static Hero() { Class13.lOBHd9Nzn7x2T(); Hero.Formations = new Dictionary <GEnum4, string>(); foreach (object obj in Enum.GetValues(typeof(GEnum4))) { GEnum4 genum = (GEnum4)obj; Hero.Formations[genum] = genum.smethod_0(); } }
public void GetConfig(Ship attacking, Map map, out int attack, out int fly, out GEnum4 attackFormation, out GEnum4 flyFormation) { attack = this.AttackConfig; fly = this.FlyingConfig; attackFormation = this.AttackFormation; flyFormation = this.FlyingFormation; SelectedNpcModel model = this.GetModel(attacking, map, null, 0); if (model == null) { return; } if (model.Config != 0) { attack = model.Config; } if (model.DroneFormation != GEnum4.Default) { attackFormation = model.DroneFormation; } }
public static extern bool SetNamedPipeHandleState(IntPtr intptr_0, ref GEnum4 genum4_0, IntPtr intptr_1, IntPtr intptr_2);
public static extern IntPtr CreateNamedPipe(string string_0, GEnum3 genum3_0, GEnum4 genum4_0, uint uint_4, uint uint_5, uint uint_6, uint uint_7, IntPtr intptr_0);