public void SetTangentWeightAndAdjustTangent(FbxAnimCurveDef.EDataIndex pIndex, double pWeight) { NativeMethods.FbxAnimCurveKey_SetTangentWeightAndAdjustTangent(swigCPtr, (int)pIndex, pWeight); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } }
public void SetDataFloat(FbxAnimCurveDef.EDataIndex pIndex, float pValue) { NativeMethods.FbxAnimCurveKey_SetDataFloat(swigCPtr, (int)pIndex, pValue); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } }
public float GetDataFloat(FbxAnimCurveDef.EDataIndex pIndex) { float ret = NativeMethods.FbxAnimCurveKey_GetDataFloat(swigCPtr, (int)pIndex); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } return(ret); }
public void SetDataFloat(FbxAnimCurveDef.EDataIndex pIndex, float pValue) { DataFloat[(int)pIndex] = pValue; }
public float GetDataFloat(FbxAnimCurveDef.EDataIndex pIndex) { return(DataFloat[(int)pIndex]); }
public void SetTangentWeightAndAdjustTangent(FbxAnimCurveDef.EDataIndex pIndex, double pWeight) { SetDataFloat(pIndex, (float)pWeight); }
public void SetDataFloat(FbxAnimCurveDef.EDataIndex pIndex, float pValue) { FbxWrapperNativePINVOKE.FbxAnimCurveKey_SetDataFloat(swigCPtr, (int)pIndex, pValue); }
public float GetDataFloat(FbxAnimCurveDef.EDataIndex pIndex) { float ret = FbxWrapperNativePINVOKE.FbxAnimCurveKey_GetDataFloat(swigCPtr, (int)pIndex); return(ret); }
public void SetTangentWeightAndAdjustTangent(FbxAnimCurveDef.EDataIndex pIndex, double pWeight) { FbxWrapperNativePINVOKE.FbxAnimCurveKey_SetTangentWeightAndAdjustTangent(swigCPtr, (int)pIndex, pWeight); }
public virtual void SetDataFloat(FbxAnimCurveDef.EDataIndex pIndex, float pValue) { fbx_wrapperPINVOKE.FbxAnimCurveKey_Impl_SetDataFloat(swigCPtr, (int)pIndex, pValue); }
public virtual float GetDataFloat(FbxAnimCurveDef.EDataIndex pIndex) { float ret = fbx_wrapperPINVOKE.FbxAnimCurveKey_Impl_GetDataFloat(swigCPtr, (int)pIndex); return(ret); }
public virtual void SetTangentWeightAndAdjustTangent(FbxAnimCurveDef.EDataIndex pIndex, double pWeight) { fbx_wrapperPINVOKE.FbxAnimCurveKey_Impl_SetTangentWeightAndAdjustTangent(swigCPtr, (int)pIndex, pWeight); }