void setPosition() { Player player = GameObject.FindObjectOfType(typeof(Player)) as Player; FollowerMove follower = player.getCurrentFollower(); Vector3 newPos = follower.transform.position; newPos.y += 0.3f; this.transform.position = newPos; }
void OnTriggerEnter(Collider collider) { if (collider.gameObject.tag == "QuarterNote" || collider.gameObject.tag == "WholeNote" || collider.gameObject.tag == "EighthNote") { FollowerMove follower = (FollowerMove)collider.gameObject.GetComponent("FollowerMove"); noteType = follower.note_type; modifier_sig = collider.gameObject.GetComponentInChildren(typeof(ModifierSignal)) as ModifierSignal; goalReached(); } }