public void LoadBlock(ref Film.Block block) { _block = block; lstEvents.Items.Clear(); for (int i = 0; i < _block.NumberOfChunks; i++) { lstEvents.Items.Add(_block.Chunks[i].ToString()); } }
void playWav(Film.Block block, short volume, short balance) { playWav(block.ToString(), volume, balance); }
public EventForm(ref Film.Block block) { InitializeComponent(); LoadBlock(ref block); }