void Awake() { aiGrnd = GetComponent <AI_GroundAttack>(); myRWR = GetComponent <RWR>(); myRb = GetComponent <Rigidbody>(); airAI = GetComponent <AI_Aircraft>(); flare = GetComponent <FlareEmitter>(); }
private void Awake() { tgtComputer = GetComponent <TgtComputer>(); myFlow = GetComponent <CombatFlow>(); myRadar = GetComponent <Radar>(); myFlare = GetComponent <FlareEmitter>(); dirAI = GetComponent <DirectionAI>(); }