public static void Update() { if (!FPSStatistic.sampleFps) { return; } double num = (double)Time.realtimeSinceStartup; if (FPSStatistic.profiler_lastTime < 0.0) { FPSStatistic.profiler_lastTime = num; } else { FPSStatistic.profiler_fps = 1f / (float)(num - FPSStatistic.profiler_lastTime); FPSStatistic.profiler_lastTime = num; } FPSStatistic.AddSample(FPSStatistic.profiler_fps); }
public static void Start() { FPSStatistic.Reset(); FPSStatistic.sampleFps = true; }