Exemplo n.º 1
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            SetContentView(Resource.Layout.Main);
            mSurfaceView           = FindViewById <GLSurfaceView>(Resource.Id.surfaceview);
            mDisplayRotationHelper = new DisplayRotationHelper(this);

            Java.Lang.Exception exception = null;
            string message = null;

            try {
                mSession = new Session(/*context=*/ this);
            } catch (UnavailableArcoreNotInstalledException e) {
                message   = "Please install ARCore";
                exception = e;
            } catch (UnavailableApkTooOldException e) {
                message   = "Please update ARCore";
                exception = e;
            } catch (UnavailableSdkTooOldException e) {
                message   = "Please update this app";
                exception = e;
            } catch (Java.Lang.Exception e) {
                exception = e;
                message   = "This device does not support AR";
            }

            if (message != null)
            {
                Toast.MakeText(this, message, ToastLength.Long).Show();
                return;
            }

            // Create default config, check is supported, create session from that config.
            var config = new Google.AR.Core.Config(mSession);

            if (!mSession.IsSupported(config))
            {
                Toast.MakeText(this, "This device does not support AR", ToastLength.Long).Show();
                Finish();
                return;
            }

            mGestureDetector = new Android.Views.GestureDetector(this, new SimpleTapGestureDetector {
                SingleTapUpHandler = (MotionEvent arg) => {
                    onSingleTap(arg);
                    return(true);
                },
                DownHandler = (MotionEvent arg) => true
            });

            mSurfaceView.SetOnTouchListener(this);

            // Set up renderer.
            mSurfaceView.PreserveEGLContextOnPause = true;
            mSurfaceView.SetEGLContextClientVersion(2);
            mSurfaceView.SetEGLConfigChooser(8, 8, 8, 8, 16, 0);             // Alpha used for plane blending.
            mSurfaceView.SetRenderer(this);
            mSurfaceView.RenderMode = Rendermode.Continuously;
        }
Exemplo n.º 2
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            SetContentView(Resource.Layout.Main);
            mSurfaceView = FindViewById <GLSurfaceView>(Resource.Id.surfaceview);

            mSession = new Session(/*context=*/ this);

            // Create default config, check is supported, create session from that config.
            mDefaultConfig = Google.AR.Core.Config.CreateDefaultConfig();
            if (!mSession.IsSupported(mDefaultConfig))
            {
                Toast.MakeText(this, "This device does not support AR", ToastLength.Long).Show();
                Finish();
                return;
            }

            mGestureDetector = new Android.Views.GestureDetector(this, new SimpleTapGestureDetector {
                SingleTapUpHandler = (MotionEvent arg) => {
                    onSingleTap(arg);
                    return(true);
                },
                DownHandler = (MotionEvent arg) => true
            });

            mSurfaceView.SetOnTouchListener(this);

            // Set up renderer.
            mSurfaceView.PreserveEGLContextOnPause = true;
            mSurfaceView.SetEGLContextClientVersion(2);
            mSurfaceView.SetEGLConfigChooser(8, 8, 8, 8, 16, 0);             // Alpha used for plane blending.
            mSurfaceView.SetRenderer(this);
            mSurfaceView.RenderMode = Rendermode.Continuously;
        }
Exemplo n.º 3
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            BitmapCache.Context = TextureCache.Context = Instance = this;

            DisplayMetrics m = new DisplayMetrics();

            WindowManager.DefaultDisplay.GetMetrics(m);
            density = m.Density;

            try
            {
                version = PackageManager.GetPackageInfo(PackageName, 0).VersionName;
            }
            catch (PackageManager.NameNotFoundException)
            {
                version = "???";
            }

            VolumeControlStream = Stream.Music;

            view = new GLSurfaceView(this);
            view.SetEGLContextClientVersion(2);
            view.SetEGLConfigChooser(false);
            view.SetRenderer(this);
            view.SetOnTouchListener(this);
            SetContentView(view);
        }
Exemplo n.º 4
0
        /// <summary>
        /// See Android App lifecycle diagram to know when Android call this event hadler
        /// https://developer.android.com/guide/components/activities/activity-lifecycle
        /// </summary>
        /// <param name="savedInstanceState">use this to store global app variables and objects when ardroid reLaunch application</param>
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            //Set Resources/layout/activity_main.axml as this activity content view (see android:id="@+id/mainlayout")
            SetContentView(Resource.Layout.activity_ruslan);

            _GLSurfaceView = new GLSurfaceView(this);
            _GLSurfaceView.SetEGLContextClientVersion(2);

            renderer = new RuslanRenderer(this);
            _GLSurfaceView.SetRenderer(renderer);

            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);

            sceneHolder.AddView(_GLSurfaceView);

            ruslanView        = new RuslanView(this);
            ruslanView.render = renderer;
            ruslanView.SetOnTouchListener(this);

            sceneHolder.AddView(ruslanView);

            System.Timers.Timer timer = new System.Timers.Timer();
            timer.Interval = 10;
            timer.Elapsed += OnTimedEvent;
            timer.Enabled  = true;
        }
Exemplo n.º 5
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            this.SetContentView(Resource.Layout.hand_activity_main);
            mTextView    = (TextView)FindViewById(Resource.Id.handTextView);
            mSurfaceView = (GLSurfaceView)FindViewById(Resource.Id.handSurfaceview);

            mDisplayRotationManager = new DisplayRotationManager(this);

            // Keep the OpenGL ES running context.
            mSurfaceView.PreserveEGLContextOnPause = true;

            // Set the OpenGLES version.
            mSurfaceView.SetEGLContextClientVersion(2);

            // Set the EGL configuration chooser, including for the
            // number of bits of the color buffer and the number of depth bits.
            mSurfaceView.SetEGLConfigChooser(8, 8, 8, 8, 16, 0);

            mHandRenderManager = new HandRenderManager(this);
            mHandRenderManager.SetDisplayRotationManager(mDisplayRotationManager);
            mHandRenderManager.SetTextView(mTextView);

            mSurfaceView.SetRenderer(mHandRenderManager);
            mSurfaceView.RenderMode = Android.Opengl.Rendermode.Continuously;
        }
Exemplo n.º 6
0
 public static void queueEvent(this GLSurfaceView that, Action h)
 {
     that.queueEvent(
         new queueEvent_Handler {
         h = h
     }
         );
 }
Exemplo n.º 7
0
 private void SetupGlSurfaceView()
 {
     glSurfaceView = FindViewById <GLSurfaceView>(Resource.Id.surfaceview);
     glSurfaceView.PreserveEGLContextOnPause = true;
     glSurfaceView.SetEGLContextClientVersion(2);
     glSurfaceView.SetEGLConfigChooser(8, 8, 8, 8, 16, 0);
     glSurfaceView.SetOnTouchListener(this);
     glSurfaceView.SetRenderer(this);
 }
Exemplo n.º 8
0
 protected override void OnCreate(Bundle savedInstanceState)
 {
     base.OnCreate(savedInstanceState);
     this.RequestWindowFeature(WindowFeatures.NoTitle);
     this.Window.SetFlags(WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen);
     glView = new GLSurfaceView(this);
     glView.SetRenderer(new SimpleRender());
     SetContentView(glView);
 }
Exemplo n.º 9
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            // Create a GLSurfaceView instance and set it
            // as the ContentView for this Activity
            mGLView = new MyGLSurfaceView(this);
            SetContentView(mGLView);
        }
Exemplo n.º 10
0
        protected override void OnCreate(Bundle savedInstance)
        {
            base.OnCreate(savedInstance);

            var glView = new GLSurfaceView(this);

            glView.SetRenderer(new MyRenderer());
            SetContentView(glView);
        }
Exemplo n.º 11
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            SetContentView(Resource.Layout.activity_jpoint_cloud);
            Title = GetString(Resource.String.app_name);

            mPoseTextView                = (TextView)FindViewById(Resource.Id.pose);
            mQuatTextView                = (TextView)FindViewById(Resource.Id.quat);
            mPoseCountTextView           = (TextView)FindViewById(Resource.Id.posecount);
            mDeltaTextView               = (TextView)FindViewById(Resource.Id.deltatime);
            mTangoEventTextView          = (TextView)FindViewById(Resource.Id.tangoevent);
            mPoseStatusTextView          = (TextView)FindViewById(Resource.Id.status);
            mPointCountTextView          = (TextView)FindViewById(Resource.Id.pointCount);
            mTangoServiceVersionTextView = (TextView)FindViewById(Resource.Id.version);
            mApplicationVersionTextView  = (TextView)FindViewById(Resource.Id.appversion);
            mAverageZTextView            = (TextView)FindViewById(Resource.Id.averageZ);
            mFrequencyTextView           = (TextView)FindViewById(Resource.Id.frameDelta);

            mFirstPersonButton = (Button)FindViewById(Resource.Id.first_person_button);
            mFirstPersonButton.SetOnClickListener(this);
            mThirdPersonButton = (Button)FindViewById(Resource.Id.third_person_button);
            mThirdPersonButton.SetOnClickListener(this);
            mTopDownButton = (Button)FindViewById(Resource.Id.top_down_button);
            mTopDownButton.SetOnClickListener(this);

            mTango  = new Tango(this);
            mConfig = new TangoConfig();
            mConfig = mTango.GetConfig(TangoConfig.ConfigTypeCurrent);
            mConfig.PutBoolean(TangoConfig.KeyBooleanDepth, true);

            int maxDepthPoints = mConfig.GetInt("max_point_cloud_elements");

            mRenderer = new PCRenderer(maxDepthPoints);
            mGLView   = (GLSurfaceView)FindViewById(Resource.Id.gl_surface_view);
            mGLView.SetEGLContextClientVersion(2);
            mGLView.SetRenderer(mRenderer);
            mGLView.RenderMode = Rendermode.WhenDirty;

            PackageInfo packageInfo;

            try
            {
                packageInfo = this.PackageManager.GetPackageInfo(this.PackageName, 0);
                mApplicationVersionTextView.Text = packageInfo.VersionName;
            }
            catch (Exception e)
            {
                System.Diagnostics.Debug.WriteLine(e.ToString());
                System.Diagnostics.Debug.WriteLine(e.StackTrace);
            }

            // Display the version of Tango Service
            mServiceVersion = mConfig.GetString("tango_service_library_version");
            mTangoServiceVersionTextView.Text = mServiceVersion;
            mIsTangoServiceConnected          = false;
        }
Exemplo n.º 12
0
        private void SurfaceView_Render(object sender, GLSurfaceViewEventArgs e)
        {
            GLSurfaceView glSurfaceView = (GLSurfaceView)sender;

            Gl.Viewport(0, 0, glSurfaceView.Width, glSurfaceView.Height);
            Gl.ClearColor(0.0f, 0.0f, 0.0f, 1.0f);
            Gl.Clear(ClearBufferMask.ColorBufferBit);

            Es2_Render();
        }
Exemplo n.º 13
0
        //

        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            Engine.activity = this;

            //apply general settings
            if (fullscreen)
            {
                Window.AddFlags(WindowManagerFlags.Fullscreen);
            }
            if (keepScreenOn)
            {
                Window.AddFlags(WindowManagerFlags.KeepScreenOn);
            }

            StartupTiming.TotalStart();

            SetContentView(Resource.Layout.activity_main);

            //Android.Support.V7.Widget.Toolbar toolbar = FindViewById<Android.Support.V7.Widget.Toolbar>( Resource.Id.toolbar );
            //SetSupportActionBar( toolbar );

#if VULKAN
            surfaceView = new VulkanView(this);

            //!!!!LinearLayout?
            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);
            sceneHolder.AddView(surfaceView);

            surfaceView.SetOnTouchListener(this);
#else
            glSurfaceView = new GLSurfaceView(this);
            glSurfaceView.SetEGLContextClientVersion(3);

            //it's just recommendation, is not works for any device
            glSurfaceView.PreserveEGLContextOnPause = true;

            //!!!!hdr
            //glSurfaceView.SetEGLConfigChooser( 8, 8, 8, 8, 24, 8 );

            var renderer = new Renderer();
            glSurfaceView.SetRenderer(renderer);

            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);
            sceneHolder.AddView(glSurfaceView);

            glSurfaceView.SetOnTouchListener(this);
#endif

            //engineMainThread = new Thread( EngineMainThreadMethod );
            //engineMainThread.Start();
        }
Exemplo n.º 14
0
        public BasicCustomVideoRenderer(Context context)
        {
            this.mContext = context;

            mView = new GLSurfaceView(context);
            mView.EGLContextClientVersion = 2;

            mRenderer      = new MyRenderer(this);
            mView.Renderer = mRenderer;

            mView.RenderMode = GLSurfaceView.RENDERMODE_WHEN_DIRTY;
        }
Exemplo n.º 15
0
        protected override void onCreate(global::android.os.Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            this.ToFullscreen();

            // Create a GLSurfaceView instance and set it
            // as the ContentView for this Activity
            mGLView = new HelloOpenGLES20SurfaceView(this);
            setContentView(mGLView);

            this.ShowToast("http://my.jsc-solutions.net x");
        }
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.SetTheme(Resource.Style.MainTheme);

            base.OnCreate(savedInstanceState);

            var renderer = new Renderer();

            var glview = new GLSurfaceView(this);

            glview.SetRenderer(renderer);

            SetContentView(glview);
        }
Exemplo n.º 17
0
        /// <summary>
        ///     Save filter bitmap from {@link ImageFilterView}
        /// </summary>
        /// <param name="glSurfaceView">surface view on which is image is drawn</param>
        /// <param name="gl">open gl source to read pixels from {@link GLSurfaceView}</param>
        /// <returns>save bitmap</returns>
        /// <OutOfMemoryError>error when system is out of memory to load and save bitmap</OutOfMemoryError>
        public static Bitmap CreateBitmapFromGlSurface(GLSurfaceView glSurfaceView, IGL10 gl)
        {
            try
            {
                //My Code Work <3
                var w = glSurfaceView.Width;
                var h = glSurfaceView.Height;

                var       ib  = IntBuffer.Allocate(w * h);
                IntBuffer ibt = IntBuffer.Allocate(w * h);

                try
                {
                    gl.GlReadPixels(0, 0, w, h, GL10.GlRgba, GL10.GlUnsignedByte, ib);

                    //Parallel.For(0, h, i =>
                    //{
                    //    for (var j = 0; j < w; j++)
                    //        ibt.Put((h - i - 1) * w + j, ib.Get(i * w + j));
                    //});

                    for (var i = 0; i < h; i++)
                    {
                        for (var j = 0; j < w; j++)
                        {
                            ibt.Put((h - i - 1) * w + j, ib.Get(i * w + j));
                        }
                    }

                    var mBitmap = Bitmap.CreateBitmap(w, h, Bitmap.Config.Argb8888);
                    mBitmap.CopyPixelsFromBuffer(ibt);
                    return(mBitmap);
                }
                catch (GLException e)
                {
                    Console.WriteLine(e);
                    return(null);
                }
                catch (OutOfMemoryError e)
                {
                    Console.WriteLine(e);
                    return(null);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                return(null);
            }
        }
Exemplo n.º 18
0
        protected override void OnCreate(Bundle bundle)
        {
            // Base implementation
            base.OnCreate(bundle);

            // Surface view
            GLSurfaceView surfaceView = new GLSurfaceView(this);

            surfaceView.ContextCreated    += SurfaceView_ContextCreated;
            surfaceView.Render            += SurfaceView_Render;
            surfaceView.ContextDestroying += SurfaceView_ContextDestroying;

            SetContentView(surfaceView);
        }
Exemplo n.º 19
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            mGlSurfaceView = new GLSurfaceView(this);
            ActivityManager am = (ActivityManager)GetSystemService(Context.ActivityService);

            mGlSurfaceView.SetEGLContextClientVersion(2);
            mGlSurfaceView.SetEGLConfigChooser(true);
            var gr = new GameRenderer();

            mGlSurfaceView.SetRenderer(gr);
            SetContentView(mGlSurfaceView);
        }
Exemplo n.º 20
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            // 创建一个GLSurfaceView,用于显示OpenGL绘制的图形
            GLSurfaceView glView = new GLSurfaceView(this);
            // 创建GLSurfaceView的内容绘制器
            MyRenderer myRenderer = new MyRenderer(this);

            // 为GLSurfaceView设置绘制器
            glView.SetRenderer(myRenderer);

            // Set our view from the "main" layout resource
            SetContentView(glView);
            detector = new GestureDetector(this, this);
        }
Exemplo n.º 21
0
        /// <summary>
        /// Creates the AR Renderer
        /// </summary>
        public BaseArRenderer(Context context, GLSurfaceView surfaceView)
        {
            this.context               = context;
            this.surfaceView           = surfaceView;
            this.session               = new Session(this.context);
            this.displayRotationHelper = new DisplayRotationHelper(this.context);
            config = new Google.AR.Core.Config(this.session);
            if (!session.IsSupported(config))
            {
                return;
            }

            this.surfaceView.PreserveEGLContextOnPause = true;
            this.surfaceView.SetEGLContextClientVersion(2);
            this.surfaceView.SetEGLConfigChooser(8, 8, 8, 8, 16, 0);
        }
Exemplo n.º 22
0
        /// <summary>
        /// See Android App lifecycle diagram to know when Android call this event hadler
        /// https://developer.android.com/guide/components/activities/activity-lifecycle
        /// </summary>
        /// <param name="savedInstanceState">use this to store global app variables and objects when ardroid reLaunch application</param>
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            //Set Resources/layout/activity_main.axml as this activity content view (see android:id="@+id/mainlayout")
            SetContentView(Resource.Layout.activity_main);

            _GLSurfaceView = new GLSurfaceView(this);
            _GLSurfaceView.SetEGLContextClientVersion(2);

            Renderer renderer = new Renderer(this);

            _GLSurfaceView.SetRenderer(renderer);

            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);

            sceneHolder.AddView(_GLSurfaceView);
        }
        protected override void onCreate(global::android.os.Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);
            this.ToFullscreen();

            mGLSurfaceView = new GLSurfaceView(this);


            // Request an OpenGL ES 2.0 compatible context.
            mGLSurfaceView.setEGLContextClientVersion(2);

            // Set the renderer to our demo renderer, defined below.
            mGLSurfaceView.setRenderer(new LessonFourRenderer(this));


            setContentView(mGLSurfaceView);

            this.ShowLongToast("http://my.jsc-solutions.net");
        }
Exemplo n.º 24
0
        private void GlSurface_Render(object sender, GLSurfaceViewEventArgs e)
        {
            GLSurfaceView senderControl     = (GLSurfaceView)sender;
            float         senderAspectRatio = (float)senderControl.Width / senderControl.Height;

            // Clear
            Gl.Viewport(0, 0, senderControl.Width, senderControl.Height);
            Gl.Clear(ClearBufferMask.ColorBufferBit);

            _CubeScene.CurrentView.ProjectionMatrix = new PerspectiveProjectionMatrix(45.0f, senderAspectRatio, 0.1f, 100.0f);
            _CubeScene.CurrentView.LocalModel.SetIdentity();
            _CubeScene.CurrentView.LocalModel.Translate(_ViewStrideLat, _ViewStrideAlt, 0.0f);
            _CubeScene.CurrentView.LocalModel.RotateY(_ViewAzimuth);
            _CubeScene.CurrentView.LocalModel.RotateX(_ViewElevation);
            _CubeScene.CurrentView.LocalModel.Translate(0.0f, 0.0f, _ViewLever);
            _CubeScene.UpdateViewMatrix();

            _CubeScene.Draw(_Context);
        }
Exemplo n.º 25
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            RequestWindowFeature(WindowFeatures.NoTitle);
            Window.SetFlags(WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen);
            _glView = new GLSurfaceView(this);
            //mod
            //_glView.SetEGLConfigChooser (false);
            //_glView.SetEGLConfigChooser(8, 8, 8, 8, 0,0);

            _glView.SetRenderer(this);
            _input      = new AndroidInput(this, _glView, 1, 1);
            _file       = new AndroidFileIO(this.Assets);
            _audio      = new AndroidAudio(this);
            _glGraphics = new AndroidGLGraphics(_glView);
            SetContentView(_glView);
            PowerManager pm = (PowerManager)GetSystemService(Service.PowerService);

            _wakeLock = pm.NewWakeLock(WakeLockFlags.Full, "GLGame");
        }
Exemplo n.º 26
0
        protected override void OnCreate(Bundle bundle)
        {
#if DEBUG
            KhronosApi.Log       += KhronosApi_Log;
            KhronosApi.LogEnabled = true;
#endif

            // Base implementation
            base.OnCreate(bundle);

            // Load layout
            SetContentView(Resource.Layout.Main);

            // Setup GL view
            GLSurfaceView glSurface = FindViewById <GLSurfaceView>(Resource.Id.GLSurface);

            glSurface.ContextCreated    += GlSurface_ContextCreated;
            glSurface.ContextDestroying += GlSurface_ContextDestroying;
            glSurface.Render            += GlSurface_Render;
        }
        /// <summary>
        /// OnCreate is called by Android when this activity is created
        /// </summary>
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            App.Manager.ApplicationContext = base.ApplicationContext;

            App.Manager.Setup();

            // The SurfaceView is inflated from the layout file when the ContentView is set...
            SetContentView(Resource.Layout.Main);
            // ...we can then hold onto a reference to that view using its id
            SurfaceView = FindViewById <GLSurfaceView> (Resource.Id.hellorhinoview);

            var intLayout = FindViewById <RelativeLayout> (Resource.Id.relLayout1);

            if (App.Manager.CurrentModel.IsReadyForRendering)
            {
                RunOnUiThread(() => intLayout.Visibility = ViewStates.Invisible);
            }
            else
            {
                RunOnUiThread(() => intLayout.Visibility = ViewStates.Visible);
            }

            var warningImage = FindViewById <ImageView> (Resource.Id.imageView1);

            RunOnUiThread(() => warningImage.Visibility = ViewStates.Invisible);

            var cancelButton = FindViewById <Button> (Resource.Id.cancelButton);

            cancelButton.Click += (sender, e) => App.Manager.CurrentModel.CancelModelPreparation();

            // Tell the model to prepare itself for display...
            App.Manager.CurrentModel.MeshPrep += new MeshPreparationHandler(ObserveMeshPrep);

            // Tell the model to prepare itself for display...
            if (!App.Manager.CurrentModel.IsReadyForRendering)
            {
                App.Manager.CurrentModel.Prepare();
            }
        }
Exemplo n.º 28
0
        protected override void onCreate(global::android.os.Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);



            glSurfaceView = new GLSurfaceView(this);

            // http://www.learnopengles.com/android-emulator-now-supports-native-opengl-es2-0/


            //we definitely want a GLES 2 context
            glSurfaceView.setEGLContextClientVersion(2);
            //and create our own renderer
            glSurfaceView.setRenderer(new Lesson01Renderer(this));

            setContentView(glSurfaceView);


            this.ShowToast("http://jsc-solutions.net");
        }
		protected internal override void onCreate(Bundle savedInstanceState)
		{
			base.onCreate(savedInstanceState);

			mGlSurfaceView = new GLSurfaceView(this);
			mGlSurfaceView.Renderer = new RendererAnonymousInnerClassHelper(this);
			ContentView = mGlSurfaceView;
			mGlSurfaceView.OnHoverListener = new OnHoverListenerAnonymousInnerClassHelper(this);
			mAirButton = new SlookAirButton(mGlSurfaceView, AdapterMenuList, SlookAirButton.UI_TYPE_MENU);
			mAirButton.Gravity = SlookAirButton.GRAVITY_HOVER_POINT;

			Slook slook = new Slook();
			if (!slook.isFeatureEnabled(Slook.AIRBUTTON))
			{
				Toast.makeText(this, "This model doesn't support AirButton", Toast.LENGTH_LONG).show();
			}
			else
			{
				Toast.makeText(this, "Please hover and push the Spen button on each button", Toast.LENGTH_SHORT).show();
			}
		}
        protected internal override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            mGlSurfaceView                 = new GLSurfaceView(this);
            mGlSurfaceView.Renderer        = new RendererAnonymousInnerClassHelper(this);
            ContentView                    = mGlSurfaceView;
            mGlSurfaceView.OnHoverListener = new OnHoverListenerAnonymousInnerClassHelper(this);
            mAirButton         = new SlookAirButton(mGlSurfaceView, AdapterMenuList, SlookAirButton.UI_TYPE_MENU);
            mAirButton.Gravity = SlookAirButton.GRAVITY_HOVER_POINT;

            Slook slook = new Slook();

            if (!slook.isFeatureEnabled(Slook.AIRBUTTON))
            {
                Toast.makeText(this, "This model doesn't support AirButton", Toast.LENGTH_LONG).show();
            }
            else
            {
                Toast.makeText(this, "Please hover and push the Spen button on each button", Toast.LENGTH_SHORT).show();
            }
        }
Exemplo n.º 31
0
        /// <summary>
        /// Creates the AR Renderer
        /// </summary>
        public PlaceCharacterRenderer(Context context, GLSurfaceView surfaceView, Character character) : base(context, surfaceView)
        {
            this.selectedCharacter = character;
            this.gestureDetector   = new GestureDetector(this.context, new TapGestureDetectorHelper
            {
                SingleTapUpHandler = (arg) =>
                {
                    OnSingleTap(arg);
                    return(true);
                },
                DownHandler = (arg) => true
            });
            this.surfaceView.SetOnTouchListener(this);


            this.messengerService = Mvx.IoCProvider.GetSingleton <IMvxMessenger>();
            selectedCharacterMvxSubscriptionToken = this.messengerService.Subscribe <SelectedCharacterMessage>((e) =>
            {
                this.selectedCharacter = e.Character;
            });

            // Selects by default the first character
            Task.Run(async() =>
            {
                try
                {
                    var characters = await Mvx.IoCProvider.GetSingleton <ICharacterRepository>()?.GetAll();
                    if (characters.Any())
                    {
                        this.selectedCharacter = characters.FirstOrDefault(x => x.Captured);
                    }
                }
                catch
                {
                    // Ignored
                }
            });
        }
		public BasicCustomVideoRenderer(Context context)
		{
			this.mContext = context;

			mView = new GLSurfaceView(context);
			mView.EGLContextClientVersion = 2;

			mRenderer = new MyRenderer(this);
			mView.Renderer = mRenderer;

			mView.RenderMode = GLSurfaceView.RENDERMODE_WHEN_DIRTY;
		}