public FixedPointVector3(FixedPointVector3 position) { X = FixedPoint.CustomRaw(position.X.Raw); Y = FixedPoint.CustomRaw(position.Y.Raw); Z = FixedPoint.CustomRaw(position.Z.Raw); }
public FixedPointVector3(FixedPointVector3 position) { X = FixedPoint.CustomRaw(position.X.Raw); Y = FixedPoint.CustomRaw(position.Y.Raw); Z = FixedPoint.CustomRaw(position.Z.Raw); }