Exemplo n.º 1
0
    public void ResetFishPositionAndText()
    {
        //size and position adjust
        if (fishLevelControl.fish.GetComponent <MeshRenderer> ().sortingOrder > 50)
        {
            fishLevelControl.fish.GetComponent <MeshRenderer> ().sortingOrder -= 50;
        }
        if (fishEyeControl.GetOrderLayer() > 50)
        {
            fishEyeControl.DecrementLayer(50);
        }
        gameObject.transform.localScale = new Vector3(1f, 1f, 1);
        fishLevelControl.fish.transform.localEulerAngles = new Vector3(0, 0, 90);

        //text adjust
        fishIndicator.shadowName.gameObject.SetActive(true);
        fishIndicator.fishLvl.gameObject.SetActive(true);
        fishIndicator.expBarGameObj.gameObject.SetActive(true);
        fishIndicator.shadowLvl.gameObject.SetActive(true);
        //fishIndicator.fishName.color = Color.white;
        //fishIndicator.shadowName.color = Color.white;
    }