Exemplo n.º 1
0
        static public FloatPoint[] ScalePoints(FloatPoint box, FloatPoint size, int _count, float scale_by)
        {
            List <FloatPoint> points = new List <FloatPoint>();
            FloatPoint        scale  = FloatPoint.FlattenPoint(box, false);

            for (float i = -_count; i < _count; i++)
            {
                points.Add(scale * scale_by * 0.5f);
            }
            return(points.ToArray());
        }
Exemplo n.º 2
0
        static public void DrawCircles(Graphics gfx, Brush brush, float phase, FloatPoint box_dimension, FloatPoint size, int _count, float scale_by)
        {
            FloatPoint Offset      = box_dimension * 0.5f;
            FloatPoint scale       = FloatPoint.FlattenPoint(box_dimension, false);
            FloatRect  render_rect = new FloatRect(Offset, size);

            FloatPoint[] points = CirclePoints(phase, box_dimension, size, _count);
            FloatPoint   scaler = scale * (scale_by * 0.5f);

            for (int i = 0; i < points.Length; i++)
            {
                FloatPoint Position = CirclePoint(i, _count, phase);
                render_rect.Location = Offset + (Position * scaler) - (size * 0.5f);
                gfx.FillEllipse(brush, render_rect);
            }
        }
Exemplo n.º 3
0
        static public void DrawCirclePoints(Graphics gfx, Brush brush, float phase, FloatPoint box_dimension, FloatPoint size, int _count, float scale_by)
        {
            FloatPoint Offset      = box_dimension * 0.5f;
            FloatPoint scale       = FloatPoint.FlattenPoint(box_dimension, false);
            FloatRect  render_rect = new FloatRect(Offset, size);

            for (float i = -_count; i < _count; i++)
            {
                FloatPoint Position = new FloatPoint(
                    (float)(-Math.Sin(cvt(_count, i + phase)) * ((scale.X * scale_by) * 0.5f)),
                    (float)(Math.Cos(cvt(_count, i + phase)) * ((scale.Y * scale_by) * 0.5f))
                    );

                render_rect.Location = Offset + Position - (size * 0.5f);
                gfx.FillEllipse(brush, render_rect);
            }
        }
Exemplo n.º 4
0
        static public void DrawCircleOutlines(Graphics gfx, Pen pen, float phase, FloatPoint box_dimension, FloatPoint size, int _count, float scale_by)
        {
            FloatPoint Offset      = box_dimension * 0.5f;
            FloatPoint scale       = FloatPoint.FlattenPoint(box_dimension, false);
            FloatRect  render_rect = new FloatRect(Offset, size);

            FloatPoint[] points = CirclePoints(phase, box_dimension, size, _count);
            FloatPoint   scaler = scale * (scale_by * 0.5f);

            for (int i = 0; i < points.Length; i++)
            {
                FloatPoint Position = new FloatPoint(
                    (float)(-Math.Sin(cvtf(_count, i + phase))),
                    (float)(Math.Cos(cvtf(_count, i + phase)))
                    );
                render_rect.Location = Offset + (Position * scaler) - (size * 0.5f);
                gfx.DrawEllipse(pen, render_rect);
            }
        }