//private Utilities.HookKeys keysHook; //private bool notFirstCallBack = false; public MainForm(MainControler mainControler, Config config, string appName) { InitializeComponent(); this.Text = appName; this.mainControler = mainControler; statusTimer.Enabled = false; statusTimer.Tick += new EventHandler(StatusTimerEvent); mainControler.LayerManager.FirstLayerAdded += new LayerManager.LayerAddedDelegate(LayerManager_FirstLayerAdded); mainControler.LayerManager.LayerAdded += new LayerManager.LayerAddedDelegate(layerAdded); mainControler.LayerManager.LayerChanged += new LayerManager.LayerChangedDelegate(LayerManager_LayerChanged); mainControler.SettingsLoaded += new MainControler.SettingsLoadedDelegate(mainControler_SettingsLoaded); this.config = config; // Menus toolMenu = new ToolMenu(this); drawMenu = new DrawMenu(this); fileMenu = new FileMenu(mainControler); addMenu = new AddMenu(mainControler); undoMenu = new UndoMenu(mainControler); this.layerListView.ContextMenu = new LayerMenu(this); ToolbarMaker.DisplayResolution = mainControler.DisplayResolution; //this.keysHook = new GravurGIS.Utilities.HookKeys(); //this.keysHook.HookEvent += new HookKeys.HookEventHandler(keysHook_HookEvent); //this.keysHook.Start(); }
/// <summary> /// Build the menu bar /// </summary> public void build() { MenuBar menuBar = new MenuBar(); fileMenu = new FileMenu(); settingsMenu = new SettingsMenu(); HelpMenu helpMenu = new HelpMenu(); if (ApplicationManager.ApplcationConfiguration.IsMultiuser()) { fileMenu.Items.Remove(fileMenu.OpenFile); } menuBar.ApplicationMenus.Add(fileMenu); menuBar.ApplicationMenus.Add(settingsMenu); menuBar.ApplicationMenus.Add(helpMenu); menuBar.Items.Add(fileMenu); buildPluginsMenus(menuBar); buildAdministrationMenu(menuBar); menuBar.Items.Add(settingsMenu); menuBar.Items.Add(helpMenu); ApplicationManager.MainWindow.displayMenuBar(menuBar); StatusSidebarGroup.StatusNames = buildPluginNames(); menuBar.customizeForFileClosed(); }
/// <summary> /// Constructor, initalises other grid components /// </summary> public MainWindow() { InitializeComponent(); //Initalise grid components InfomationBar.Initalise(); LevelEditorGrid.Initalise(); InfomationBar.Initalise(); FileMenu.Initalise(); }
/// <summary> /// Раскрыть меню для файла /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void FileList_MouseClick(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { if (FileList.FocusedItem.Bounds.Contains(e.Location) == true) { FileMenu.Show(Cursor.Position); } } }
private void RegisterMenuItemsEventHandler(FileMenu root) { foreach (var item in root.Items) { item.FileMenuClick += MenuItemFileMenuClick; if (item.HasChildren) { RegisterMenuItemsEventHandler(item); } } }
/// <summary> /// Loads FileMenu and adds it to the window /// </summary> internal static void LoadFileMenu() { fileMenu = new FileMenu { Focusable = false, Opacity = 0, Visibility = Visibility.Hidden, VerticalAlignment = VerticalAlignment.Bottom, HorizontalAlignment = HorizontalAlignment.Center, Margin = new Thickness(0, 0, 152, 0) }; mainWindow.bg.Children.Add(fileMenu); }
void OnClick() { // 우클릭이면 if (UICamera.currentTouchID == -2) { FileMenu file = Preset.objects.fileMenu; file.no = this.no; Vector3 p2 = Input.mousePosition; p2.x = (int)p2.x; p2.y = (int)(-Screen.height + p2.y); file.transform.localPosition = p2; file.title.text = "From " + owner; file.gameObject.SetActive(true); } }
private void listView1_MouseClick(object sender, MouseEventArgs e) { if (e.Button != MouseButtons.Right) { return; } if (listView1.SelectedItems.Count == 0) { return; } if (listView1.SelectedItems[0].SubItems[2].Text == ("listview_item2_file").GetStringBag()) { FileMenu.Show((Control)sender, e.X, e.Y); convertToPngToolStripMenuItem.Enabled = listView1.SelectedItems[0].SubItems[0].Text.EndsWith(".tga") || listView1.SelectedItems[0].SubItems[0].Text.EndsWith(".dds"); } }
public void InitializeUI() { int topBarHeight = 24; int sideBarWidth = 240; Parameters parameters = Parameters.Filled; TopBar = new TopBar(parent, parent.ScreenWidth / 3, topBarHeight, new Vector2(parent.ScreenWidth / 3, 0), parameters, FillColor); FileMenu fileMenu = new FileMenu(TopBar); TopBar.AddButton(fileMenu); TopBar.AddButton(new EditMenu(TopBar)); parent.objectHandler.InputStateChanged += TopBar.OnInputStateChanged; SideBar leftSideBar = new SideBar(parent, sideBarWidth, parent.ScreenHeight, Vector2.Zero, parameters, FillColor); leftSideBar.AddTool(new TextureCatalog(leftSideBar)); leftSideBar.AddTool(new GridTools(leftSideBar)); SideBar rightSideBar = new SideBar(parent, sideBarWidth, parent.ScreenHeight, new Vector2(parent.ScreenWidth - sideBarWidth, 0), parameters, FillColor); rightSideBar.AddTool(new SpriteScale(rightSideBar)); rightSideBar.AddTool(new SpriteZValue(rightSideBar)); rightSideBar.AddTool(new SpriteColorTint(rightSideBar)); rightSideBar.AddTool(new SpriteRotation(rightSideBar)); rightSideBar.AddTool(new SpriteFlip(rightSideBar)); DialogWindow saveDialog = new SaveDialog(parent); fileMenu.saveButton.ButtonPressed += saveDialog.Show; DialogWindow loadDialog = new LoadDialog(parent); fileMenu.loadButton.ButtonPressed += loadDialog.Show; DialogWindow newProjectDialog = new NewDialog(parent); fileMenu.newProjectButton.ButtonPressed += newProjectDialog.Show; uiObjects.Add(TopBar); uiObjects.Add(leftSideBar); uiObjects.Add(rightSideBar); uiObjects.Add(saveDialog); uiObjects.Add(loadDialog); uiObjects.Add(newProjectDialog); }
/// <summary> /// Loads FileMenu and adds it to the window /// </summary> internal static void LoadFileMenu() { GetFileMenu = new FileMenu { Focusable = false, Opacity = 0, Visibility = Visibility.Hidden, VerticalAlignment = VerticalAlignment.Bottom, HorizontalAlignment = HorizontalAlignment.Center, Margin = new Thickness(0, 0, 168, 0) }; LoadWindows.GetMainWindow.ParentContainer.Children.Add(GetFileMenu); #if DEBUG Trace.WriteLine(nameof(GetFileMenu) + " loaded "); #endif }
private void listViewMain_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Right) { if (listViewMain.FocusedItem == null) { ListMenu.Show(Cursor.Position); } else if (listViewMain.FocusedItem.Bounds.Contains(e.Location)) { FileMenu.Show(Cursor.Position); } else { ListMenu.Show(Cursor.Position); } } }
private void FillMenuItems() { //fill with dummy data. var file = new FileMenu { Header = "File", CommandParameter = "file" }; file.Items.Add(new FileMenu { Header = "New/open project", CommandParameter = "newopenproject" }); file.Items.Add(new FileMenu { Header = "Save", CommandParameter = "save" }); var menu1 = new FileMenu { Header = "Menu1", CommandParameter = "menu1" }; var menu2 = new FileMenu { Header = "Menu2", CommandParameter = "menu2" }; menu1.Items.Add(menu2); file.Items.Add(menu1); file.Items.Add(new FileMenu { Header = "Exit", CommandParameter = "exit" }); var help = new FileMenu { Header = "Help", CommandParameter = "help" }; help.Items.Add(new FileMenu { Header = "About us", CommandParameter = "about" }); MenuItems.Add(file); MenuItems.Add(help); foreach (var menuItem in MenuItems) { RegisterMenuItemsEventHandler(menuItem); } }
private static string[] SelectFileAndReadLines() { string[] lines = null; // Select file from directory or NULL if not selected string filename = new FileMenu(_examplesDirectory) .GetFullFilename("*.txt"); if (String.IsNullOrEmpty(filename) == false) { Console.WriteLine("Going to read all lines from file `{0}`", filename); // Read from file... lines = File.ReadAllLines(filename); // remove empty... lines = Helper.CleanupLines(lines); // display DumpMatix(Helper.BuildMatrix(lines)); } return(lines); }
public EditorMenuBar() { MenuFile = new FileMenu(); BuildMenu(); }
private void NewButtonPressed(object sender, RoutedEventArgs args) { FileMenu.GetInstance().NewButtonPressed(sender, args); }
void MenuBar(Rect rect) { #if UMA_ADDRESSABLES if (AddressablesMenu.GetItemCount() == 1) { SetupMenus(); } #endif Rect MenuRect = new Rect(rect); MenuRect.width = 60; if (EditorGUI.DropdownButton(MenuRect, new GUIContent("File"), FocusType.Passive, EditorStyles.toolbarDropDown)) { FileMenu.DropDown(new Rect(MenuRect)); } MenuRect.x += 60; MenuRect.width = 100; if (EditorGUI.DropdownButton(MenuRect, new GUIContent("Addressables"), FocusType.Passive, EditorStyles.toolbarDropDown)) { AddressablesMenu.DropDown(new Rect(MenuRect)); } MenuRect.x += 100; MenuRect.width = 70; if (EditorGUI.DropdownButton(MenuRect, new GUIContent("Items"), FocusType.Passive, EditorStyles.toolbarDropDown)) { ItemsMenu.DropDown(new Rect(MenuRect)); } MenuRect.x += 70; MenuRect.width = 100; if (GUI.Button(MenuRect, new GUIContent("Collapse All"), EditorStyles.toolbarButton)) { treeView.CollapseAll(); } MenuRect.x += 100; MenuRect.width = 100; if (GUI.Button(MenuRect, new GUIContent("Expand All"), EditorStyles.toolbarButton)) { treeView.ExpandAll(); } MenuRect.x += 100; MenuRect.width = 100; bool newShowUtilities = GUI.Toggle(MenuRect, ShowUtilities, "Show Utilities", EditorStyles.toolbarButton); if (newShowUtilities != ShowUtilities) { ShowUtilities = newShowUtilities; Repaint(); } Rect FillRect = new Rect(rect); FillRect.x += 530; FillRect.width -= 530; GUI.Box(FillRect, "", EditorStyles.toolbar); if (ShowUtilities) { rect.y += rect.height; GUI.Box(rect, ""); GUILayout.BeginArea(rect); GUILayout.BeginHorizontal(); if (GUILayout.Button("Apply UMAMaterials to Selection", GUILayout.Width(259))) { UpdateMaterials(); AssetDatabase.SaveAssets(); } Replacement = EditorGUILayout.ObjectField("", Replacement, typeof(UMAMaterial), false, GUILayout.Width(250)) as UMAMaterial; GUILayout.EndHorizontal(); GUILayout.EndArea(); } }
private void SetupMenus() { _FileMenu = new GenericMenu(); _AddressablesMenu = new GenericMenu(); _ItemsMenu = new GenericMenu(); AddPlugins(GetAddressablePlugins()); // *********************************************************************************** // File Menu items // *********************************************************************************** AddMenuItemWithCallback(FileMenu, "Rebuild From Project", () => { UAI.Clear(); UAI.AddEverything(false); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(FileMenu, "Rebuild From Project (include text assets)", () => { UAI.Clear(); UAI.AddEverything(true); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(FileMenu, "Cleanup References", () => { UAI.UpdateReferences(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); EditorUtility.DisplayDialog("Repair", "References cleaned", "OK"); }); AddMenuItemWithCallback(FileMenu, "Repair and remove invalid items", () => { UAI.RepairAndCleanup(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); EditorUtility.DisplayDialog("Repair", "AssetIndex successfully repaired", "OK"); }); /* AddMenuItemWithCallback(FileMenu, "Add Build refs to all non-addressables", () => * { * UAI.AddReferences(); * RecountTypes(); * Resources.UnloadUnusedAssets(); * Repaint(); * }); * AddMenuItemWithCallback(FileMenu, "Clear build refs from all items", () => * { * UAI.ClearReferences(); * Resources.UnloadUnusedAssets(); * RecountTypes(); * Repaint(); * }); */ FileMenu.AddSeparator(""); AddMenuItemWithCallback(FileMenu, "Toggle Utilities Panel", () => { ShowUtilities = !ShowUtilities; Repaint(); }); FileMenu.AddSeparator(""); AddMenuItemWithCallback(FileMenu, "Empty Index", () => { UAI.Clear(); m_Initialized = false; Repaint(); }); #if UMA_ADDRESSABLES foreach (IUMAAddressablePlugin plugin in addressablePlugins) { AddMenuItemWithCallbackParm(_AddressablesMenu, "Generators/" + plugin.Menu, (object o) => { IUMAAddressablePlugin addrplug = o as IUMAAddressablePlugin; UMAAddressablesSupport.Instance.GenerateAddressables(addrplug); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }, plugin); } _AddressablesMenu.AddSeparator("Generators/"); // *********************************************************************************** // Addressables Menu items // *********************************************************************************** AddMenuItemWithCallback(_AddressablesMenu, "Generators/Generate Groups (optimized)", () => { UMAAddressablesSupport.Instance.CleanupAddressables(); UMAAddressablesSupport.Instance.GenerateAddressables(); Resources.UnloadUnusedAssets(); m_Initialized = false; Repaint(); }); /* AddMenuItemWithCallback(AddressablesMenu, "Generators/Generate Shared Group (fast)", () => * { * UAI.CleanupAddressables(); * UAI.GenerateSingleGroup(); * Resources.UnloadUnusedAssets(); * m_Initialized = false; * Repaint(); * }); * * AddMenuItemWithCallback(AddressablesMenu, "Generators/Generate Shared Group (incl recipes)", () => * { * UAI.CleanupAddressables(); * UAI.GenerateSingleGroup(true); * Resources.UnloadUnusedAssets(); * m_Initialized = false; * Repaint(); * }); */ AddMenuItemWithCallback(_AddressablesMenu, "Remove Addressables", () => { UMAAddressablesSupport.Instance.CleanupAddressables(false, true); m_Initialized = false; Repaint(); }); AddMenuItemWithCallback(_AddressablesMenu, "Delete Empty Groups", () => { UMAAddressablesSupport.Instance.CleanupAddressables(true); }); /* * AddMenuItemWithCallback(AddressablesMenu, "Force Add Refs (Bad!!)", () => * { * UAI.AddReferences(true); * RecountTypes(); * Resources.UnloadUnusedAssets(); * Repaint(); * }); */ AddMenuItemWithCallback(_AddressablesMenu, "Remove Orphaned Slots", () => { if (EditorUtility.DisplayDialog("Warning!", "You *must* build the addressable groups, and mark any slots you want to keep as 'keep' before running this!", "OK", "Cancel")) { UMAAddressablesSupport.Instance.CleanupOrphans(typeof(SlotDataAsset)); m_Initialized = false; Repaint(); } }); AddMenuItemWithCallback(_AddressablesMenu, "Remove Orphaned Overlays", () => { if (EditorUtility.DisplayDialog("Warning!", "You *must* build the addressable groups, and mark any slots you want to keep as 'keep' before running this.", "OK", "Cancel")) { UMAAddressablesSupport.Instance.CleanupOrphans(typeof(OverlayDataAsset)); m_Initialized = false; Repaint(); } }); #else AddMenuItemWithCallback(_AddressablesMenu, "Enable Addressables (Package must be installed first)", () => { if (EditorUtility.DisplayDialog("Warning!", "The Addressables Package must be installed first before enabling Addressables support in UMA. Enabling addressables will trigger a recompile during which the library will be unavailable.", "OK", "Cancel")) { var defineSymbols = new HashSet <string>(PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup).Split(';')); defineSymbols.Add("UMA_ADDRESSABLES"); PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, string.Join(";", defineSymbols)); m_Initialized = false; Repaint(); } }); #endif // *********************************************************************************** // Items Menu items // *********************************************************************************** AddMenuItemWithCallback(ItemsMenu, "Select All", () => { var treeElements = new List <AssetTreeElement>(); TreeElementUtility.TreeToList <AssetTreeElement>(treeView.treeModel.root, treeElements); foreach (AssetTreeElement ate in treeElements) { ate.Checked = true; } treeView.RecalcTypeChecks(); Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Clear Selection", () => { var treeElements = new List <AssetTreeElement>(); TreeElementUtility.TreeToList <AssetTreeElement>(treeView.treeModel.root, treeElements); foreach (AssetTreeElement ate in treeElements) { ate.Checked = false; } treeView.RecalcTypeChecks(); Repaint(); return; }); foreach (RaceData rc in UAI.GetAllAssets <RaceData>()) { if (rc != null) { AddMenuItemWithCallbackParm(ItemsMenu, "Select Slots + Overlays By Race/" + rc.raceName, SelectByRace, rc); AddMenuItemWithCallbackParm(ItemsMenu, "Select Slots By Race/" + rc.raceName, SelectSlotsByRace, rc); AddMenuItemWithCallbackParm(ItemsMenu, "Select Overlays By Race/" + rc.raceName, SelectOverlaysByRace, rc); } } ItemsMenu.AddSeparator(""); AddMenuItemWithCallback(ItemsMenu, "Add Keep Flag to Selected Items", () => { MarkKeep(true); Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Clear Keep Flag from Selected Items", () => { MarkKeep(false); Repaint(); return; }); ItemsMenu.AddSeparator(""); AddMenuItemWithCallback(ItemsMenu, "Remove Selected", () => { RemoveSelected(); m_Initialized = false; Repaint(); return; }); AddMenuItemWithCallback(ItemsMenu, "Force Selected Items to Save", () => { ForceSave(); m_Initialized = false; Repaint(); return; }); }
private void MFile_Click(object sender, EventArgs e) { FileMenu.Show(MFile, 0, MFile.Height); }