Exemplo n.º 1
0
    // update -> process game logic
    void Update()
    {
        // main ui component update
        mainUI.UIUpdate();

        switch (presentGameMode)
        {
        case GameMode.Store:
            storeManager.StorePolicy();
            fieldManager.FieldPolicy();
            break;

        case GameMode.StoreCustomizing:
            storeManager.CustomzingFurnitureObject();
            break;

        case GameMode.StoreOpenPreprocess:
            stageManager.StagePreprocessPolicy();
            break;

        case GameMode.StoreOpen:
            stageManager.StageProcessPolicy();
            break;
        }

        if (Application.platform == RuntimePlatform.Android)
        {
            if (Input.GetKey(KeyCode.Escape))
            {
                Application.Quit();
            }
        }
    }