public static FSMBase.State <TS, TD> Replying <TS, TD>(this FSMBase.State <TS, TD> state, object msg, IActorRef actor)
 {
     actor.Tell(msg);
     return(state);
 }
 public static FSMBase.State <TS, TD> ReplyingParent <TS, TD>(this FSMBase.State <TS, TD> state, object msg) => state.Replying(msg, ExposedReceiveActor.ExposedContext.Parent);
Exemplo n.º 3
0
 public static FSMBase.State <TS, TD> ReplyingSelf <TS, TD>(this FSMBase.State <TS, TD> state, object msg)
 => state.Replying(msg, ObservableActor.ExposedContext.Self);