Exemplo n.º 1
0
 private void OnTriggerExit(Collider other)
 {
     if (other.GetComponentInParent <ForgePrototype>() == _currentProtoType)
     {
         _currentIngot     = RandomInitAIngot();
         _currentProtoType = _currentIngot.GetComponentInChildren <ForgePrototype>();
     }
 }
Exemplo n.º 2
0
 private void Start()
 {
     _currentIngot     = RandomInitAIngot();
     _currentProtoType = _currentIngot.GetComponentInChildren <ForgePrototype>();
 }