void OnLevelFinishedLoading(Scene scene, LoadSceneMode mode) { hasTextSceneEnded = false; initializing = false; IdentifyScene(scene); if (onStage) { checkpoints = FindObjectsOfType <Checkpoint>(); } foreach (Checkpoint checkpoint in checkpoints) { if (currentCheckpoint == checkpoint.getCheckpointIdentifier()) { FindObjectOfType <NinjaMove>().transform.position = checkpoint.transform.position; } } if (fader == null) { fader = FindObjectOfType <FadeInAndOutCamera>(); } }
private void Awake() { fader = FindObjectOfType <FadeInAndOutCamera>(); }