public void AddFuelTank(FuelCombatModule module) { module.system = this; fuelTanks.Add(module); ship.modules.Add(module); ship.rigidbody.mass += module.stats.mass; }
public void AddFuelTank(FuelCombatModule module) { module.system = this; fuelTanks.Add(module); ship.modules.Add(module); ship.rigidbody.mass += module.stats.mass; }
public void RemoveFuelTank(FuelCombatModule module) { fuelTanks.Remove(module); ship.modules.Remove(module); module.system = null; ship.rigidbody.mass -= module.stats.mass; ship.CalcBounds(); }
public void RemoveFuelTank(FuelCombatModule module) { fuelTanks.Remove(module); ship.modules.Remove(module); module.system = null; ship.rigidbody.mass -= module.stats.mass; ship.CalcBounds(); }