/// <summary> /// Inicia uma fila /// </summary> /// <param name="i"></param> /// <param name="lineObj"></param> public void setConfig(int i, GameObject lineObj) { _myType = (FilaType)i; gameObject.name = "Fila " + _myType.ToString(); _userInside = new List <User>(); _parent = lineObj; _totalTimeUserInside = 0; //tempo total que os usuarios gastaram na fila _totalUsersMedia = 0; //total que passou na fila }
/// <summary> /// Encontra a fila especifica /// </summary> /// <param name="_seachType"></param> /// <returns></returns> public Fila AchaFila(FilaType _seachType) { for (int i = 0; i < _filas.Count; i++) { if (_seachType == _filas[i]._myType) { return(_filas[i]); } } return(null); }