Exemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (Application.loadedLevel == 6 && GameObject.FindWithTag("GLOBALTIMER") != null)
     {
         globalTimer = GameObject.FindWithTag("GLOBALTIMER").GetComponent <GLOBALTIMER>();
     }
     if (Application.loadedLevel == 1)
     {
         shouldUserBeRemembered = false;
     }
     if (globalTimer != null && shouldUserBeRemembered)
     {
         savedUsername = globalTimer.nameInputField.text;
         savedPassword = globalTimer.passwordInputField.text;
     }
     if (!shouldUserBeRemembered && globalTimer != null && globalTimer.actualNameInputField != null && globalTimer.actualPasswordInputfield != null)
     {
         globalTimer.actualNameInputField.text     = savedUsername;
         globalTimer.actualPasswordInputfield.text = savedPassword;
         // globalTimer.nameInputField.text = "AAA";
         //globalTimer.passwordInputField.text = "AAA";
         //Debug.Log("AAA");
         shouldUserBeRemembered = true;
     }
 }
 void Start()
 {
     badWords     = new string[] { "shit", "c**t", "c**k", "f**k", "asshole", "bitch", "hell", "nigger", "bastard", "f****t", "suck", "dick", "crap", "rape", "rapist", "pussy" };
     startLoading = true;
     loadTimer    = 0f;
     if (Application.loadedLevel == 6 && GameObject.FindWithTag("GLOBALTIMER") != null && GameObject.FindWithTag("REMEMBERME") != null)
     {
         globalTimer  = GameObject.FindWithTag("GLOBALTIMER").GetComponent <GLOBALTIMER>();
         rememberMe   = GameObject.FindWithTag("REMEMBERME").GetComponent <RememberMe>();
         roundedScore = Mathf.Round(globalTimer.globalTimer * 1000f) / 1000f;
     }
 }
Exemplo n.º 3
0
 void Awake()
 {
     DontDestroyOnLoad(gameObject);
     // If no player ever existed, we are it.
     if (instance6 == null)
     {
         instance6 = this;
     }
     // If one already exists, its because it came from another level.
     else if (instance6 != this)
     {
         Destroy(gameObject);
         return;
     }
     if (Application.loadedLevel == 6 && GameObject.FindWithTag("GLOBALTIMER") != null)
     {
         globalTimer = GameObject.FindWithTag("GLOBALTIMER").GetComponent <GLOBALTIMER>();
     }
 }