Exemplo n.º 1
0
        public async Task <ActionResult> Delete(int id)
        {
            try
            {
                var game = await _context.Games.Include(x => x.Categories).Include(x => x.Dlcs).Include(x => x.Screenshots).FirstOrDefaultAsync(x => x.Id == id);

                if (game == null)
                {
                    return(Ok());
                }
                _context.Games.Remove(game);
                await _context.SaveChangesAsync();

                Filerectory.DeleteFile(game.BoxArtLocalPath);
                Filerectory.DeleteFile(game.CiaLocalPath);
                game.Dlcs.ForEach(x =>
                {
                    Filerectory.DeleteFile(x.LocalPath);
                });
                game.Screenshots.ForEach(x =>
                {
                    Filerectory.DeleteFile(x.LocalPath);
                });
                return(Ok());
            }
            catch (Exception ex)
            {
                return(StatusCode(500, ex.ToInfo()));
            }
        }
Exemplo n.º 2
0
        public async Task <ActionResult <GameInfo> > Put(int id, [FromForm] GameRequest value)
        {
            try
            {
                var game = await _context.Games.FirstOrDefaultAsync(x => x.Id == id);

                if (game == null)
                {
                    return(BadRequest(new ExceptionInfo("That game doesn't exist.", $"GameId: {id}")));
                }

                var data   = JsonConvert.DeserializeObject <GameInfo>(value.Json);
                var folder = data.Name;
                Path.GetInvalidFileNameChars().ToList().ForEach(x =>
                {
                    folder = folder.Replace(x, '-');
                });

                var boxArt    = value.BoxArtFile;
                var cia       = value.CiaFile;
                var directory = Path.Combine(Paths.Attachment, folder);

                Filerectory.CreateDirectory(directory);

                if (boxArt != null)
                {
                    Filerectory.DeleteFile(game.BoxArtLocalPath);
                    var path = Path.Combine(directory, boxArt.FileName);
                    using (var stream = System.IO.File.Create(path))
                    {
                        await boxArt.CopyToAsync(stream);
                    }
                    game.BoxArtLocalPath = path;
                }

                if (cia != null)
                {
                    Filerectory.DeleteFile(game.CiaLocalPath);
                    var path = Path.Combine(directory, cia.FileName);
                    using (var stream = System.IO.File.Create(path))
                    {
                        await cia.CopyToAsync(stream);
                    }
                    game.CiaLocalPath = path;
                }

                game.Developer       = data.Developer;
                game.GameplayUrl     = data.GameplayUrl;
                game.IsLegit         = data.IsLegit;
                game.Name            = data.Name;
                game.NumberOfPlayers = data.NumberOfPlayers;
                game.Publisher       = data.Publisher;
                game.Region          = data.Region;
                game.ReleaseDate     = data.ReleaseDate;
                game.TagName         = string.IsNullOrEmpty(data.TagName) ? data.Name : data.TagName;

                await _context.SaveChangesAsync();

                return(game);
            }
            catch (Exception ex)
            {
                return(StatusCode(500, ex.ToInfo()));
            }
        }