Exemplo n.º 1
0
 private void HandleBGMovement()
 {
     if (player1.x < player1.oldX)
     {
         if (player1.x > game.width * 5 && player1.x < background.width / 2)
         {
             return;
         }
         if (player1.x > game.width / 2)
         {
             if (player1.HasPickedUpEnemy())
             {
                 background.MoveMidGround(false, true);
                 background.MoveBackDrop(false, true);
                 foreground.MoveForeGround(false, true);
             }
             else
             {
                 background.MoveMidGround(false, false);
                 background.MoveBackDrop(false, false);
                 foreground.MoveForeGround(false, false);
             }
         }
         else
         {
         }
     }
     else if (player1.x > player1.oldX)
     {
         if (player1.x > 0 && player1.x < game.width / 2)
         {
             return;
         }
         if (player1.x < (background.width - (game.width / 2)))
         {
             //Console.WriteLine(background.width - (game.width / 2));
             if (player1.HasPickedUpEnemy())
             {
                 background.MoveMidGround(true, true);
                 background.MoveBackDrop(true, true);
                 foreground.MoveForeGround(true, true);
             }
             else
             {
                 background.MoveMidGround(true, false);
                 background.MoveBackDrop(true, false);
                 foreground.MoveForeGround(true, false);
             }
         }
         else
         {
             background.x = 0;
             background.y = 0;
             foreground.x = 0;
             foreground.y = 0;
         }
     }
 }