Exemplo n.º 1
0
    public void OnUIInstantiated(FageUIMem mem)
    {
        LeanTween.scale(bubble.rectTransform, sizeBubble, 0.5f).setEase(LeanTweenType.easeInOutCubic);
        LeanTween.value(gameObject, 0f, 1f, 0.3f).setDelay(0.5f).setOnUpdate(OnTextUpdate);

        Invoke("OnInvoke", 3f);
    }
Exemplo n.º 2
0
 public void OnUIInstantiated(FageUIMem mem)
 {
     FageUIManager.Instance.Popup(FageUIRoot.Instance.FindUISet("adventure_standby"), OnStandbyComplete as System.Action);
     Flash(imageFrame, 1f, 0f, 0.25f);
     for (int i = 0; i < imageSlots.Length; i++)
     {
         Flash(imageSlots[i], 1f);
     }
     Invoke("FlashType" + Random.Range(1, 3).ToString(), 1f);
 }
Exemplo n.º 3
0
    private void ExcutePush(FageUIManager manager, FageUIRequest request)
    {
        Stack stack = manager.GetStack();

        FageUIMem current = new FageUIMem(request.uiSet);

        stack.Push(current);
        // load bundle
        FageBundleLoader.Instance.ReserveLoad();
    }
Exemplo n.º 4
0
    private void ExcuteFlush(FageUIManager manager, FageUIRequest request)
    {
        Stack     stack   = manager.GetStack();
        FageUIMem current = stack.Peek() as FageUIMem;

        stack.Clear();
        stack.Push(current);

        manager.GetRequests().Dequeue();
    }
Exemplo n.º 5
0
    private void ExcuteChange(FageUIManager manager, FageUIRequest request)
    {
        Stack stack = manager.GetStack ();
        if (stack.Count > 0) {
            stack.Pop();
        }

        FageUIMem current = new FageUIMem (request.uiSet);
        stack.Push (current);
        // load bundle
        FageBundleLoader.Instance.ReserveLoad();
    }
Exemplo n.º 6
0
    private void ExcutePush(FageUIManager manager, FageUIRequest request)
    {
        Stack stack = manager.GetStack();

        if (stack.Count > 0)
        {
            FageUIMem current = stack.Peek() as FageUIMem;
            current.Destroy();
            this.current = current;
        }
        else
        {
            manager.ReserveState("FageUIManagerSwitch");
        }
    }
Exemplo n.º 7
0
    private void ExcutePop(FageUIManager manager, FageUIRequest request)
    {
        Stack stack = manager.GetStack();

        if (stack.Count > 0)
        {
            FageUIMem current = stack.Peek() as FageUIMem;
            this.current = current;
            current.Resume(manager.canvas, request.param);
        }
        else
        {
            manager.GetRequests().Dequeue();
            manager.ReserveState("FageUIManagerIdle");
            return;
        }
    }
Exemplo n.º 8
0
 public void OnUIInstantiate(FageUIMem mem, params object[] param)
 {
     CameraEffector.Instance.SetPreset("blurry", 1f);
 }
Exemplo n.º 9
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 public void OnUIResume(FageUIMem mem, params object[] param)
 {
 }
Exemplo n.º 10
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    public override void AfterSwitch(FageStateMachine stateMachine, string beforeId)
    {
        base.AfterSwitch(stateMachine, beforeId);
        List <string> resources     = new List <string>();
        List <string> loadBundles   = new List <string>();
        List <string> unloadBundles = new List <string>();

        FageBundleLoader loader = stateMachine as FageBundleLoader;
        Dictionary <string, AssetBundle> downloadedBundles = loader.GetDownloadedBundles();
        Dictionary <string, object>      loadedAsset       = loader.GetLoadedAssets();
        List <string> loadedBundles = loader.GetLoadedBundles();

        FageUIManager manager = FageUIManager.Instance;
        Stack         stack   = manager.GetStack();
        Queue         queue   = manager.GetQueue();

        if (stack.Count > 0)
        {
            FageUIMem mem = stack.Peek() as FageUIMem;
            foreach (string s in mem.uiSet.GetBundles())
            {
                if (!resources.Contains(s))
                {
                    resources.Add(s);
                }
            }
        }
        if (queue.Count > 0)
        {
            FageUIPopupMem mem = queue.Peek() as FageUIPopupMem;
            foreach (string s in mem.uiSet.GetBundles())
            {
                if (!resources.Contains(s))
                {
                    resources.Add(s);
                }
            }
        }
        foreach (FageBundle bundle in FageBundleRoot.Instance.bundles)
        {
            if ((!bundle.isDynamic) && (!loadBundles.Contains(bundle.id)))
            {
                loadBundles.Add(bundle.id);
            }
            else if ((resources.Contains(bundle.id)) && (!loadBundles.Contains(bundle.id)))
            {
                loadBundles.Add(bundle.id);
            }
        }

        foreach (string id in loadedBundles)
        {
            if (loadBundles.Contains(id))
            {
                loadBundles.Remove(id);
            }
            else if (!unloadBundles.Contains(id))
            {
                unloadBundles.Add(id);
            }
        }

        queueBundle = new Queue();
        foreach (string s in loadBundles)
        {
            AssetBundle ab = downloadedBundles[s];
            ab.name = s;
            queueBundle.Enqueue(ab);
        }

        foreach (string s in unloadBundles)
        {
            AssetBundle ab = downloadedBundles[s];
            foreach (string abname in ab.GetAllAssetNames())
            {
                loadedAsset.Remove(abname);
            }
            loadedBundles.Remove(s);
        }
        if (queueBundle.Count > 0)
        {
            AssetBundle ab = queueBundle.Peek() as AssetBundle;
            queueAsset = new Queue(ab.GetAllAssetNames());
        }

        stateMachine.DispatchEvent(new FageBundleEvent(FageBundleEvent.LOADING));
    }
Exemplo n.º 11
0
 public void OnUIResume(FageUIMem mem, params object[] param)
 {
     Init();
 }
Exemplo n.º 12
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 public void OnUIInstantiate(FageUIMem mem, params object[] param)
 {
     Init();
 }
Exemplo n.º 13
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 public void OnSwitchIn(FageUIMem mem)
 {
 }
Exemplo n.º 14
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 public void OnUIResumed(FageUIMem mem)
 {
 }
Exemplo n.º 15
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 public void OnUIInstantiated(FageUIMem mem)
 {
 }
Exemplo n.º 16
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 public void OnUIInstantiate(FageUIMem mem, params object[] param)
 {
     var config = TileConfig.LoadFromText(tileConfig.text);
     Debug.Log(config);
 }
Exemplo n.º 17
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 public void OnUIInstantiated(FageUIMem mem)
 {
 }
Exemplo n.º 18
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 public void OnUIDestroy(FageUIMem mem)
 {
 }
Exemplo n.º 19
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 public void OnUIDestroy(FageUIMem mem)
 {
     CameraEffector.Instance.SetPreset("default", 1f);
 }
Exemplo n.º 20
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 public void OnSwitchIn(FageUIMem mem)
 {
 }
Exemplo n.º 21
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 public void OnSwitchOut(FageUIMem mem)
 {
 }
Exemplo n.º 22
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 public void OnUIInstantiated(FageUIMem mem)
 {
     Invoke("OnTime", 3f);
 }
Exemplo n.º 23
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 public void OnSwitchOut(FageUIMem mem)
 {
 }
Exemplo n.º 24
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 public void OnUIDestroy(FageUIMem mem)
 {
 }
Exemplo n.º 25
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 public void OnUIPause(FageUIMem mem)
 {
 }
Exemplo n.º 26
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 public void OnUIInstantiate(FageUIMem mem, params object[] param)
 {
 }
Exemplo n.º 27
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 public void OnUIResumed(FageUIMem mem)
 {
 }
Exemplo n.º 28
0
 public void OnUIPause(FageUIMem mem)
 {
 }