Exemplo n.º 1
0
        private static void Game_OnTick()
        {
            var mana = Me.ManaPercent;

            if (KillstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKs();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo)
            {
                Combo.DoCombo();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass)
            {
                Harass.DoHarass();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear)
            {
                LaneClear.DoLaneClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear)
            {
                JungleClear.DoJungleClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit)
            {
                LastHit.DoLastHit();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee)
            {
                Flee.DoFlee();
            }

            //This is a basic fix, due to OnLevelUp being disabled
            if (_currentLevel == Player.Level)
            {
                return;
            }
            Leveler();
            _currentLevel = Player.Level;
        }
Exemplo n.º 2
0
        private void Game_OnTick()
        {
            var mana = Player.ManaPercent;

            if (killstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKS();
            }


            if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana"))
            {
                Combo.DoCombo();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana"))
            {
                Harass.DoHarass();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana"))
            {
                LastHit.DoLastHit();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee))
            {
                Flee.DoFlee();
            }
            if (chaseMenu.GetKeybind("chaseK"))
            {
                ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition);
                ChaseCombo.DoChaseCombo();
            }

            if (comboMenu.GetKeybind("advK"))
            {
                ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition);
                GapCombo.DoGapCombo();
            }
        }
Exemplo n.º 3
0
        private static void Game_OnTick()
        {
            var mana = Me.ManaPercent;

            if (KillstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKs();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana"))
            {
                Combo.DoCombo();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana"))
            {
                Harass.DoHarass();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee && mana >= FleeMenu.GetSlider("mana"))
            {
                Flee.DoFlee();
            }

            //This is a basic fix, due to OnLevelUp being disabled
            if (_currentLevel == Player.Level)
            {
                return;
            }
            Leveler();
            _currentLevel = Player.Level;
        }
Exemplo n.º 4
0
        private void Game_OnTick()
        {
            if (Player.IsRecalling() || Player.IsDead)
            {
                return;
            }

            var mana = Player.ManaPercent;

            if (killstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKS();
            }


            if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana"))
            {
                Combo.DoCombo();
                Items.DoItems();
                Items.Doorbs();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana"))
            {
                Harass.DoHarass();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana"))
            {
                LastHit.DoLastHit();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee))
            {
                Flee.DoFlee();
                Items.DoItems();
            }

            /*if (rMode.GetKeybind("rKey"))
             * {
             *  RTap.DoRTap();
             * }*/
            if (autowMenu.GetCheckbox("autoW"))
            {
                AutoW.DoAutoW();
            }
            Pots.DoPots();
            SS.DoSmite();
            SS.DoHeal();

            if (rRange == GetRRange())
            {
                return;
            }
            rRange  = GetRRange();
            R.Range = rRange;
        }
Exemplo n.º 5
0
        private static void Game_OnTick()
        {
            //if (_isE)// Gotta check this
            //{
            //	_isEabort = ObjectManager.Player.CountEnemiesInRange(200f);
            //	if (_isEabort < _isEcount)
            //	{
            //		E.Cast();
            //	}
            //	else
            //	{
            //		_isEcount = Player.CountEnemiesInRange(600f);
            //	}
            //}

            if (MiscMenu.Get <MenuKeybind>("SemiR").Active)
            {
                if (R.IsReady() && TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical) != null)
                {
                    R.Cast(TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical), true);
                }
            }

            if (KillstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKs();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo)
            {
                Combo.DoCombo();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass)
            {
                Harass.DoHarass();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear)
            {
                LaneClear.DoLaneClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear)
            {
                JungleClear.DoJungleClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit)
            {
                LastHit.DoLastHit();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee)
            {
                Flee.DoFlee();
            }

            //This is a basic fix, due to OnLevelUp being disabled
            if (_currentLevel == Player.Level)
            {
                return;
            }
            Leveler();
            _currentLevel = Player.Level;
        }