// Use this for initialization void Start() { gun = GameObject.Find("/FPSController/FirstPersonCharacter/FPSPistol").GetComponent<FPSPistol>(); playerScript = GameObject.Find("/FPSController").GetComponent<FirstPersonController>(); ammoText = GameObject.Find("/Canvas/AmmoDisplay").GetComponent<Text>(); anim = GetComponent<Animator>(); ammo = 5; health = 15; anim.enabled = false; updateAmmoText(); }
// Use this for initialization void Start() { gun = GameObject.Find("/FPSController/FirstPersonCharacter/FPSPistol").GetComponent<FPSPistol>(); }