/// <summary> /// 配置状态机信息(添加映射关系) /// </summary> private void ConfigFSM() { states = new List <FSMState>(); var dic = AIResourceManager.BuildDic(); foreach (var stateName in dic.Keys) { FSMState state = CreatStateObject(stateName); states.Add(state); foreach (var map in dic[stateName]) { var triggerID = (FSMTriggerID)Enum.Parse(typeof(FSMTriggerID), map.Key); var stateID = (FSMStateID)Enum.Parse(typeof(FSMStateID), map.Value); state.AddMap(triggerID, stateID); } } }