private void changeKeyboardState(FriendsSearchBarState state)
    {
        if (inputBarField != null)
        {
            switch (state)
            {
            case FriendsSearchBarState.Keyboard:
                inputBarField.SetInputFieldSelected();
                break;

            case FriendsSearchBarState.NoKeyboard:
                inputBarField.HideKeyboard();
                inputBarField.Clear();
                break;
            }
        }
    }
    public void OnStateChanged(string stateString)
    {
        FriendsSearchBarState friendsSearchBarState = (FriendsSearchBarState)Enum.Parse(typeof(FriendsSearchBarState), stateString);

        if (friendsSearchBarState != currentState)
        {
            changeKeyboardState(friendsSearchBarState);
            switch (friendsSearchBarState)
            {
            case FriendsSearchBarState.Keyboard:
                OpenButton.SetActive(value: false);
                CloseButton.SetActive(value: false);
                displaySearchBar(_enable: true);
                break;

            case FriendsSearchBarState.NoKeyboard:
                OpenButton.SetActive(value: false);
                CloseButton.SetActive(value: false);
                checkDisplaySearchBar();
                break;
            }
            currentState = friendsSearchBarState;
        }
    }