Exemplo n.º 1
0
        private void timer_Tick(object sender, System.EventArgs e)
        {
            if (system != null && sound != null)
            {
                uint recordpos = 0;
                uint playpos   = 0;
                bool recording = false;
                bool playing   = false;

                system.isRecording(selected, ref recording);
                system.getRecordPosition(selected, ref recordpos);

                if (channel != null)
                {
                    channel.isPlaying(ref playing);;

                    channel.getPosition(ref playpos, FMOD.TIMEUNIT.PCM);
                }

                statusBar.Text = "State:" + (recording ? playing ? " Recording / playing " : " Recording " : playing ? " Playing " : " Idle ")
                                 + " Record pos = " + recordpos + " Play pos = " + playpos + " Loop " + (looping ? "On" : "Off");
            }
            if (system != null)
            {
                system.update();
            }
        }
Exemplo n.º 2
0
        private void timer_Tick(object sender, System.EventArgs e)
        {
            FMOD.RESULT result;

            if (recording)
            {
                uint recordpos = 0;

                result = system.getRecordPosition(selected, ref recordpos);
                ERRCHECK(result);

                if (recordpos != lastrecordpos)
                {
                    IntPtr ptr1 = IntPtr.Zero, ptr2 = IntPtr.Zero;
                    int    blocklength;
                    uint   len1 = 0, len2 = 0;

                    blocklength = (int)recordpos - (int)lastrecordpos;
                    if (blocklength < 0)
                    {
                        blocklength += (int)soundlength;
                    }

                    /*
                     *  Lock the sound to get access to the raw data.
                     */
                    sound.@lock(lastrecordpos * 4, (uint)blocklength * 4, ref ptr1, ref ptr2, ref len1, ref len2); /* *4 = stereo 16bit.  1 sample = 4 bytes. */

                    /*
                     *  Write it to disk.
                     */
                    if (ptr1 != IntPtr.Zero && len1 > 0)
                    {
                        byte[] buf = new byte[len1];

                        Marshal.Copy(ptr1, buf, 0, (int)len1);

                        datalength += (int)len1;

                        fs.Write(buf, 0, (int)len1);
                    }
                    if (ptr2 != IntPtr.Zero && len2 > 0)
                    {
                        byte[] buf = new byte[len2];

                        Marshal.Copy(ptr2, buf, 0, (int)len2);

                        datalength += (int)len2;

                        fs.Write(buf, 0, (int)len2);
                    }

                    /*
                     *  Unlock the sound to allow FMOD to use it again.
                     */
                    sound.unlock(ptr1, ptr1, len1, len2);
                }

                lastrecordpos = recordpos;

                statusBar.Text = "Record buffer pos = " + recordpos + " Record time = " + datalength / 44100 / 4 / 60 + ":" + (datalength / 44100 / 4) % 60;
            }

            if (system != null)
            {
                system.update();
            }
        }
Exemplo n.º 3
0
        IEnumerator RecordCR()
        {
            int recRate = 0;
            int namelen = 255;

            System.Text.StringBuilder name = new System.Text.StringBuilder(namelen);
            System.Guid       guid;
            FMOD.SPEAKERMODE  speakermode;
            FMOD.DRIVER_STATE driverstate;
            result = system.getRecordDriverInfo(this.recordDeviceId, name, namelen, out guid, out recRate, out speakermode, out recChannels, out driverstate);
            ERRCHECK(result, "system.getRecordDriverInfo");

            // compensate the input rate for the current output rate
            this.GetComponent <AudioSource>().pitch = ((float)(recRate * recChannels) / (float)(AudioSettings.outputSampleRate * (int)AudioSettings.speakerMode));

            exinfo                  = new FMOD.CREATESOUNDEXINFO();
            exinfo.numchannels      = recChannels;
            exinfo.format           = FMOD.SOUND_FORMAT.PCM16;
            exinfo.defaultfrequency = recRate;
            exinfo.length           = (uint)(recRate * sizeof(short) * recChannels);

            result = system.createSound(string.Empty, FMOD.MODE.LOOP_NORMAL | FMOD.MODE.OPENUSER, ref exinfo, out sound);
            ERRCHECK(result, "system.createSound");

            this.GetComponent <AudioSource>().Play();

            result = system.recordStart(this.recordDeviceId, sound, true);
            ERRCHECK(result, "system.recordStart");

            result = sound.getLength(out soundlength, FMOD.TIMEUNIT.PCM);
            ERRCHECK(result, "sound.getLength");

            this.isRecording = true;

            if (this.OnRecordingStarted != null)
            {
                this.OnRecordingStarted.Invoke(this.gameObjectName);
            }

            for (;;)
            {
                result = system.update();
                ERRCHECK(result, "system.update", false);

                if (this.isPaused)
                {
                    yield return(null);
                }

                uint recordpos = 0;

                system.getRecordPosition(this.recordDeviceId, out recordpos);
                ERRCHECK(result, "system.getRecordPosition");

                if (recordpos != lastrecordpos)
                {
                    int blocklength;

                    blocklength = (int)recordpos - (int)lastrecordpos;
                    if (blocklength < 0)
                    {
                        blocklength += (int)soundlength;
                    }

                    /*
                     * Lock the sound to get access to the raw data.
                     */
                    result = sound.@lock((uint)(lastrecordpos * exinfo.numchannels * 2), (uint)(blocklength * exinfo.numchannels * 2), out ptr1, out ptr2, out len1, out len2);   /* * exinfo.numchannels * 2 = stereo 16bit.  1 sample = 4 bytes. */

                    /*
                     * Write it to output.
                     */
                    if (ptr1.ToInt64() != 0 && len1 > 0)
                    {
                        datalength += len1;
                        byte[] barr = new byte[len1];
                        Marshal.Copy(ptr1, barr, 0, (int)len1);

                        this.AddBytesToOutputBuffer(barr);
                    }
                    if (ptr2.ToInt64() != 0 && len2 > 0)
                    {
                        datalength += len2;
                        byte[] barr = new byte[len2];
                        Marshal.Copy(ptr2, barr, 0, (int)len2);
                        this.AddBytesToOutputBuffer(barr);
                    }

                    /*
                     * Unlock the sound to allow FMOD to use it again.
                     */
                    result = sound.unlock(ptr1, ptr2, len1, len2);
                }

                lastrecordpos = recordpos;

                // print(string.Format("Record buffer pos = {0} : Record time = {1}:{2}", recordpos, datalength / exinfo.defaultfrequency / exinfo.numchannels / 2 / 60, (datalength / exinfo.defaultfrequency / exinfo.numchannels / 2) % 60));

                // System.Threading.Thread.Sleep(10);

                yield return(null);
            }
        }