private void Start() { fireSpawner = GameObject.Find("FireSpawnLocations"); ToggleInterface(false); audioSource = GetComponent <AudioSource>(); fireSpawningScript = fireSpawner.GetComponent <FireSpawning>(); }
public void StartMinigame() { if (gameObject.name == "Dwight") { GameObject fireSpawner = GameObject.Find("FireSpawnLocations"); FireSpawning fireSpawningScript = fireSpawner.GetComponent <FireSpawning>(); if (fireSpawningScript.CanStartMinigame() && readyToStartMinigame) { readyToStartMinigame = false; fireSpawningScript.StartFireMinigame(8); } } }