void CreateWireObject() { if (m_WireObject == null) { GameObject newObj = NgObject.CreateGameObject(gameObject, "WireObject"); m_WireObject = newObj.AddComponent <FXMakerWireframe>(); m_WireObject.m_ParentName = gameObject.name; } }
void CreateWireObject() { if (m_WireObject == null) { GameObject newObj = NgObject.CreateGameObject(gameObject, "WireObject"); m_WireObject = newObj.AddComponent<FXMakerWireframe>(); m_WireObject.m_ParentName = gameObject.name; } }