Exemplo n.º 1
0
        void OnCommunityLoaded(SK.SteamFriends.FriendsListCallback callback)
        {
            foreach (SteamFriend friend in callback.FriendList)
            {
                SteamUser friendUser = new SteamUser
                {
                    AvatarHash = community.GetFriendAvatar(friend.SteamID),
                    SteamId    = new SteamUserId(friend.SteamID),
                    Name       = community.GetFriendPersonaName(friend.SteamID),
                    IsOnline   = community.GetFriendPersonaState(friend.SteamID) != 0,
                    IsScammer  = GetScammerStatus(friend.SteamID.ToString())
                };

                if (friendUser.Name == "[unknown]")
                {
                    continue;
                }

                Friends.Add(friendUser);

                if (friend.Relationship == SK.EFriendRelationship.RequestRecipient)
                {
                    Console.WriteLine($"Pending friend request: {friendUser.Name}");
                }
            }

            int onlineFriendsCount = Friends.Count(f => f.IsOnline);

            CommunityLoaded?.Invoke(this, null);
        }
Exemplo n.º 2
0
        private Dish ComposeDish(bool type)
        {
            string name = Input.ReadString("Input name of dish");
            int    cost = Input.ReadInt("Input cost", min: 0, max: Int32.MaxValue);

            Total_cost = Total_cost + cost;
            if (type)
            {
                cost = cost / Friends.Count();
            }
            return(new Dish(name, cost, type));
        }
Exemplo n.º 3
0
        private void XmppOnOnRosterItem(object sender, RosterItem item)
        {
            //Friends.Add(item.);
            switch (item.Subscription)
            {
            case SubscriptionType.none:
                if (item.Jid.Server == "conference." + Host)
                {
                    Chatting.GetRoom(new NewUser(item.Jid), true);
                }
                break;

            case SubscriptionType.to:
                if (item.Jid.User == Me.User.User)
                {
                    break;
                }
                if (Friends.Count(x => x.User.User == item.Jid.User) == 0)
                {
                    Friends.Add(new NewUser(item.Jid));
                }
                break;

            case SubscriptionType.from:
                if (item.Jid.User == Me.User.User)
                {
                    break;
                }
                if (Friends.Count(x => x.User.User == item.Jid.User) == 0)
                {
                    Friends.Add(new NewUser(item.Jid));
                }
                break;

            case SubscriptionType.both:
                if (item.Jid.User == Me.User.User)
                {
                    break;
                }
                if (Friends.Count(x => x.User.User == item.Jid.User) == 0)
                {
                    Friends.Add(new NewUser(item.Jid));
                }
                break;

            case SubscriptionType.remove:
                if (Friends.Contains(new NewUser(item.Jid)))
                {
                    Friends.Remove(new NewUser(item.Jid));
                }
                break;
            }
        }
Exemplo n.º 4
0
        public override OutgoingMessage Send(IMessageable target)
        {
            if (InternalOutgoingMessage.ID == 0)
            {
                InternalOutgoingMessage.Initialize(12)
                .AppendInt32(UnknownA)
                .AppendInt32(UnknownB)
                .AppendInt32(UnknownC)
                .AppendInt32(Categories.Count() - 1);     // -1 because the default category doesn't count

                foreach (Category category in Categories.Where(category => category.ID != 0))
                {
                    InternalOutgoingMessage
                    .AppendInt32(category.ID)
                    .AppendString(category.Name);
                }

                InternalOutgoingMessage
                .AppendInt32(Friends.Count());

                foreach (Friend friend in Friends)
                {
                    foreach (Category category in friend.GetCategories())
                    {
                        InternalOutgoingMessage
                        .AppendInt32(friend.Befriendable.GetID())
                        .AppendString(friend.Befriendable.GetDisplayName())
                        .AppendBoolean(true)     // TODO: Find out what this does.
                        .AppendBoolean(friend.Befriendable.IsLoggedIn())
                        .AppendBoolean(friend.Befriendable.IsStalkable())
                        .AppendString(friend.Befriendable.GetFigure().ToString())
                        .AppendInt32(category.ID)
                        .AppendString(friend.Befriendable.GetMotto())
                        .AppendString(friend.Befriendable.GetLastAccess().ToString());
                    }
                }

                InternalOutgoingMessage
                .AppendInt32(MaximumFriends)
                .AppendBoolean(false);     // TODO: Find out what this does.
            }

            target.SendMessage(InternalOutgoingMessage);
            return(this);
        }
Exemplo n.º 5
0
 public bool HasFriend(int userId) =>
 Friends.Count(friend => friend.PlayerData.Id == userId) > 0;