IEnumerator RequestFavoritesCoro()
    {
        using (UnityWebRequest www = UnityWebRequest.Post(WebReq.serverUrl + endpoint, new WWWForm()))
        {
            byte[] ReqJson = System.Text.Encoding.UTF8.GetBytes(
                JsonUtility.ToJson(new FavoritesPageReqJson(WebReq.email))
                );

            www.uploadHandler = new UploadHandlerRaw(ReqJson);
            www.SetRequestHeader("Content-Type", "application/json");
            www.SetRequestHeader("Authorization", WebReq.bearerToken);

            yield return(www.SendWebRequest());

            if (www.isNetworkError || www.isHttpError)
            {
                Debug.Log(www.error);
            }
            else
            {
                Debug.Log(www.downloadHandler.text);

                FavoritesPageResJson res = JsonUtility.FromJson <FavoritesPageResJson>(www.downloadHandler.text);
                Debug.Log(JsonUtility.ToJson(res));
                CreateFavoritesOverviews(res);
            }
        }
    }
 void CreateFavoritesOverviews(FavoritesPageResJson filePageResJson)
 {
     foreach (FileJson fileJson in filePageResJson.files)
     {
         GameObject   fileOverviewPanel = Instantiate(fileOverviewPanelPrefab, FavoritesScrollViewContent.transform);
         FileOverview fileOverview      = fileOverviewPanel.GetComponent <FileOverview>();
         fileOverview.Init(fileJson);
     }
 }