Exemplo n.º 1
0
        public void FetchInventory(SimClient userInfo, FetchInventoryPacket FetchItems)
        {
            if (this._agentsInventory.ContainsKey(userInfo.AgentID))
            {
                AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];

                for (int i = 0; i < FetchItems.InventoryData.Length; i++)
                {
                    if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID))
                    {
                        InventoryItem             Item           = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID];
                        FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket();
                        InventoryReply.AgentData.AgentID              = userInfo.AgentID;
                        InventoryReply.InventoryData                  = new FetchInventoryReplyPacket.InventoryDataBlock[1];
                        InventoryReply.InventoryData[0]               = new FetchInventoryReplyPacket.InventoryDataBlock();
                        InventoryReply.InventoryData[0].ItemID        = Item.ItemID;
                        InventoryReply.InventoryData[0].AssetID       = Item.AssetID;
                        InventoryReply.InventoryData[0].CreatorID     = Item.CreatorID;
                        InventoryReply.InventoryData[0].BaseMask      = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].CreationDate  = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
                        InventoryReply.InventoryData[0].Description   = _enc.GetBytes(Item.Description + "\0");
                        InventoryReply.InventoryData[0].EveryoneMask  = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].Flags         = 0;
                        InventoryReply.InventoryData[0].FolderID      = Item.FolderID;
                        InventoryReply.InventoryData[0].GroupID       = new LLUUID("00000000-0000-0000-0000-000000000000");
                        InventoryReply.InventoryData[0].GroupMask     = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].InvType       = Item.InvType;
                        InventoryReply.InventoryData[0].Name          = _enc.GetBytes(Item.Name + "\0");
                        InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].OwnerID       = Item.OwnerID;
                        InventoryReply.InventoryData[0].OwnerMask     = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].SalePrice     = 100;
                        InventoryReply.InventoryData[0].SaleType      = 0;
                        InventoryReply.InventoryData[0].Type          = Item.Type;
                        InventoryReply.InventoryData[0].CRC           = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
                        userInfo.OutPacket(InventoryReply);
                    }
                }
            }
        }
Exemplo n.º 2
0
        private void InventoryCallBack(InventoryItemBase item)
        {
            Console.WriteLine("[InventoryClient]: InventoryCallBack");
            const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;

            FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); //(FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
            // TODO: don't create new blocks if recycling an old packet
            inventoryReply.AgentData.AgentID = item.Owner;
            inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
            inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
            inventoryReply.InventoryData[0].ItemID = item.ID;
            inventoryReply.InventoryData[0].AssetID = item.AssetID;
            inventoryReply.InventoryData[0].CreatorID = item.CreatorIdAsUuid;
            inventoryReply.InventoryData[0].BaseMask = item.BasePermissions;
            inventoryReply.InventoryData[0].CreationDate = item.CreationDate;

            inventoryReply.InventoryData[0].Description = StringToPacketBytes(item.Description);
            inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions;
            inventoryReply.InventoryData[0].FolderID = item.Folder;
            inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType;
            inventoryReply.InventoryData[0].Name = StringToPacketBytes(item.Name);
            inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions;
            inventoryReply.InventoryData[0].OwnerID = item.Owner;
            inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions;
            inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType;

            inventoryReply.InventoryData[0].GroupID = item.GroupID;
            inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned;
            inventoryReply.InventoryData[0].GroupMask = item.GroupPermissions;
            inventoryReply.InventoryData[0].Flags = item.Flags;
            inventoryReply.InventoryData[0].SalePrice = item.SalePrice;
            inventoryReply.InventoryData[0].SaleType = item.SaleType;

            inventoryReply.InventoryData[0].CRC =
                Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType,
                                     inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID,
                                     inventoryReply.InventoryData[0].GroupID, 100,
                                     inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID,
                                     inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID,
                                     FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS,
                                     FULL_MASK_PERMISSIONS);
            inventoryReply.Header.Zerocoded = true;
            //OutPacket(inventoryReply, ThrottleOutPacketType.Asset);
            proxy.InjectPacket(inventoryReply, Direction.Incoming);
        }
Exemplo n.º 3
0
        public void FetchInventory(SimClient userInfo, FetchInventoryPacket FetchItems)
        {
            if (this._agentsInventory.ContainsKey(userInfo.AgentID))
            {
                AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];

                for (int i = 0; i < FetchItems.InventoryData.Length; i++)
                {
                    if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID))
                    {
                        InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID];
                        FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket();
                        InventoryReply.AgentData.AgentID = userInfo.AgentID;
                        InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
                        InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
                        InventoryReply.InventoryData[0].ItemID = Item.ItemID;
                        InventoryReply.InventoryData[0].AssetID = Item.AssetID;
                        InventoryReply.InventoryData[0].CreatorID = Item.CreatorID;
                        InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
                        InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0");
                        InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].Flags = 0;
                        InventoryReply.InventoryData[0].FolderID = Item.FolderID;
                        InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
                        InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].InvType = Item.InvType;
                        InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0");
                        InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].OwnerID = Item.OwnerID;
                        InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
                        InventoryReply.InventoryData[0].SalePrice = 100;
                        InventoryReply.InventoryData[0].SaleType = 0;
                        InventoryReply.InventoryData[0].Type = Item.Type;
                        InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
                        userInfo.OutPacket(InventoryReply);
                    }
                }
            }
        }
Exemplo n.º 4
0
        void FetchInventoryHandler(Packet packet, LLAgent agent)
        {
            FetchInventoryPacket fetch = (FetchInventoryPacket)packet;

            // Fetch all of the items from the inventory server
            Dictionary<UUID, InventoryBase> items = FetchInventoryItems(agent, fetch.InventoryData);

            FetchInventoryReplyPacket reply = new FetchInventoryReplyPacket();
            reply.AgentData.AgentID = agent.ID;
            List<FetchInventoryReplyPacket.InventoryDataBlock> replies = new List<FetchInventoryReplyPacket.InventoryDataBlock>();

            for (int i = 0; i < fetch.InventoryData.Length; i++)
            {
                UUID itemID = fetch.InventoryData[i].ItemID;
                InventoryBase obj;

                if (itemID != UUID.Zero)
                {
                    FetchInventoryReplyPacket.InventoryDataBlock block = new FetchInventoryReplyPacket.InventoryDataBlock();
                    block.ItemID = itemID;

                    if (items.TryGetValue(itemID, out obj) && obj is InventoryItem)
                    {
                        LLInventoryItem item = new LLInventoryItem((InventoryItem)obj);

                        Permissions perms = item.Permissions;

                        block.AssetID = item.AssetID;
                        block.BaseMask = (uint)perms.BaseMask;
                        block.CRC = item.CRC();
                        block.CreationDate = (int)Utils.DateTimeToUnixTime(item.CreationDate);
                        block.CreatorID = item.CreatorID;
                        block.Description = Utils.StringToBytes(item.Description);
                        block.EveryoneMask = (uint)perms.EveryoneMask;
                        block.Flags = item.Flags;
                        block.FolderID = item.ParentID;
                        block.GroupID = item.GroupID;
                        block.GroupMask = (uint)perms.GroupMask;
                        block.GroupOwned = item.GroupOwned;
                        block.InvType = (sbyte)item.InventoryType;
                        block.Name = Utils.StringToBytes(item.Name);
                        block.NextOwnerMask = (uint)perms.NextOwnerMask;
                        block.OwnerID = item.OwnerID;
                        block.OwnerMask = (uint)perms.OwnerMask;
                        block.SalePrice = item.SalePrice;
                        block.SaleType = (byte)item.SaleType;
                        block.Type = (sbyte)item.AssetType;
                    }
                    else
                    {
                        m_log.Warn("FetchInventory failed for item " + itemID);

                        block.Name = Utils.EmptyBytes;
                        block.Description = Utils.EmptyBytes;
                    }

                    replies.Add(block);
                }
            }

            if (replies.Count > 0)
            {
                reply.InventoryData = replies.ToArray();

                m_udp.SendPacket(agent, reply, ThrottleCategory.Task, true);
            }
        }