private void UpdateSelection(FrameSelect frameSelect) { DeselectAll(); bool Changed = SelectedFrame != frameSelect; SelectedFrame = frameSelect; //Frame has been changed, then update this if (Changed) { OnFrameSelected?.Invoke(this, EventArgs.Empty); } }
private void Awake() { frameSelect = GetComponent <FrameSelect>(); pause = GetComponent <PauseController>(); audioSource = GetComponent <AudioSource>(); }