public static void FF9BattleSoundArg1(Int32 _parmtype, Int32 _objno, Int32 _arg1) { FF9Snd.FF9BattleSoundDispatch(_parmtype, _objno, _arg1, 0, 0); }
public static void FF9BattleSoundArg3(Int32 _parmtype, Int32 _objno, Int32 _arg1, Int32 _arg2, Int32 _arg3) { FF9Snd.FF9BattleSoundDispatch(_parmtype, _objno, _arg1, _arg2, _arg3); }
public static Int32 FF9BattleSoundArg0(Int32 _parmtype, Int32 _objno) { return(FF9Snd.FF9BattleSoundDispatch(_parmtype, _objno, 0, 0, 0)); }