Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        PlayerHandleInteract playerHandleInteract = collision.gameObject.GetComponent <PlayerHandleInteract>();

        if (playerHandleInteract != null)
        {
            target = playerHandleInteract.gameObject;
            fn_Con.GetNewFlowNarrative(thisFN, target);
            boxColl.enabled = false;
        }
    }