static void CreateSystem() { UnityEngine.Debug.Log("FMOD Studio: Creating editor system instance"); RuntimeUtils.EnforceLibraryOrder(); FMOD.RESULT result = FMOD.Debug.Initialize(FMOD.DEBUG_FLAGS.LOG, FMOD.DEBUG_MODE.FILE, null, "fmod_editor.log"); if (result != FMOD.RESULT.OK) { UnityEngine.Debug.LogWarning("FMOD Studio: Cannot open fmod_editor.log. Logging will be disabled for importing and previewing"); } CheckResult(FMOD.Studio.System.create(out system)); FMOD.System lowlevel; CheckResult(system.getCoreSystem(out lowlevel)); // Use play-in-editor speaker mode for event browser preview and metering speakerMode = Settings.Instance.GetEditorSpeakerMode(); CheckResult(lowlevel.setSoftwareFormat(0, speakerMode, 0)); CheckResult(system.initialize(256, FMOD.Studio.INITFLAGS.ALLOW_MISSING_PLUGINS | FMOD.Studio.INITFLAGS.SYNCHRONOUS_UPDATE, FMOD.INITFLAGS.NORMAL, IntPtr.Zero)); FMOD.ChannelGroup master; CheckResult(lowlevel.getMasterChannelGroup(out master)); FMOD.DSP masterHead; CheckResult(master.getDSP(FMOD.CHANNELCONTROL_DSP_INDEX.HEAD, out masterHead)); CheckResult(masterHead.setMeteringEnabled(false, true)); }
void DisplaySpeakerMode(string label, Platform platform) { FMOD.SPEAKERMODE currentValue = platform.SpeakerMode; int currentIndex = Math.Max(Array.IndexOf(SpeakerModeValues, currentValue), 0); if (platform.Parent != null || platform is PlatformPlayInEditor) { bool overriden = Platform.PropertyAccessors.SpeakerMode.HasValue(platform); string[] values = new string[SpeakerModeDisplay.Length + 1]; Array.Copy(SpeakerModeDisplay, 0, values, 1, SpeakerModeDisplay.Length); if (platform is PlatformPlayInEditor) { Settings settings = target as Settings; FMOD.SPEAKERMODE currentPlatformValue = settings.CurrentEditorPlatform.SpeakerMode; int index = Array.IndexOf(SpeakerModeValues, currentPlatformValue); values[0] = string.Format("Current Unity Platform ({0})", SpeakerModeDisplay[index]); } else { FMOD.SPEAKERMODE parentValue = platform.Parent.SpeakerMode; int index = Array.IndexOf(SpeakerModeValues, parentValue); values[0] = string.Format("Inherit ({0})", SpeakerModeDisplay[index]); } bool hasBuildDirectory = Platform.PropertyAccessors.BuildDirectory.HasValue(platform); if (!hasBuildDirectory) { EditorGUI.BeginDisabledGroup(true); } int next = EditorGUILayout.Popup(label, overriden ? currentIndex + 1 : 0, values); if (next == 0) { Platform.PropertyAccessors.SpeakerMode.Clear(platform); } else { Platform.PropertyAccessors.SpeakerMode.Set(platform, SpeakerModeValues[next - 1]); } if (hasBuildDirectory) { EditorGUILayout.HelpBox(string.Format("Match the speaker mode to the setting of the platform <b>{0}</b> inside FMOD Studio", platform.BuildDirectory), MessageType.Info, false); } else { EditorGUI.EndDisabledGroup(); } } else { int next = EditorGUILayout.Popup(label, currentIndex, SpeakerModeDisplay); Platform.PropertyAccessors.SpeakerMode.Set(platform, SpeakerModeValues[next]); EditorGUILayout.HelpBox(string.Format("Match the speaker mode to the setting of the platform <b>{0}</b> inside FMOD Studio", platform.BuildDirectory), MessageType.Info, false); } }
private void LogDeviceInformation(int id) { FMOD.CAPS driverCaps = FMOD.CAPS.NONE; int minfrequency = 0, maxfrequency = 0; FMOD.SPEAKERMODE speakermode = FMOD.SPEAKERMODE.STEREO; FMOD.RESULT result = FMODSystem.getDriverCaps(id, ref driverCaps, ref minfrequency, ref maxfrequency, ref speakermode); LogInit("Checking driver caps... " + result.ToString()); ERRCHECK(result); LogInit("\tDriver caps: " + driverCaps); LogInit("\tFrequency range: {0}-{1}", minfrequency, maxfrequency); LogInit("\tSpeaker mode: {0}", speakermode); StringBuilder name = new StringBuilder(256); FMOD.GUID guid = new FMOD.GUID(); result = FMODSystem.getDriverInfo(id, name, 256, ref guid); LogInit("Fetching driver {0}. {1}", id, result.ToString()); ERRCHECK(result); LogInit("\tName: " + name); string tmpGuidStr = ""; for (int i = 0; i < guid.Data4.Length; i++) { tmpGuidStr += guid.Data4[i].ToString("X"); if (i == 1) { tmpGuidStr += "-"; } } LogInit("\tGUID: {0}-{1}-{2}-{3}", guid.Data1.ToString("X"), guid.Data2.ToString("X"), guid.Data3.ToString("X"), tmpGuidStr); }
FMOD.RESULT Initialize() { #if UNITY_EDITOR #if UNITY_2017_2_OR_NEWER AssemblyReloadEvents.beforeAssemblyReload += HandleBeforeAssemblyReload; EditorApplication.playModeStateChanged += HandlePlayModeStateChange; #elif UNITY_2017_1_OR_NEWER EditorApplication.playmodeStateChanged += HandleOnPlayModeChanged; #endif // UNITY_2017_2_OR_NEWER #endif // UNITY_EDITOR FMOD.RESULT result = FMOD.RESULT.OK; FMOD.RESULT initResult = FMOD.RESULT.OK; Settings fmodSettings = Settings.Instance; fmodPlatform = RuntimeUtils.GetCurrentPlatform(); int sampleRate = fmodSettings.GetSampleRate(fmodPlatform); int realChannels = Math.Min(fmodSettings.GetRealChannels(fmodPlatform), 256); // Prior to 1.08.10 we didn't clamp this properly in the settings screen int virtualChannels = fmodSettings.GetVirtualChannels(fmodPlatform); FMOD.SPEAKERMODE speakerMode = (FMOD.SPEAKERMODE)fmodSettings.GetSpeakerMode(fmodPlatform); FMOD.OUTPUTTYPE outputType = FMOD.OUTPUTTYPE.AUTODETECT; FMOD.ADVANCEDSETTINGS advancedSettings = new FMOD.ADVANCEDSETTINGS(); advancedSettings.randomSeed = (uint)DateTime.Now.Ticks; #if UNITY_EDITOR || UNITY_STANDALONE advancedSettings.maxVorbisCodecs = realChannels; #elif UNITY_XBOXONE advancedSettings.maxXMACodecs = realChannels; #elif UNITY_PS4 advancedSettings.maxAT9Codecs = realChannels; #else advancedSettings.maxFADPCMCodecs = realChannels; #endif SetThreadAffinity(); #if UNITY_EDITOR || ((UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX) && DEVELOPMENT_BUILD) result = FMOD.Debug.Initialize(fmodSettings.LoggingLevel, FMOD.DEBUG_MODE.CALLBACK, DEBUG_CALLBACK, null); CheckInitResult(result, "FMOD.Debug.Initialize"); #endif FMOD.Studio.INITFLAGS studioInitFlags = FMOD.Studio.INITFLAGS.NORMAL | FMOD.Studio.INITFLAGS.DEFERRED_CALLBACKS; if (fmodSettings.IsLiveUpdateEnabled(fmodPlatform)) { studioInitFlags |= FMOD.Studio.INITFLAGS.LIVEUPDATE; advancedSettings.profilePort = fmodSettings.LiveUpdatePort; } retry: result = FMOD.Studio.System.create(out studioSystem); CheckInitResult(result, "FMOD.Studio.System.create"); result = studioSystem.getLowLevelSystem(out lowlevelSystem); CheckInitResult(result, "FMOD.Studio.System.getLowLevelSystem"); result = lowlevelSystem.setOutput(outputType); CheckInitResult(result, "FMOD.System.setOutput"); result = lowlevelSystem.setSoftwareChannels(realChannels); CheckInitResult(result, "FMOD.System.setSoftwareChannels"); result = lowlevelSystem.setSoftwareFormat(sampleRate, speakerMode, 0); CheckInitResult(result, "FMOD.System.setSoftwareFormat"); result = lowlevelSystem.setAdvancedSettings(ref advancedSettings); CheckInitResult(result, "FMOD.System.setAdvancedSettings"); result = studioSystem.initialize(virtualChannels, studioInitFlags, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); if (result != FMOD.RESULT.OK && initResult == FMOD.RESULT.OK) { initResult = result; // Save this to throw at the end (we'll attempt NO SOUND to shield ourselves from unexpected device failures) outputType = FMOD.OUTPUTTYPE.NOSOUND; UnityEngine.Debug.LogErrorFormat("[FMOD] Studio::System::initialize returned {0}, defaulting to no-sound mode.", result.ToString()); goto retry; } CheckInitResult(result, "Studio::System::initialize"); // Test network functionality triggered during System::update if ((studioInitFlags & FMOD.Studio.INITFLAGS.LIVEUPDATE) != 0) { studioSystem.flushCommands(); // Any error will be returned through Studio.System.update result = studioSystem.update(); if (result == FMOD.RESULT.ERR_NET_SOCKET_ERROR) { studioInitFlags &= ~FMOD.Studio.INITFLAGS.LIVEUPDATE; UnityEngine.Debug.LogWarning("[FMOD] Cannot open network port for Live Update (in-use), restarting with Live Update disabled."); result = studioSystem.release(); CheckInitResult(result, "FMOD.Studio.System.Release"); goto retry; } } LoadPlugins(fmodSettings); LoadBanks(fmodSettings); return(initResult); }
FMOD.RESULT Initialize() { FMOD.RESULT result = FMOD.RESULT.OK; FMOD.RESULT initResult = FMOD.RESULT.OK; Settings fmodSettings = Settings.Instance; fmodPlatform = RuntimeUtils.GetCurrentPlatform(); int sampleRate = fmodSettings.GetSampleRate(fmodPlatform); int realChannels = Math.Min(fmodSettings.GetRealChannels(fmodPlatform), 256); // Prior to 1.08.10 we didn't clamp this properly in the settings screen int virtualChannels = fmodSettings.GetVirtualChannels(fmodPlatform); FMOD.SPEAKERMODE speakerMode = (FMOD.SPEAKERMODE)fmodSettings.GetSpeakerMode(fmodPlatform); FMOD.OUTPUTTYPE outputType = FMOD.OUTPUTTYPE.AUTODETECT; FMOD.ADVANCEDSETTINGS advancedSettings = new FMOD.ADVANCEDSETTINGS(); advancedSettings.randomSeed = (uint)DateTime.Now.Ticks; #if UNITY_EDITOR || UNITY_STANDALONE advancedSettings.maxVorbisCodecs = realChannels; #elif UNITY_XBOXONE advancedSettings.maxXMACodecs = realChannels; #elif UNITY_PS4 advancedSettings.maxAT9Codecs = realChannels; #else advancedSettings.maxFADPCMCodecs = realChannels; #endif #if UNITY_EDITOR || ((UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX) && DEVELOPMENT_BUILD) result = FMOD.Debug.Initialize(FMOD.DEBUG_FLAGS.LOG, FMOD.DEBUG_MODE.FILE, null, RuntimeUtils.LogFileName); if (result == FMOD.RESULT.ERR_FILE_NOTFOUND) { UnityEngine.Debug.LogWarningFormat("FMOD Studio: Cannot open FMOD debug log file '{0}', logs will be missing for this session.", System.IO.Path.Combine(Application.dataPath, RuntimeUtils.LogFileName)); } else { CheckInitResult(result, "FMOD.Debug.Initialize"); } #endif FMOD.Studio.INITFLAGS studioInitFlags = FMOD.Studio.INITFLAGS.NORMAL | FMOD.Studio.INITFLAGS.DEFERRED_CALLBACKS; if (fmodSettings.IsLiveUpdateEnabled(fmodPlatform)) { studioInitFlags |= FMOD.Studio.INITFLAGS.LIVEUPDATE; #if UNITY_5_0 || UNITY_5_1 // These versions of Unity shipped with FMOD4 profiling enabled consuming our port number. UnityEngine.Debug.LogWarning("FMOD Studio: Live Update port in-use by Unity, switching to port 9265"); advancedSettings.profilePort = 9265; #endif } retry: result = FMOD.Studio.System.create(out studioSystem); CheckInitResult(result, "FMOD.Studio.System.create"); result = studioSystem.getLowLevelSystem(out lowlevelSystem); CheckInitResult(result, "FMOD.Studio.System.getLowLevelSystem"); result = lowlevelSystem.setOutput(outputType); CheckInitResult(result, "FMOD.System.setOutput"); result = lowlevelSystem.setSoftwareChannels(realChannels); CheckInitResult(result, "FMOD.System.setSoftwareChannels"); result = lowlevelSystem.setSoftwareFormat(sampleRate, speakerMode, 0); CheckInitResult(result, "FMOD.System.setSoftwareFormat"); result = lowlevelSystem.setAdvancedSettings(ref advancedSettings); CheckInitResult(result, "FMOD.System.setAdvancedSettings"); result = studioSystem.initialize(virtualChannels, studioInitFlags, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); if (result != FMOD.RESULT.OK && initResult == FMOD.RESULT.OK) { initResult = result; // Save this to throw at the end (we'll attempt NO SOUND to shield ourselves from unexpected device failures) outputType = FMOD.OUTPUTTYPE.NOSOUND; UnityEngine.Debug.LogErrorFormat("FMOD Studio: Studio::System::initialize returned {0}, defaulting to no-sound mode.", result.ToString()); goto retry; } CheckInitResult(result, "Studio::System::initialize"); // Test network functionality triggered during System::update if ((studioInitFlags & FMOD.Studio.INITFLAGS.LIVEUPDATE) != 0) { studioSystem.flushCommands(); // Any error will be returned through Studio.System.update result = studioSystem.update(); if (result == FMOD.RESULT.ERR_NET_SOCKET_ERROR) { studioInitFlags &= ~FMOD.Studio.INITFLAGS.LIVEUPDATE; UnityEngine.Debug.LogWarning("FMOD Studio: Cannot open network port for Live Update (in-use), restarting with Live Update disabled."); result = studioSystem.release(); CheckInitResult(result, "FMOD.Studio.System.Release"); goto retry; } } LoadPlugins(fmodSettings); LoadBanks(fmodSettings); return(initResult); }
FMOD.RESULT Initialize() { #if UNITY_EDITOR EditorApplication.playModeStateChanged += HandlePlayModeStateChange; #endif // UNITY_EDITOR FMOD.RESULT result = FMOD.RESULT.OK; FMOD.RESULT initResult = FMOD.RESULT.OK; Settings fmodSettings = Settings.Instance; fmodPlatform = RuntimeUtils.GetCurrentPlatform(); int sampleRate = fmodSettings.GetSampleRate(fmodPlatform); int realChannels = Math.Min(fmodSettings.GetRealChannels(fmodPlatform), 256); int virtualChannels = fmodSettings.GetVirtualChannels(fmodPlatform); FMOD.SPEAKERMODE speakerMode = (FMOD.SPEAKERMODE)fmodSettings.GetSpeakerMode(fmodPlatform); FMOD.OUTPUTTYPE outputType = FMOD.OUTPUTTYPE.AUTODETECT; FMOD.ADVANCEDSETTINGS advancedSettings = new FMOD.ADVANCEDSETTINGS(); advancedSettings.randomSeed = (uint)DateTime.UtcNow.Ticks; #if UNITY_EDITOR || UNITY_STANDALONE advancedSettings.maxVorbisCodecs = realChannels; #elif UNITY_XBOXONE advancedSettings.maxXMACodecs = realChannels; #elif UNITY_PS4 advancedSettings.maxAT9Codecs = realChannels; #else advancedSettings.maxFADPCMCodecs = realChannels; #endif SetThreadAffinity(); #if UNITY_EDITOR || DEVELOPMENT_BUILD result = FMOD.Debug.Initialize(fmodSettings.LoggingLevel, FMOD.DEBUG_MODE.CALLBACK, DEBUG_CALLBACK, null); if (result == FMOD.RESULT.ERR_UNSUPPORTED) { Debug.LogWarning("[FMOD] Unable to initialize debug logging: Logging will be disabled.\nCheck the Import Settings of the FMOD libs to enable the logging library."); } else { CheckInitResult(result, "FMOD.Debug.Initialize"); } #endif FMOD.Studio.INITFLAGS studioInitFlags = FMOD.Studio.INITFLAGS.NORMAL | FMOD.Studio.INITFLAGS.DEFERRED_CALLBACKS; if (fmodSettings.IsLiveUpdateEnabled(fmodPlatform)) { studioInitFlags |= FMOD.Studio.INITFLAGS.LIVEUPDATE; advancedSettings.profilePort = fmodSettings.LiveUpdatePort; } retry: result = FMOD.Studio.System.create(out studioSystem); CheckInitResult(result, "FMOD.Studio.System.create"); cachedStudioSystemHandle = (long)studioSystem.handle; result = studioSystem.getCoreSystem(out coreSystem); CheckInitResult(result, "FMOD.Studio.System.getCoreSystem"); result = coreSystem.setOutput(outputType); CheckInitResult(result, "FMOD.System.setOutput"); result = coreSystem.setSoftwareChannels(realChannels); CheckInitResult(result, "FMOD.System.setSoftwareChannels"); result = coreSystem.setSoftwareFormat(sampleRate, speakerMode, 0); CheckInitResult(result, "FMOD.System.setSoftwareFormat"); result = coreSystem.setAdvancedSettings(ref advancedSettings); CheckInitResult(result, "FMOD.System.setAdvancedSettings"); if (!string.IsNullOrEmpty(Settings.Instance.EncryptionKey)) { FMOD.Studio.ADVANCEDSETTINGS studioAdvancedSettings = new FMOD.Studio.ADVANCEDSETTINGS(); result = studioSystem.setAdvancedSettings(studioAdvancedSettings, Settings.Instance.EncryptionKey); CheckInitResult(result, "FMOD.Studio.System.setAdvancedSettings"); } result = studioSystem.initialize(virtualChannels, studioInitFlags, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); if (result != FMOD.RESULT.OK && initResult == FMOD.RESULT.OK) { initResult = result; // Save this to throw at the end (we'll attempt NO SOUND to shield ourselves from unexpected device failures) outputType = FMOD.OUTPUTTYPE.NOSOUND; UnityEngine.Debug.LogErrorFormat("[FMOD] Studio::System::initialize returned {0}, defaulting to no-sound mode.", result.ToString()); goto retry; } CheckInitResult(result, "Studio::System::initialize"); // Test network functionality triggered during System::update if ((studioInitFlags & FMOD.Studio.INITFLAGS.LIVEUPDATE) != 0) { studioSystem.flushCommands(); // Any error will be returned through Studio.System.update result = studioSystem.update(); if (result == FMOD.RESULT.ERR_NET_SOCKET_ERROR) { studioInitFlags &= ~FMOD.Studio.INITFLAGS.LIVEUPDATE; UnityEngine.Debug.LogWarning("[FMOD] Cannot open network port for Live Update (in-use), restarting with Live Update disabled."); result = studioSystem.release(); CheckInitResult(result, "FMOD.Studio.System.Release"); goto retry; } } LoadPlugins(fmodSettings); LoadBanks(fmodSettings); #if (UNITY_IOS || UNITY_TVOS) && !UNITY_EDITOR RegisterSuspendCallback(HandleInterrupt); #endif return(initResult); }
private void threeD_Load(object sender, System.EventArgs e) { uint version = 0; FMOD.RESULT result; trackBarPosition.Enabled = false; /* * Create a System object and initialize. */ result = FMOD.Factory.System_Create(ref system); ERRCHECK(result); result = system.getVersion(ref version); ERRCHECK(result); if (version < FMOD.VERSION.number) { MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + "."); Application.Exit(); } FMOD.CAPS caps = FMOD.CAPS.NONE; FMOD.SPEAKERMODE speakermode = FMOD.SPEAKERMODE.STEREO; int outputrate = 0; StringBuilder name = new StringBuilder(128); result = system.getDriverCaps(0, ref caps, ref outputrate, ref speakermode); ERRCHECK(result); result = system.setSpeakerMode(speakermode); /* Set the user selected speaker mode. */ ERRCHECK(result); if ((caps & FMOD.CAPS.HARDWARE_EMULATED) == FMOD.CAPS.HARDWARE_EMULATED) /* The user has the 'Acceleration' slider set to off! This is really bad for latency!. */ { /* You might want to warn the user about this. */ result = system.setDSPBufferSize(1024, 10); /* At 48khz, the latency between issuing an fmod command and hearing it will now be about 213ms. */ ERRCHECK(result); } FMOD.GUID guid = new FMOD.GUID(); result = system.getDriverInfo(0, name, 256, ref guid); ERRCHECK(result); if (name.ToString().IndexOf("SigmaTel") != -1) /* Sigmatel sound devices crackle for some reason if the format is pcm 16bit. pcm floating point output seems to solve it. */ { result = system.setSoftwareFormat(48000, FMOD.SOUND_FORMAT.PCMFLOAT, 0, 0, FMOD.DSP_RESAMPLER.LINEAR); ERRCHECK(result); } result = system.init(32, FMOD.INITFLAGS.NORMAL, (IntPtr)null); if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER) { result = system.setSpeakerMode(FMOD.SPEAKERMODE.STEREO); /* Ok, the speaker mode selected isn't supported by this soundcard. Switch it back to stereo... */ ERRCHECK(result); result = system.init(32, FMOD.INITFLAGS.NORMAL, (IntPtr)null); /* Replace with whatever channel count and flags you use! */ ERRCHECK(result); } /* * Set the distance units. (meters/feet etc). */ result = system.set3DSettings(1.0f, DISTANCEFACTOR, 1.0f); ERRCHECK(result); /* * Load some sounds */ result = system.createSound("../../../../../examples/media/drumloop.wav", (FMOD.MODE.HARDWARE | FMOD.MODE._3D), ref sound1); ERRCHECK(result); result = sound1.set3DMinMaxDistance(2.0f * DISTANCEFACTOR, 10000.0f * DISTANCEFACTOR); ERRCHECK(result); result = sound1.setMode(FMOD.MODE.LOOP_NORMAL); ERRCHECK(result); result = system.createSound("../../../../../examples/media/jaguar.wav", (FMOD.MODE.HARDWARE | FMOD.MODE._3D), ref sound2); ERRCHECK(result); result = sound2.set3DMinMaxDistance(2.0f * DISTANCEFACTOR, 10000.0f * DISTANCEFACTOR); ERRCHECK(result); result = sound2.setMode(FMOD.MODE.LOOP_NORMAL); ERRCHECK(result); result = system.createSound("../../../../../examples/media/swish.wav", (FMOD.MODE.HARDWARE | FMOD.MODE._2D), ref sound3); ERRCHECK(result); /* * Play sounds at certain positions */ { FMOD.VECTOR pos1 = new FMOD.VECTOR(); pos1.x = -10.0f * DISTANCEFACTOR; pos1.y = -0.0f; pos1.z = 0.0f; FMOD.VECTOR vel1 = new FMOD.VECTOR(); vel1.x = 0.0f; vel1.y = 0.0f; vel1.z = 0.0f; result = system.playSound(FMOD.CHANNELINDEX.FREE, sound1, true, ref channel1); ERRCHECK(result); result = channel1.set3DAttributes(ref pos1, ref vel1); ERRCHECK(result); result = channel1.setPaused(false); ERRCHECK(result); } { FMOD.VECTOR pos2 = new FMOD.VECTOR(); pos2.x = 15.0f * DISTANCEFACTOR; pos2.y = -0.0f; pos2.z = -0.0f; FMOD.VECTOR vel2 = new FMOD.VECTOR(); vel2.x = 0.0f; vel2.y = 0.0f; vel2.z = 0.0f; result = system.playSound(FMOD.CHANNELINDEX.FREE, sound2, true, ref channel2); ERRCHECK(result); result = channel2.set3DAttributes(ref pos2, ref vel2); ERRCHECK(result); result = channel2.setPaused(false); ERRCHECK(result); } lastpos.x = 0.0f; lastpos.y = 0.0f; lastpos.z = 0.0f; listenerpos.x = 0.0f; listenerpos.y = 0.0f; listenerpos.z = -1.0f * DISTANCEFACTOR; }
public static bool Init() { FMOD.RESULT result; CONTROLS[(int)CONTROLTYPE.DIRECT] = new ControlInfo(new PointF(0.0f, 1.0f), new PointF(0.5f, 0.0f), new PointF(1.0f, 0.6f), new PointF(-0.5f, 0.0f)); CONTROLS[(int)CONTROLTYPE.REVERB] = new ControlInfo(new PointF(0.0f, 0.3f), new PointF(0.5f, 0.0f), new PointF(1.0f, 0.0f), new PointF(-0.5f, 0.0f)); CONTROLS[(int)CONTROLTYPE.LOWPASS] = new ControlInfo(new PointF(0.0f, 1.0f), new PointF(0.5f, 0.0f), new PointF(1.0f, 0.0f), new PointF(-0.5f, 0.0f)); CONTROLS[(int)CONTROLTYPE.ROLLOFF] = new ControlInfo(new PointF(0.0f, 1.0f), new PointF(0.5f, 0.0f), new PointF(1.0f, 0.7f), new PointF(-0.5f, 0.0f)); CONTROLS[(int)CONTROLTYPE.PANLEVEL] = new ControlInfo(new PointF(0.0f, 0.0f), new PointF(0.5f, 0.0f), new PointF(0.7f, 1.0f), new PointF(-0.5f, 0.0f)); result = FMOD.Factory.System_Create(ref system); ERRCHECK(result); uint version = 0; result = system.getVersion(ref version); ERRCHECK(result); if (version < FMOD.VERSION.number) { MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + "."); Application.Exit(); } FMOD.CAPS caps = FMOD.CAPS.NONE; FMOD.SPEAKERMODE speakermode = FMOD.SPEAKERMODE.STEREO; int minfrequency = 0, maxfrequency = 0; StringBuilder name = new StringBuilder(128); result = system.getDriverCaps(0, ref caps, ref minfrequency, ref maxfrequency, ref speakermode); ERRCHECK(result); result = system.setSpeakerMode(speakermode); ERRCHECK(result); if ((caps & FMOD.CAPS.HARDWARE_EMULATED) == FMOD.CAPS.HARDWARE_EMULATED) { result = system.setDSPBufferSize(1024, 10); ERRCHECK(result); } FMOD.GUID guid = new FMOD.GUID(); result = system.getDriverInfo(0, name, 256, ref guid); ERRCHECK(result); if (name.ToString().IndexOf("SigmaTel") != -1) { result = system.setSoftwareFormat(48000, FMOD.SOUND_FORMAT.PCMFLOAT, 0, 0, FMOD.DSP_RESAMPLER.LINEAR); ERRCHECK(result); } result = system.init(32, FMOD.INITFLAGS.NORMAL | FMOD.INITFLAGS._3D_RIGHTHANDED, (IntPtr)null); if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER) { result = system.setSpeakerMode(FMOD.SPEAKERMODE.STEREO); ERRCHECK(result); result = system.init(32, FMOD.INITFLAGS.NORMAL | FMOD.INITFLAGS._3D_RIGHTHANDED, (IntPtr)null); ERRCHECK(result); } result = system.set3DSettings(2.0f, 100.0f, 1.0f); ERRCHECK(result); result = system.set3DRolloffCallback(ROLLOFFCALLBACK); ERRCHECK(result); FMOD.VECTOR pos; pos.x = 0.0f; pos.y = 0.0f; pos.z = 0.0f; FMOD.VECTOR vel; vel.x = 0.0f; vel.y = 0.0f; vel.z = 0.0f; FMOD.VECTOR dir; dir.x = 0.0f; dir.y = 1.0f; dir.z = 0.0f; FMOD.VECTOR up; up.x = 0.0f; up.y = 0.0f; up.z = 1.0f; result = system.get3DListenerAttributes(0, ref pos, ref vel, ref dir, ref up); ERRCHECK(result); FMOD.PRESET preset = new FMOD.PRESET(); REVERB[(int)REVERBTYPE.OFF] = preset.OFF(); REVERB[(int)REVERBTYPE.GENERIC] = preset.GENERIC(); REVERB[(int)REVERBTYPE.PADDEDCELL] = preset.PADDEDCELL(); REVERB[(int)REVERBTYPE.ROOM] = preset.ROOM(); REVERB[(int)REVERBTYPE.BATHROOM] = preset.BATHROOM(); REVERB[(int)REVERBTYPE.LIVINGROOM] = preset.LIVINGROOM(); REVERB[(int)REVERBTYPE.STONEROOM] = preset.STONEROOM(); REVERB[(int)REVERBTYPE.AUDITORIUM] = preset.AUDITORIUM(); REVERB[(int)REVERBTYPE.CONCERTHALL] = preset.CONCERTHALL(); REVERB[(int)REVERBTYPE.CAVE] = preset.CAVE(); REVERB[(int)REVERBTYPE.ARENA] = preset.ARENA(); REVERB[(int)REVERBTYPE.HANGAR] = preset.HANGAR(); REVERB[(int)REVERBTYPE.CARPETTEDHALLWAY] = preset.CARPETTEDHALLWAY(); REVERB[(int)REVERBTYPE.HALLWAY] = preset.HALLWAY(); REVERB[(int)REVERBTYPE.STONECORRIDOR] = preset.STONECORRIDOR(); REVERB[(int)REVERBTYPE.ALLEY] = preset.ALLEY(); REVERB[(int)REVERBTYPE.FOREST] = preset.FOREST(); REVERB[(int)REVERBTYPE.CITY] = preset.CITY(); REVERB[(int)REVERBTYPE.MOUNTAINS] = preset.MOUNTAINS(); REVERB[(int)REVERBTYPE.QUARRY] = preset.QUARRY(); REVERB[(int)REVERBTYPE.PLAIN] = preset.PLAIN(); REVERB[(int)REVERBTYPE.PARKINGLOT] = preset.PARKINGLOT(); REVERB[(int)REVERBTYPE.SEWERPIPE] = preset.SEWERPIPE(); REVERB[(int)REVERBTYPE.UNDERWATER] = preset.UNDERWATER(); SetReverb(REVERBTYPE.OFF); return(true); }
public string GetAllKindsOfInformation() { StringBuilder sb = new StringBuilder(); uint version = 0; FMODSystem.getVersion(ref version); sb.AppendLine("FMOD Version: " + version); float cpuDSP = 0, cpuStream = 0, cpuGeometry = 0, cpuUpdate = 0, cpuTotal = 0; ERRCHECK(FMODSystem.getCPUUsage(ref cpuDSP, ref cpuStream, ref cpuGeometry, ref cpuUpdate, ref cpuTotal)); sb.AppendFormat("CPU usage: (dsp {0:0.000}%, stream {1:0.000}%, geometry {2:0.000}%, update {3:0.000}%, total {4:0.000}%) {5}", cpuDSP, cpuStream, cpuGeometry, cpuUpdate, cpuTotal, Environment.NewLine); FMOD.MEMORY_USAGE_DETAILS memoryUsageDetails = new FMOD.MEMORY_USAGE_DETAILS(); uint memoryUsed = 0; ERRCHECK(FMODSystem.getMemoryInfo((uint)FMOD.MEMBITS.ALL, (uint)FMOD.EVENT_MEMBITS.ALL, ref memoryUsed, ref memoryUsageDetails)); sb.AppendFormat("Memory usage: {0:0,0} B{1}", memoryUsed, Environment.NewLine); /* // Sound RAM is dedicated RAM that exists on some devices, not ours though. * int ramCurrentAllocated = 0, ramMaxAllocated = 0, ramTotal = 0; * ERRCHECK(FMODSystem.getSoundRAM(ref ramCurrentAllocated, ref ramMaxAllocated, ref ramTotal)); * sb.AppendFormat("Sound RAM (current alloc., max alloc., total): ({0}, {1}, {2}){3}", * ramCurrentAllocated, ramMaxAllocated, ramTotal, Environment.NewLine); */ sb.AppendLine(""); int nDrivers = 0; ERRCHECK(FMODSystem.getNumDrivers(ref nDrivers)); /* // Caps cannot be called while the system is up and running * FMOD.CAPS caps = new FMOD.CAPS(); * int hardwareMinFrequency = 0, hardwareMaxFrequency = 0; * FMOD.SPEAKERMODE controlPanelSpeakerMode = new FMOD.SPEAKERMODE(); * for (int i = 0; i < nDrivers; i++) * { * ERRCHECK(FMODSystem.getDriverCaps(i, ref caps, ref hardwareMinFrequency, ref hardwareMaxFrequency, ref controlPanelSpeakerMode)); * * sb.AppendLine("Driver id: " + i); * sb.AppendLine("Caps: " + caps.ToString()); * sb.AppendLine("Hardware minimum frequency: " + hardwareMinFrequency); * sb.AppendLine("Hardware maximum frequency: " + hardwareMaxFrequency); * sb.AppendLine("Control panel speaker mode: " + controlPanelSpeakerMode.ToString()); * }*/ int currentDriver = -0; ERRCHECK(FMODSystem.getDriver(ref currentDriver)); sb.AppendLine("Current driver: " + currentDriver); StringBuilder driverName = new StringBuilder(200); FMOD.GUID driverGuid = new FMOD.GUID(); for (int i = 0; i < nDrivers; i++) { ERRCHECK(FMODSystem.getDriverInfo(i, driverName, 200, ref driverGuid)); sb.AppendLine("Driver id: " + i + (currentDriver == i ? " (Selected)" : "")); sb.AppendLine("Device name: " + driverName.ToString()); sb.AppendFormat("Driver GUID: ({0}, {1}, {2}){3}", driverGuid.Data1, driverGuid.Data2, driverGuid.Data3, Environment.NewLine); if (i == 0) { sb.AppendLine("Drivers caps: " + driverCaps.ToString()); } sb.AppendLine(""); } int numHardwareChannels2D = 0, numHardwareChannels3D = 0, numHardwareChannelsTotal = 0; ERRCHECK(FMODSystem.getHardwareChannels(ref numHardwareChannels2D, ref numHardwareChannels3D, ref numHardwareChannelsTotal)); sb.AppendFormat("Hardware channels: {0} ({1} 2D + {2} 3D){3}", numHardwareChannelsTotal, numHardwareChannels2D, numHardwareChannels3D, Environment.NewLine); int numSoftwareChannels2D = 0, numSoftwareChannels3D = 0, numSoftwareChannelsTotal = 0; ERRCHECK(FMODSystem.getHardwareChannels(ref numSoftwareChannels2D, ref numSoftwareChannels3D, ref numSoftwareChannelsTotal)); sb.AppendFormat("Software channels: {0} ({1} 2D + {2} 3D){3}", numSoftwareChannelsTotal, numSoftwareChannels2D, numSoftwareChannels3D, Environment.NewLine); FMOD.SPEAKERMODE speakerMode = new FMOD.SPEAKERMODE(); FMODSystem.getSpeakerMode(ref speakerMode); sb.AppendLine("Speaker mode: " + speakerMode.ToString()); sb.AppendLine("Active speakers: "); foreach (FMOD.SPEAKER speaker in Enum.GetValues(typeof(FMOD.SPEAKER))) { if (speaker == FMOD.SPEAKER.MAX || speaker == FMOD.SPEAKER.MONO || speaker == FMOD.SPEAKER.NULL || speaker == FMOD.SPEAKER.SBL || speaker == FMOD.SPEAKER.SBR) { continue; } float x = 0, y = 0; bool active = false; ERRCHECK(FMODSystem.get3DSpeakerPosition(speaker, ref x, ref y, ref active)); if (active) { sb.AppendFormat(" {0} ({1}, {2}) {3}", Enum.GetName(speaker.GetType(), speaker), x, y, Environment.NewLine); } } sb.AppendLine(""); uint selectedOutputPlugin = 0; ERRCHECK(FMODSystem.getOutputByPlugin(ref selectedOutputPlugin)); FMOD.OUTPUTTYPE outputType = new FMOD.OUTPUTTYPE(); ERRCHECK(FMODSystem.getOutput(ref outputType)); sb.AppendLine("Output type: " + outputType); int nOutputPlugins = 0; ERRCHECK(FMODSystem.getNumPlugins(FMOD.PLUGINTYPE.OUTPUT, ref nOutputPlugins)); IntPtr outputPluginHandle = new IntPtr(); ERRCHECK(FMODSystem.getOutputHandle(ref outputPluginHandle)); sb.AppendLine("Output handle: " + outputPluginHandle.ToInt32()); sb.AppendLine("Plugins: "); for (int i = 0; i < nOutputPlugins; i++) { uint pluginHandle = 0; ERRCHECK(FMODSystem.getPluginHandle(FMOD.PLUGINTYPE.OUTPUT, i, ref pluginHandle)); StringBuilder pluginName = new StringBuilder(100); uint pluginVersion = 0; FMOD.PLUGINTYPE pluginType = FMOD.PLUGINTYPE.OUTPUT; ERRCHECK(FMODSystem.getPluginInfo(pluginHandle, ref pluginType, pluginName, 100, ref pluginVersion)); sb.AppendFormat("{0}{1} ({2} {3}) {4}", selectedOutputPlugin == pluginHandle ? "* " : " ", pluginName, pluginType.ToString(), pluginVersion, Environment.NewLine); } sb.AppendLine(); sb.AppendLine("Reverb properties: "); FMOD.REVERB_PROPERTIES reverbProperties = new FMOD.REVERB_PROPERTIES(); ERRCHECK(FMODSystem.getReverbProperties(ref reverbProperties)); sb.Append(StringifyStructure <FMOD.REVERB_PROPERTIES>(reverbProperties, " ")); sb.AppendLine(""); sb.AppendLine("Ambient Reverb properties: "); FMOD.REVERB_PROPERTIES reverbAmbientProperties = new FMOD.REVERB_PROPERTIES(); ERRCHECK(FMODSystem.getReverbAmbientProperties(ref reverbAmbientProperties)); sb.Append(StringifyStructure <FMOD.REVERB_PROPERTIES>(reverbAmbientProperties, " ")); sb.AppendLine(""); // Returns non-initialised values for some reason sb.AppendLine("Advanced settings: "); FMOD.ADVANCEDSETTINGS advancedSettings = new FMOD.ADVANCEDSETTINGS(); ERRCHECK(FMODSystem.getAdvancedSettings(ref advancedSettings)); sb.Append(StringifyStructure <FMOD.ADVANCEDSETTINGS>(advancedSettings, " ")); sb.AppendLine(""); return(sb.ToString()); }
public void Init(AudioDevice audioDevice, Vector2 minMaxDistance, int nSoundChannels, JMOD.CustomReadFileMethodDelegate customReadFileMethodDelegate) { // NOTE: Ignore customReadFileMethodDelegate for now... This is getting messy... // NOTE: This isn't implemented, but we'll just ignore the choice of audio device (you're not supposed to use FMOD anyway) //if (AudioDevice.DeviceID.Length > 0) // throw new NotImplementedException(); uint version = 0; FMOD.RESULT result; FMOD.System system = null; this.minMaxDistance = minMaxDistance; LogInit("Init() running with arguments ({0}, {1})", minMaxDistance, nSoundChannels); LogInit(false, "Creating system... "); result = FMOD.Factory.System_Create(ref system); LogInit(result.ToString()); ERRCHECK(result); FMODSystem = system; SystemGlue = new FMODSystem(system); LogInit("Created SystemGlue"); result = FMODSystem.getVersion(ref version); LogInit("FMOD version {0}, {1} required", version.ToString("X"), FMOD.VERSION.number.ToString("X")); ERRCHECK(result); if (version < FMOD.VERSION.number) { LogInit("ERROR: Version mismatch"); throw new Exception("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + "."); } result = FMODSystem.setHardwareChannels(0, 0, 0, 0); // Skip EAX probe which can crash/corrupt some bad drivers LogInit("Disabling hardware channels. {0}", result.ToString()); ERRCHECK(result); int nDrivers = -1; LogInit(false, "Checking number of drivers... "); result = FMODSystem.getNumDrivers(ref nDrivers); LogInit("{0} ({1})", result.ToString(), nDrivers); ERRCHECK(result); if (nDrivers == 0) { result = FMODSystem.setOutput(FMOD.OUTPUTTYPE.NOSOUND); LogInit("Output set to NOSOUND. " + result.ToString()); ERRCHECK(result); } else { driverCaps = FMOD.CAPS.NONE; int minfrequency = 0, maxfrequency = 0; FMOD.SPEAKERMODE speakermode = FMOD.SPEAKERMODE.STEREO; result = FMODSystem.getDriverCaps(0, ref driverCaps, ref minfrequency, ref maxfrequency, ref speakermode); LogInit("Checking driver caps... " + result.ToString()); ERRCHECK(result); LogInit("\tDriver caps: " + driverCaps); LogInit("\tFrequency range: {0}-{1}", minfrequency, maxfrequency); LogInit("\tSpeaker mode: {0}", speakermode); result = FMODSystem.setSpeakerMode(speakermode); LogInit("Set speaker mode to {0}. {1}", speakermode, result.ToString()); ERRCHECK(result); if ((driverCaps & FMOD.CAPS.HARDWARE_EMULATED) == FMOD.CAPS.HARDWARE_EMULATED) // The user has the 'Acceleration' slider set to off! This is really bad for latency! { LogInit("WARNING: Acceleration slider set to off"); result = FMODSystem.setDSPBufferSize(1024, 10); LogInit("Set DSP buffer size to 10 * 1024. {0}", result.ToString()); ERRCHECK(result); } StringBuilder name = new StringBuilder(256); FMOD.GUID guid = new FMOD.GUID(); result = FMODSystem.getDriverInfo(0, name, 256, ref guid); LogInit("Fetching driver 0. {0}", result.ToString()); ERRCHECK(result); LogInit("\tName: " + name); string tmpGuidStr = ""; for (int i = 0; i < guid.Data4.Length; i++) { tmpGuidStr += guid.Data4[i].ToString("X"); if (i == 1) { tmpGuidStr += "-"; } } LogInit("\tGUID: {0}-{1}-{2}-{3}", guid.Data1.ToString("X"), guid.Data2.ToString("X"), guid.Data3.ToString("X"), tmpGuidStr); if (name.ToString().IndexOf("SigmaTel") != -1) { result = FMODSystem.setSoftwareFormat(48000, FMOD.SOUND_FORMAT.PCMFLOAT, 0, 0, FMOD.DSP_RESAMPLER.LINEAR); LogInit("Set SigmaTel-specific software format settings. {0}", result.ToString()); ERRCHECK(result); } if (nDrivers > 1) { LogInit("======================================"); LogInit("Drivers:"); for (int i = 0; i < nDrivers; i++) { LogInit("--------------------------------------"); LogDeviceInformation(i); } LogInit("======================================"); } } result = FMODSystem.init(nSoundChannels, FMOD.INITFLAGS.NORMAL, (IntPtr)null); LogInit("Running init({0}, {1}, null). {2}", nSoundChannels, FMOD.INITFLAGS.NORMAL, result.ToString()); if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER) { LogInit("ERROR: Could not create buffer"); result = FMODSystem.setSpeakerMode(FMOD.SPEAKERMODE.STEREO); LogInit("Set speaker mode to STEREO. {0}", result.ToString()); ERRCHECK(result); result = FMODSystem.init(nSoundChannels, FMOD.INITFLAGS.NORMAL, (IntPtr)null); LogInit("Running init({0}, {1}, null). {2}", nSoundChannels, FMOD.INITFLAGS.NORMAL, result.ToString()); if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER) { LogInit("ERROR: Could not create buffer"); result = FMODSystem.setOutput(FMOD.OUTPUTTYPE.WINMM); LogInit("Set output to WINMM. {0}", result.ToString()); ERRCHECK(result); result = FMODSystem.init(nSoundChannels, FMOD.INITFLAGS.NORMAL, (IntPtr)null); LogInit("Running init({0}, {1}, null). {2}", nSoundChannels, FMOD.INITFLAGS.NORMAL, result.ToString()); ERRCHECK(result); } } result = FMODSystem.set3DSettings(1f, 1f, 1f); LogInit("Set 3D-settings to (1, 1, 1). {0}", result.ToString()); ERRCHECK(result); NonBlockCallback = new FMOD.SOUND_NONBLOCKCALLBACK(NonBlockCallbackMethod); }