/// <summary>
        /// 摧毁房间
        /// </summary>
        /// <param name="fightRoom">房间数据模型</param>
        public void DestoryRoom(FightRoomModel fightRoom)
        {
            //将玩家从 玩家,战斗房间字典里面移除
            foreach (var player in fightRoom.PlayerDtos)
            {
                uidRoomDict.Remove(player.Uid);
            }

            //情空房间数据
            fightRoom.Clear();
            this.idRoomDict.Remove(fightRoom.Id);
            fightRoomQueue.Enqueue(fightRoom);
        }