Exemplo n.º 1
0
 // Cria um evento de Log nativo com parametros
 //
 // Ex: Flurry.Log("Iniciou o jogo!", new Dictionary<string, string>()
 //		{
 //			{"name", "Fulano"},
 //			{"platform", "Android"},
 //			{"country", "Brazil"}
 //		}
 //	);
 public static void Log(string eventType, Dictionary <string, string> parameters)
 {
             #if UNITY_IPHONE
     FlurryBinding.logEventWithParameters(eventType, parameters, false);
             #elif UNITY_ANDROID
     FlurryAndroid.logEvent(eventType, parameters);
             #endif
 }
Exemplo n.º 2
0
    void OnGUI()
    {
        beginColumn();

        if (GUILayout.Button("Start Flurry Session"))
        {
            // Optional information
            FlurryBinding.setAge(12);
            FlurryBinding.setGender("M");

            // replace with your Flurry Key!!!
            FlurryBinding.startSession("XJHB5EGMQ9NCC6XWH43W");
        }


        if (GUILayout.Button("Log Event"))
        {
            FlurryBinding.logEvent("Stuff Happened", false);
        }


        if (GUILayout.Button("Log Event with Params"))
        {
            var dict = new Dictionary <string, string>();
            dict.Add("akey1", "value1");
            dict.Add("bkey2", "value2");
            dict.Add("ckey3", "value3");
            dict.Add("dkey4", "value4");

            FlurryBinding.logEventWithParameters("EventWithParams", dict, false);
        }


        if (GUILayout.Button("Log Timed Event"))
        {
            FlurryBinding.logEvent("Timed Event", true);
        }


        if (GUILayout.Button("End Timed Event"))
        {
            FlurryBinding.endTimedEvent("Timed Event");
        }


        if (GUILayout.Button("Set Reports on Close"))
        {
            FlurryBinding.setSessionReportsOnCloseEnabled(true);
        }


        if (GUILayout.Button("Set Reports on Pause"))
        {
            FlurryBinding.setSessionReportsOnPauseEnabled(true);
        }


        endColumn(true);


        if (GUILayout.Button("Enable Ads"))
        {
            FlurryBinding.enableAds(true);
        }


        if (GUILayout.Button("Fetch Ads"))
        {
            FlurryBinding.fetchAdForSpace("adSpace", FlurryAdSize.Bottom);
            FlurryBinding.fetchAdForSpace("splash", FlurryAdSize.Fullscreen);
        }


        if (GUILayout.Button("Check if Ad Available"))
        {
            var isAvailable = FlurryBinding.isAdAvailableForSpace("adSpace", FlurryAdSize.Bottom);
            Debug.Log("is ad available: " + isAvailable);
        }


        if (GUILayout.Button("Show Ad on Bottom"))
        {
            FlurryBinding.displayAdForSpace("adSpace", FlurryAdSize.Bottom);
        }


        if (GUILayout.Button("Fetch and Show Ad"))
        {
            FlurryBinding.fetchAndDisplayAdForSpace("adSpace", FlurryAdSize.Top);
        }


        if (GUILayout.Button("Show Full Screen Ad"))
        {
            FlurryBinding.fetchAndDisplayAdForSpace("splash", FlurryAdSize.Fullscreen);
        }


        if (GUILayout.Button("Remove Ad"))
        {
            FlurryBinding.removeAdFromSpace("adSpace");
        }

        endColumn();
    }