public override Job JobOnThing(Pawn pawn, Thing t)
        {
            Vehicle_Cart cart = t as Vehicle_Cart;

            if (cart == null)
            {
                return((Job)null);
            }
            if (cart.IsForbidden(pawn.Faction) || !ReservationUtility.CanReserveAndReach(pawn, cart, PathEndMode.ClosestTouch, DangerUtility.NormalMaxDanger(pawn)))
            {
                return((Job)null);
            }
            if (FireUtility.IsBurning(cart))
            {
                JobFailReason.Is(ToolsForHaulUtility.BurningLowerTrans);
                return((Job)null);
            }
            if (ListerHaulables.ThingsPotentiallyNeedingHauling().Count == 0 && cart.storage.Count == 0)
            {
                JobFailReason.Is(ToolsForHaulUtility.NoHaulable);
                return((Job)null);
            }
            if (Find.SlotGroupManager.AllGroupsListInPriorityOrder.Count == 0)
            {
                JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans);
                return((Job)null);
            }
            if (ToolsForHaulUtility.AvailableAnimalCart(cart) || ToolsForHaulUtility.AvailableCart(cart, pawn))
            {
                return(ToolsForHaulUtility.HaulWithTools(pawn, cart));
            }
            JobFailReason.Is(ToolsForHaulUtility.NoAvailableCart);
            return((Job)null);
        }
        // Token: 0x0600003C RID: 60 RVA: 0x00002F10 File Offset: 0x00001110
        public override bool HasJobOnThing(Pawn pawn, Thing t, bool forced = false)
        {
            CompUniversalFermenter compUniversalFermenter = ThingCompUtility.TryGetComp <CompUniversalFermenter>(t);

            if (compUniversalFermenter == null || compUniversalFermenter.Fermented || compUniversalFermenter.SpaceLeftForIngredient <= 0)
            {
                return(false);
            }
            float ambientTemperature = compUniversalFermenter.parent.AmbientTemperature;

            if (ambientTemperature < compUniversalFermenter.Product.temperatureSafe.min + 2f || ambientTemperature > compUniversalFermenter.Product.temperatureSafe.max - 2f)
            {
                JobFailReason.Is(WorkGiver_FillUniversalFermenter.TemperatureTrans, null);
                return(false);
            }
            if (ForbidUtility.IsForbidden(t, pawn) || !ReservationUtility.CanReserveAndReach(pawn, t, (PathEndMode)2, DangerUtility.NormalMaxDanger(pawn), 1, -1, null, forced))
            {
                return(false);
            }
            if (pawn.Map.designationManager.DesignationOn(t, DesignationDefOf.Deconstruct) != null)
            {
                return(false);
            }
            if (this.FindIngredient(pawn, t) == null)
            {
                JobFailReason.Is(WorkGiver_FillUniversalFermenter.NoIngredientTrans, null);
                return(false);
            }
            return(!FireUtility.IsBurning(t));
        }
Exemplo n.º 3
0
        public static Toil CheckDuplicates(Toil jumpToil, TargetIndex CarrierInd, TargetIndex HaulableInd)
        {
            Toil toil = new Toil();

            toil.initAction = () =>
            {
                IntVec3 storeCell = IntVec3.Invalid;
                Pawn    actor     = toil.GetActor();

                TargetInfo target = toil.actor.jobs.curJob.GetTarget(HaulableInd);
                if (target.Thing.def.stackLimit <= 1)
                {
                    return;
                }
                List <TargetInfo> targetQueue = toil.actor.jobs.curJob.GetTargetQueue(HaulableInd);
                if (!targetQueue.NullOrEmpty() && target.Thing.def.defName == targetQueue.First().Thing.def.defName)
                {
                    toil.actor.jobs.curJob.SetTarget(HaulableInd, targetQueue.First());
                    Find.Reservations.Reserve(actor, targetQueue.First());
                    targetQueue.RemoveAt(0);
                    toil.actor.jobs.curDriver.JumpToToil(jumpToil);
                    return;
                }
                Vehicle_Cart     cart     = toil.actor.jobs.curJob.GetTarget(CarrierInd).Thing as Vehicle_Cart;
                Apparel_Backpack backpack = toil.actor.jobs.curJob.GetTarget(CarrierInd).Thing as Apparel_Backpack;
                if (cart == null && backpack == null)
                {
                    Log.Error(actor.LabelCap + " Report: Don't have Carrier");
                    toil.actor.jobs.curDriver.EndJobWith(JobCondition.Errored);
                    return;
                }
                int curItemCount = (cart != null ? cart.storage.Count : actor.inventory.container.Count) + targetQueue.Count;
                int curItemStack = (cart != null ? cart.storage.TotalStackCount : actor.inventory.container.TotalStackCount)
                                   + targetQueue.Sum(item => item.Thing.stackCount);
                int maxItem  = cart != null ? cart.MaxItem : backpack.MaxItem;
                int maxStack = cart != null ? cart.MaxStack : backpack.MaxStack;
                if (curItemCount >= maxItem || curItemStack >= maxStack)
                {
                    return;
                }
                //Check target's nearby
                Thing thing = GenClosest.ClosestThing_Global_Reachable(actor.Position,
                                                                       ListerHaulables.ThingsPotentiallyNeedingHauling(),
                                                                       PathEndMode.Touch,
                                                                       TraverseParms.For(actor, Danger.Some),
                                                                       NearbyCell,
                                                                       item => !targetQueue.Contains(item) &&
                                                                       item.def.defName == target.Thing.def.defName &&
                                                                       !FireUtility.IsBurning(item) &&
                                                                       Find.Reservations.CanReserve(actor, item));
                if (thing != null)
                {
                    toil.actor.jobs.curJob.SetTarget(HaulableInd, thing);
                    Find.Reservations.Reserve(actor, thing);
                    toil.actor.jobs.curDriver.JumpToToil(jumpToil);
                    return;
                }
            };
            return(toil);
        }
Exemplo n.º 4
0
 // Token: 0x06000032 RID: 50 RVA: 0x000035FC File Offset: 0x000017FC
 internal bool JPComposMentis(Pawn pilot, Thing JP, out string Reason)
 {
     Reason = "";
     if (pilot == null)
     {
         Reason = Translator.Translate("JetPack.ReasonNotFound");
         return(false);
     }
     if (FireUtility.IsBurning(pilot))
     {
         Reason = Translator.Translate("JetPack.ReasonOnFire");
         return(false);
     }
     if (pilot.Dead)
     {
         Reason = Translator.Translate("JetPack.ReasonDead");
         return(false);
     }
     if (pilot.InMentalState)
     {
         Reason = Translator.Translate("JetPack.ReasonMental");
         return(false);
     }
     if (pilot.Downed || pilot.stances.stunner.Stunned)
     {
         Reason = Translator.Translate("JetPack.ReasonIncap");
         return(false);
     }
     if (!RestUtility.Awake(pilot) || !pilot.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation))
     {
         Reason = Translator.Translate("JetPack.ReasonOperate") + GenText.CapitalizeFirst(JP.Label);
         return(false);
     }
     return(true);
 }
        public static Building_BaseRobotRechargeStation FindRechargeStationFor(ArcBaseRobot sleeper, ArcBaseRobot traveler, bool sleeperWillBePrisoner, bool checkSocialProperness, bool medicalBedNeeded = false)
        {
            Predicate <Thing> predicate = delegate(Thing t) {
                bool flag3 = !ReservationUtility.CanReserveAndReach(traveler, t, PathEndMode.OnCell, Danger.Some, 1, -1, null, false);
                bool result2;
                if (flag3)
                {
                    result2 = false;
                }
                else
                {
                    Building_BaseRobotRechargeStation rechargeStation = t as Building_BaseRobotRechargeStation;
                    bool flag4 = rechargeStation == null;
                    if (flag4)
                    {
                        result2 = false;
                    }
                    else
                    {
                        bool flag5 = rechargeStation.robot != null && rechargeStation.robot != sleeper;
                        if (flag5)
                        {
                            result2 = false;
                        }
                        else
                        {
                            bool flag6 = ForbidUtility.IsForbidden(rechargeStation, traveler);
                            if (flag6)
                            {
                                result2 = false;
                            }
                            else
                            {
                                bool flag7 = FireUtility.IsBurning(rechargeStation);
                                result2 = !flag7;
                            }
                        }
                    }
                }
                return(result2);
            };
            bool flag = sleeper.rechargeStation != null && predicate(sleeper.rechargeStation);
            Building_BaseRobotRechargeStation result;

            if (flag)
            {
                Building_BaseRobotRechargeStation rechargeStation = sleeper.rechargeStation;
                bool flag2 = rechargeStation != null;
                if (flag2)
                {
                    result = rechargeStation;
                    return(result);
                }
            }
            result = null;
            return(result);
        }
        public static Job HaulWithTools(Pawn pawn, Vehicle_Cart cart = null)
        {
            Trace.stopWatchStart();

            //Job Setting
            JobDef              jobDef;
            TargetInfo          targetC;
            int                 maxItem;
            int                 thresholdItem;
            int                 reservedMaxItem;
            IEnumerable <Thing> remainingItems;
            bool                ShouldDrop;
            Thing               lastItem = ToolsForHaulUtility.TryGetBackpackLastItem(pawn);

            if (cart == null)
            {
                Apparel_Backpack backpack = ToolsForHaulUtility.TryGetBackpack(pawn);
                jobDef          = jobDefHaulWithBackpack;
                targetC         = backpack;
                maxItem         = backpack.MaxItem;
                thresholdItem   = (int)Math.Ceiling(maxItem * 0.5);
                reservedMaxItem = pawn.inventory.container.Count;
                remainingItems  = pawn.inventory.container;
                ShouldDrop      = true;
                if (lastItem != null)
                {
                    for (int i = 0; i < pawn.inventory.container.Count; i++)
                    {
                        if (pawn.inventory.container[i] == lastItem && (reservedMaxItem - (i + 1)) <= 0)
                        {
                            ShouldDrop = false;
                            break;
                        }
                    }
                }
            }
            else
            {
                jobDef = (cart.TryGetComp <CompMountable>().IsMounted&& cart.TryGetComp <CompMountable>().Driver.RaceProps.Animal)?
                         jobDefHaulWithAnimalCart : jobDefHaulWithCart;
                targetC         = cart;
                maxItem         = cart.MaxItem;
                thresholdItem   = (int)Math.Ceiling(maxItem * 0.5);
                reservedMaxItem = cart.storage.Count;
                remainingItems  = cart.storage;
                ShouldDrop      = (reservedMaxItem > 0) ? true : false;
            }
            Job job = new Job(jobDef);

            job.targetQueueA = new List <TargetInfo>();
            job.targetQueueB = new List <TargetInfo>();
            job.targetC      = targetC;

            Trace.AppendLine(pawn.LabelCap + " In HaulWithTools: " + jobDef.defName + "\n"
                             + "MaxItem: " + maxItem + " reservedMaxItem: " + reservedMaxItem);

            //Drop remaining item
            if (ShouldDrop)
            {
                Trace.AppendLine("Start Drop remaining item");
                bool startDrop = false;
                for (int i = 0; i < remainingItems.Count(); i++)
                {
                    if (cart == null && startDrop == false)
                    {
                        if (remainingItems.ElementAt(i) == lastItem)
                        {
                            startDrop = true;
                        }
                        else
                        {
                            continue;
                        }
                    }
                    IntVec3 storageCell = FindStorageCell(pawn, remainingItems.ElementAt(i), job.targetQueueB);
                    if (storageCell == IntVec3.Invalid)
                    {
                        break;
                    }
                    job.targetQueueB.Add(storageCell);
                }
                if (!job.targetQueueB.NullOrEmpty())
                {
                    Trace.AppendLine("Droping Job is issued");
                    Trace.LogMessage();
                    return(job);
                }
                if (cart != null && job.def == jobDefHaulWithCart && !cart.IsInValidStorage())
                {
                    Trace.AppendLine("In DismountInBase");
                    return(DismountInBase(pawn, cart));
                }
                JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans);
                Trace.AppendLine("End Drop remaining item");
                Trace.AppendLine("No Job. Reason: " + JobFailReason.Reason);
                Trace.LogMessage();
                return((Job)null);
            }

            //Collect item
            Trace.AppendLine("Start Collect item");
            IntVec3 searchPos = (cart != null) ? cart.Position : pawn.Position;
            bool    flag1     = false;

            foreach (SlotGroup slotGroup in Find.SlotGroupManager.AllGroupsListInPriorityOrder)
            {
                Trace.AppendLine("Start searching slotGroup");
                if (slotGroup.CellsList.Count() - slotGroup.HeldThings.Count() < maxItem)
                {
                    continue;
                }

                //Counting valid items
                Trace.AppendLine("Start Counting valid items");
                int thingsCount = ListerHaulables.ThingsPotentiallyNeedingHauling().Count(item => slotGroup.Settings.AllowedToAccept(item));

                //Finding valid items
                Trace.AppendLine("Start Finding valid items");
                if (thingsCount > thresholdItem)
                {
                    //ClosestThing_Global_Reachable Configuration
                    Predicate <Thing> predicate = item
                                                  => !job.targetQueueA.Contains(item) && !FireUtility.IsBurning(item) &&
                                                  ((cart != null && cart.allowances.Allows(item)) || cart == null) &&
                                                  slotGroup.Settings.AllowedToAccept(item) &&
                                                  pawn.CanReserveAndReach(item, PathEndMode.Touch, DangerUtility.NormalMaxDanger(pawn));
                    //&& !(item is UnfinishedThing && ((UnfinishedThing)item).BoundBill != null)
                    //&& (item.def.IsNutritionSource && !SocialProperness.IsSociallyProper(item, pawn, false, false));
                    Thing thing = GenClosest.ClosestThing_Global_Reachable(searchPos,
                                                                           ListerHaulables.ThingsPotentiallyNeedingHauling(),
                                                                           PathEndMode.ClosestTouch,
                                                                           TraverseParms.For(TraverseMode.ByPawn, DangerUtility.NormalMaxDanger(pawn)),
                                                                           9999,
                                                                           predicate);
                    if (thing == null)
                    {
                        continue;
                    }
                    IntVec3 center = thing.Position;

                    //Enqueue items in valid distance
                    Trace.AppendLine("Start Enqueuing items in valid distance");
                    foreach (Thing item in ListerHaulables.ThingsPotentiallyNeedingHauling().Where(item
                                                                                                   => !job.targetQueueA.Contains(item) && !FireUtility.IsBurning(item) &&
                                                                                                   ((cart != null && cart.allowances.Allows(item)) || cart == null) &&
                                                                                                   slotGroup.Settings.AllowedToAccept(item) &&
                                                                                                   pawn.CanReserveAndReach(item, PathEndMode.Touch, DangerUtility.NormalMaxDanger(pawn)) &&
                                                                                                   center.DistanceToSquared(item.Position) <= ValidDistance))
                    {
                        job.targetQueueA.Add(item);
                        if (reservedMaxItem + job.targetQueueA.Count >= maxItem)
                        {
                            break;
                        }
                    }

                    //Find storage cell
                    Trace.AppendLine("Start Finding storage cell");
                    if (reservedMaxItem + job.targetQueueA.Count > thresholdItem)
                    {
                        List <IntVec3> availableCells = new List <IntVec3>();
                        foreach (IntVec3 cell in slotGroup.CellsList.Where(cell => ReservationUtility.CanReserve(pawn, cell) && cell.Standable() && cell.GetStorable() == null))
                        {
                            job.targetQueueB.Add(cell);
                            if (job.targetQueueB.Count >= job.targetQueueA.Count)
                            {
                                break;
                            }
                        }
                        flag1 = true;
                        break;
                    }
                    else
                    {
                        job.targetQueueA.Clear();
                    }
                }
                if (flag1)
                {
                    break;
                }
            }
            Trace.AppendLine("Elapsed Time");
            Trace.stopWatchStop();

            //Check job is valid
            if (!job.targetQueueA.NullOrEmpty() && reservedMaxItem + job.targetQueueA.Count > thresholdItem &&
                !job.targetQueueB.NullOrEmpty())
            {
                Trace.AppendLine("Hauling Job is issued");
                Trace.LogMessage();
                return(job);
            }
            if (cart != null && job.def == jobDefHaulWithCart && !cart.IsInValidStorage())
            {
                Trace.AppendLine("In DismountInBase: ");
                return(DismountInBase(pawn, cart));
            }

            if (job.targetQueueA.NullOrEmpty())
            {
                JobFailReason.Is(ToolsForHaulUtility.NoHaulable);
            }
            else if (reservedMaxItem + job.targetQueueA.Count <= thresholdItem)
            {
                JobFailReason.Is(ToolsForHaulUtility.TooLittleHaulable);
            }
            else if (job.targetQueueB.NullOrEmpty())
            {
                JobFailReason.Is(ToolsForHaulUtility.NoEmptyPlaceLowerTrans);
            }
            Trace.AppendLine("No Job. Reason: " + JobFailReason.Reason);
            Trace.LogMessage();
            return((Job)null);
        }
Exemplo n.º 7
0
        // Token: 0x06000042 RID: 66 RVA: 0x000030B0 File Offset: 0x000012B0
        public override bool HasJobOnThing(Pawn pawn, Thing t, bool forced = false)
        {
            CompUniversalFermenter compUniversalFermenter = ThingCompUtility.TryGetComp <CompUniversalFermenter>(t);

            return(compUniversalFermenter != null && compUniversalFermenter.Fermented && !FireUtility.IsBurning(t) && !ForbidUtility.IsForbidden(t, pawn) && ReservationUtility.CanReserveAndReach(pawn, t, (PathEndMode)2, DangerUtility.NormalMaxDanger(pawn), 1, -1, null, forced));
        }
Exemplo n.º 8
0
        public override void MapComponentTick()
        {
            if (!enabled)
            {
                firstPass = true;
            }
            else
            {
                foreach (Pawn p in map.mapPawns.FreeColonistsSpawned)
                {
                    if (!lastJobStrings.ContainsKey(p))
                    {
                        lastJobStrings.Add(p, NOTHING);
                    }

                    if (!lastJobSignificance.ContainsKey(p))
                    {
                        lastJobSignificance.Add(p, false);
                    }

                    string lastJobString      = lastJobStrings[p];
                    bool   lastJobSignificant = lastJobSignificance[p];

                    string curJobString         = NOTHING;
                    bool   curJobSignificant    = false;
                    bool   interruptSignificant = false;

                    if (p.Downed)
                    {
                        curJobString         = DOWNED;
                        curJobSignificant    = false;
                        interruptSignificant = true;
                    }
                    else if (FireUtility.IsBurning(p))
                    {
                        curJobString         = BURNING;
                        curJobSignificant    = true;
                        interruptSignificant = true;
                    }
                    else
                    {
                        curJobString = getJobString(p.CurJob);
                        if (p.CurJob.playerForced)
                        {
                            if (curJobString == MOVING)
                            {
                                if (draftedWalking)
                                {
                                    curJobSignificant = true;
                                }
                            }
                            else
                            {
                                curJobSignificant = true;
                            }
                        }
                    }

                    if (!firstPass)
                    {
                        if (lastJobString != curJobString)
                        {
                            if (interruptSignificant)
                            {
                                if (curJobString == DOWNED)
                                {
                                    notifyAndPause(
                                        "Downed!",
                                        p.NameStringShort + " is downed, their last job was \"" + lastJobString + "\"",
                                        p
                                        );
                                }
                                else if (curJobString == BURNING)
                                {
                                    notifyAndPause(
                                        "Burning!",
                                        p.NameStringShort + " is burning, their last job was \"" + lastJobString + "\"",
                                        p
                                        );
                                }
                                else
                                {
                                    notifyAndPause(
                                        "Interrupted!",
                                        p.NameStringShort + " was interrupted, their last job was \"" + lastJobString + "\"",
                                        p
                                        );
                                }
                            }
                            else if (lastJobSignificant)
                            {
                                notifyAndPause(
                                    "Job Done",
                                    p.NameStringShort + " has completed or stopped their last job to \"" + lastJobString + "\" and is now \"" + curJobString + "\"",
                                    p
                                    );
                            }
                        }
                    }
                    lastJobStrings[p]      = curJobString;
                    lastJobSignificance[p] = curJobSignificant;
                }
                firstPass = false;
            }
        }
Exemplo n.º 9
0
 // Token: 0x0600006E RID: 110 RVA: 0x00006AA4 File Offset: 0x00004CA4
 public static bool IsDRCapable(Pawn pawn)
 {
     return((pawn.IsColonistPlayerControlled || pawn.IsPrisoner) && !pawn.Downed && pawn.health.capacities.CapableOf(PawnCapacityDefOf.Moving) && !MSPainlessData.MedicallyPrevented(pawn) && !FireUtility.IsBurning(pawn) && !pawn.InMentalState);
 }
Exemplo n.º 10
0
 // Token: 0x0600007B RID: 123 RVA: 0x00006E50 File Offset: 0x00005050
 public static void CheckPainResponse(Pawn pawn)
 {
     if ((pawn.IsColonist || (pawn.IsPrisoner && DRSettings.DoIfPrisoner)) && MSPainlessData.IsPainManager(pawn) && MSPainUtility.IsInPain(pawn) && !FireUtility.IsBurning(pawn) && !pawn.InMentalState && !pawn.Drafted && ((RestUtility.Awake(pawn) && !pawn.IsPrisoner) || pawn.IsPrisoner))
     {
         Job painjob = MSPainResponse.DoPainReliefResponse(pawn);
         if (painjob != null)
         {
             if (pawn.jobs != null && pawn.jobs.curJob != null)
             {
                 pawn.jobs.EndCurrentJob(JobCondition.InterruptForced, true, true);
                 pawn.jobs.ClearQueuedJobs(true);
             }
             pawn.jobs.TryTakeOrderedJob(painjob, 0);
         }
     }
 }
Exemplo n.º 11
0
 // Token: 0x0600007D RID: 125 RVA: 0x00005AF8 File Offset: 0x00003CF8
 protected override bool Satisfied(Pawn pawn)
 {
     return(Settings.DoAutoRefuel && (pawn.IsColonistPlayerControlled && pawn.health.capacities.CapableOf(PawnCapacityDefOf.Moving)) && (!pawn.Downed && !FireUtility.IsBurning(pawn) && !pawn.InMentalState && !pawn.Drafted && RestUtility.Awake(pawn)) && !HealthAIUtility.ShouldSeekMedicalRest(pawn));
 }