Exemplo n.º 1
0
    // 開幕
    private void Start()
    {
        // 序盤のゲームステータスをNONEに
        if (fadeTimeScr)
        {
            stageState = StageState.FADEIN;
            fadeTimeScr.SetFadeType(FadeTime.FadeType.FADEIN);
        }
        else
        {
            stageState = StageState.READY;
        }

        timeDisplayScr.SetTime(stagePlayDelayMax);
        wirelessManagerScr.SetTime(stageReadyDelayMax, 4.5f, 3.0f);
        isGameClear = false;

        if (gameClearSceneName == "")
        {
            gameClearSceneName = "Title";
        }
        if (gameFailureSceneName == "")
        {
            gameFailureSceneName = "Title";
        }
    }
Exemplo n.º 2
0
    public void SetSceneMode(SceneMode s)
    {
        switch (s)
        {
        case SceneMode.eFADEIN:
            fadeTimeScr.SetFadeType(FadeTime.FadeType.FADEIN);
            break;

        case SceneMode.eFADEOUT:
            fadeTimeScr.SetFadeType(FadeTime.FadeType.FADEOUT);
            break;

        default:
            break;
        }

        sceneMode = s;
    }
Exemplo n.º 3
0
    public void SetSceneMode(SceneMode s)
    {
        switch (s)
        {
        case SceneMode.eFADEIN:
            fadeTimeScr.SetFadeType(FadeTime.FadeType.FADEIN);
            break;

        case SceneMode.eWIRELESS:
            wirelessManagerScr.SetWirelessMode(WirelessManager.WirelessMode.STAGECLEAR_1);
            break;

        case SceneMode.eFADEOUT:
            fadeTimeScr.SetFadeType(FadeTime.FadeType.FADEOUT);
            break;

        default:
            break;
        }

        sceneMode = s;
    }