private void TickListener() { float x = mManager.CursorPosition.X; float y = mManager.CursorPosition.Y; foreach (var axis in mAxes.Where(a => a.Binding == AxisBinding.MouseX || a.Binding == AxisBinding.MouseY)) { //This is the code that moves the mouse! if (axis.Binding == AxisBinding.MouseX) { x += axis.Delta; } else { y += axis.Delta; } } mManager.UpdateCursor(Math.Max(Math.Min(x, .999999999), 0), Math.Max(Math.Min(y, .999999999), 0)); }
void Nui_Tick() { float x = mX.Value; float y = mY.Value; if (Disabled) { return; } if (mLocation.X != y || mLocation.Y != y) { mLocation = new PointF(x, y); if (mBounds.Contains(mLocation) && !OnScreen) { if (CursorEnter != null && mEnabled) { CursorEnter(this); } } else if (!mBounds.Contains(mLocation) && OnScreen) { if (CursorLeave != null && mEnabled) { CursorLeave(this); } } if (mEnabled && Nui.HasSkeleton) { if (CursorMove != null) { CursorMove(this, x, y); } mManager.UpdateCursor(x, y); } } }