void Start()
    {
        FairyDialogueBox = GameObject.Find("Fairy Dialogue");
        FairyDialogueBox.SetActive(false);

        FairyDialogueBox2 = GameObject.Find("Fairy Dialogue 2");
        FairyDialogueBox2.SetActive(false);
    }
 public static void DisplayDialogue2()
 {
     FairyDialogueBox2.SetActive(true);
 }