private void FlavorCheckedChanged(object sender, EventArgs e) { foreach (Control control in this.Flavor.Controls) { if (control is RadioButton) { RadioButton radio = control as RadioButton; if (radio.Checked) { switch (radio.Name.ToLowerInvariant()) { //case "avx": // flavor = Flavors.AVX; // break; //case "avx2": // flavor = Flavors.AVX2; // break; //case "avx512": // flavor = Flavors.AVX512; // break; case "cuda": case "csharp": default: flavor = Flavors.CUDA; break; //flavor = Flavors.Source; //break; } render(); } } } }
private void RadioButtonCheckedChanged(object sender, EventArgs e) { foreach (Control control in this.Renderer.Controls) { if (control is RadioButton) { RadioButton radio = control as RadioButton; if (radio.Checked) { switch (radio.Name) { case "CpuSeqRadBut": flavor = Flavors.CPUseq; break; case "CPUParRadBut": flavor = Flavors.CPUpar; break; default: flavor = Flavors.CPUseq; break; } } } } }
void AddToHand() { currentItem = inventory[cannonIndex][0]; inventory[cannonIndex].Remove(currentItem); if (inventory[cannonIndex].Count == 0) { inventory.Remove(inventory[cannonIndex]); UpdateCounter(0, false); } if (currentItem.GetComponent <Gelato>() != null) { currentItem.transform.SetParent(transform.parent); currentItem.transform.localPosition = new Vector3(0, 0, 0.5f); Flavors flav = currentItem.GetComponent <Gelato>().flavor; if (!inHand.ContainsKey(flav)) { inHand.Add(flav, 1); } else { inHand[flav]++; } toGive.Add(currentItem); CharacterManager.Instance.pData.gelato_inventory[currentFlav]--; } holding = true; }
public void Init(int flavorIndex) { image = GetComponent <Image>(); image.sprite = iceCreamSprites[flavorIndex]; flavor = (Flavors)flavorIndex; transform.position = Vector3.zero; transform.localPosition = Vector3.zero; }
public Sprite GetFlavorSmallIcon(Flavors p_flavor) { if (m_flavorSmallIconsDict.ContainsKey(p_flavor)) { return(m_flavorSmallIconsDict[p_flavor]); } return(null); }
public async Task <ActionResult> Create(Flavors flavors) { var userId = this.User.FindFirst(ClaimTypes.NameIdentifier)?.Value; var currentUser = await _userManager.FindByIdAsync(userId); flavors.User = currentUser; _db.Flavors.Add(flavors); _db.SaveChanges(); return(RedirectToAction("Index")); }
public IActionResult UpdateFlavorAvailability([FromBody] Flavors flavor) { bool result = false; if (cakeOptionsDao.UpdateFlavorAvailability(flavor)) { result = true; } return(Ok(result)); }
public IActionResult Create([FromBody] Flavors flavor) { bool result = false; if (cakeOptionsDao.AddFlavorOption(flavor)) { result = true; } return(Ok(result)); }
public void AddFlavor(Ruleset flavor) { if (Flavors.Contains(flavor)) { return; } Flavors.Add(flavor); Options.Or(flavor.Options); }
public void RemoveFlavor(Ruleset flavor) { if (!Flavors.Contains(flavor)) { return; } Flavors.Remove(flavor); Options.And(flavor.Options.Not()); flavor.Options.Not(); }
public ActionResult AddTreat(Flavors flavor, int TreatsId) { if (TreatsId != 0) { _db.TreatsFlavors.Add(new TreatsFlavors() { TreatsId = TreatsId, FlavorsId = flavor.FlavorsId }); } _db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit(Flavors flavor, int TreatsId) { if (TreatsId != 0) { _db.TreatsFlavors.Add(new TreatsFlavors() { TreatsId = TreatsId, FlavorsId = flavor.FlavorsId }); } _db.Entry(flavor).State = EntityState.Modified; _db.SaveChanges(); return(RedirectToAction("Index")); }
public async Task <ActionResult> Create(Flavors flavor, int TreatsId) { var userId = this.User.FindFirst(ClaimTypes.NameIdentifier)?.Value; var currentUser = await _userManager.FindByIdAsync(userId); flavor.User = currentUser; _db.Flavors.Add(flavor); if (TreatsId != 0) { _db.TreatsFlavors.Add(new TreatsFlavors() { TreatsId = TreatsId, FlavorsId = flavor.FlavorsId }); } _db.SaveChanges(); return(RedirectToAction("Index")); }
/// <summary> /// Following 3 methods are used for adding, updating, getting flavor options /// </summary> /// <param name="updatedFlavor"></param> /// <returns></returns> public bool UpdateFlavorAvailability(Flavors updatedFlavor) { try { using (SqlConnection conn = new SqlConnection(connectionString)) { conn.Open(); SqlCommand cmd = new SqlCommand("UPDATE flavors SET available = @available WHERE id = @id;", conn); cmd.Parameters.AddWithValue("@id", updatedFlavor.id); cmd.Parameters.AddWithValue("@available", updatedFlavor.isAvailable); cmd.ExecuteNonQuery(); } } catch (SqlException ex) { return(false); } return(true); }
public bool AddFlavorOption(Flavors newFlavor) { try { using (SqlConnection conn = new SqlConnection(connectionString)) { conn.Open(); SqlCommand cmd = new SqlCommand("INSERT INTO flavors (available, flavor) VALUES (@available, @flavor);", conn); cmd.Parameters.AddWithValue("@available", newFlavor.isAvailable); cmd.Parameters.AddWithValue("@flavor", newFlavor.flavor); cmd.ExecuteNonQuery(); } } catch (SqlException ex) { return(false); } return(true); }
public List <Flavors> GetAllCakeFlavors() { List <Flavors> listOfFlavors = new List <Flavors>(); try { // Create a new connection object using (SqlConnection conn = new SqlConnection(connectionString)) { // Open the connection conn.Open(); string sql = $"SELECT * FROM flavors"; SqlCommand cmd = new SqlCommand(sql, conn); // Execute the command SqlDataReader reader = cmd.ExecuteReader(); // Loop through each row while (reader.Read()) { Flavors flavor = new Flavors(); flavor.id = Convert.ToInt32(reader["id"]); flavor.flavor = Convert.ToString(reader["flavor"]); flavor.isAvailable = Convert.ToBoolean(reader["available"]); listOfFlavors.Add(flavor); } } } catch (SqlException ex) { throw; } return(listOfFlavors); }
public ActionResult Create(Flavors flavors) { _db.Flavors.Add(flavors); _db.SaveChanges(); return(RedirectToAction("Index")); }
//constructor public Gum(Flavors _flavor) { this.flavor = _flavor; }
private KeyValuePair <string, LoaderFunc> loadExtension(string dll) { var assembly = Assembly.LoadFrom(dll); var name = string.Empty; var loader = Loader <RoslynCompiler> .CreateFrom(assembly, out name, flavorFunction : ext => Flavors.ContainsKey(ext) ?Flavors[ext] : "Default"); if (loader == null) { return(default(KeyValuePair <string, LoaderFunc>)); } return(new KeyValuePair <string, LoaderFunc>(name, loader)); }
public ActionResult Edit(Flavors flavors) { _db.Entry(flavors).State = EntityState.Modified; _db.SaveChanges(); return(RedirectToAction("Index")); }