Exemplo n.º 1
0
 /// <summary>
 /// Disposes of all elements in _sceneResources
 /// </summary>
 public virtual void Dispose()
 {
     _frameTimer.Cancel();
     _graphicsDevice.WaitForIdle();
     foreach (var child in _allChildren)
     {
         child.Dispose();
     }
     _allChildren.Clear();
     _frameTimer.Dispose();
     _factory.DisposeCollector.DisposeAll();
     _graphicsDevice.WaitForIdle();
     _graphicsDevice.Dispose();
     _contextWindow.Close();
 }