Exemplo n.º 1
0
 //============================================================
 // <T>序列化资源信息。</T>
 //
 // @param output 流信息
 //============================================================
 public virtual void SerializeCompress(IOutput output, FXmlNode xconfig)
 {
     // 写入编号
     output.WriteString(_code);
     //............................................................
     output.WriteInt16((short)_resources.Count);
     foreach (FDrResource resource in _resources)
     {
         resource.Open();
         // 序列化资源
         FByteStream   data   = new FByteStream();
         FCompressFile stream = new FCompressFile();
         resource.Serialize(stream);
         stream.Compress(data);
         // 输出资源
         output.WriteInt32(data.Length);
         output.WriteBytes(data.Memory, 0, data.Length);
         //// 创建资源设置
         //if (null != xconfig) {
         //   FXmlNode xresources = xconfig.Sync("Resources");
         //   FXmlNode xresource = xresources.CreateNode("Resource");
         //   xresource.Set("code", resource.Code);
         //   xresource.Set("label", resource.Label);
         //   xresource.Set("type_name", resource.TypeName);
         //   xresource.Set("size", stream.Length);
         //   xresource.Set("size_compress", data.Length);
         //}
     }
 }
Exemplo n.º 2
0
        //============================================================
        // <T>根据指定模式导出数据到文件。</T>
        //
        // @param modeCd 导出模式
        // @param fileName 文件名称
        //============================================================
        public void ExportFile(ERsExportMode modeCd, string fileName)
        {
            FCompressFile file = new FCompressFile();

            Serialize(file);
            file.Compress(fileName);
            _logger.Debug(this, "Export", "Export model success. (file_name={0})", fileName);
        }
Exemplo n.º 3
0
        //============================================================
        // <T>序列化内部数据到输出流中。</T>
        //
        // @param output 输出流
        //============================================================
        public byte[] CompressBytes()
        {
            Open();
            FByteStream   stream   = new FByteStream();
            FCompressFile compress = new FCompressFile();

            Serialize(compress);
            compress.Compress(stream);
            return(stream.ToArray());
        }
Exemplo n.º 4
0
        //============================================================
        // <T>导出处理。</T>
        //============================================================
        public void Export()
        {
            Open();
            // 存储文件
            string        exportFileName = RContent3dManager.MaterialConsole.ExportDirectory + "\\mt_" + Code + ".swf";
            FCompressFile file           = new FCompressFile();

            Serialize(file);
            file.Compress(exportFileName);
            _logger.Debug(this, "Export", "Export material success. (file_name={0})", exportFileName);
            Dispose();
        }
Exemplo n.º 5
0
        //============================================================
        // <T>序列化数据。</T>
        //============================================================
        public void ExportFile(string fileName)
        {
            // 打开
            Open();
            // 压缩文件
            FCompressFile file = new FCompressFile();

            Serialize(file);
            file.Compress(_exportFileName);
            _logger.Debug(this, "Export", "Export texture success. (file_name={0})", _exportFileName);
            // 释放资源
            Dispose();
        }
Exemplo n.º 6
0
 //============================================================
 // <T>序列化资源信息。</T>
 //
 // @param output 流信息
 //============================================================
 public virtual void Serialize(IOutput output)
 {
     // 写入编号
     output.WriteString(_code);
     //............................................................
     output.WriteInt16((short)_resources.Count);
     foreach (FRsResource resource in _resources)
     {
         resource.Open();
         // 序列化资源
         FCompressFile file = new FCompressFile();
         resource.Serialize(file);
         FByteStream stream = new FByteStream();
         file.Compress(stream);
         // 输出资源
         output.WriteInt32(stream.Length);
         output.WriteBytes(stream.Memory, 0, stream.Length);
     }
 }
Exemplo n.º 7
0
        //============================================================
        // <T>导入设置信息。</T>
        //============================================================
        public void ImportConfig()
        {
            Dispose();
            // 加载设置文件
            string fileName = _directory + "\\import." + _techniqueName + ".xml";

            if (RFile.Exists(fileName))
            {
                LoadOrignConfig(new FXmlDocument(fileName).Root);
            }
            // 压缩文件
            FCompressFile file = new FCompressFile();

            Serialize(file);
            file.Compress(_exportFileName);
            _logger.Debug(this, "Export", "Export scene success. (file_name={0})", _exportFileName);
            // 存储信息
            Store();
            _logger.Debug(this, "Import", "Import scene success. (file_name={0})", fileName);
        }
Exemplo n.º 8
0
 //============================================================
 // <T>序列化位图数据。</T>
 //
 // @params output     输出流
 // @params colorCount 调色板颜色数量
 // @params pixelCount 分块的像素个数
 //============================================================
 public bool Compress(IOutput output, int compressCd, int colorCount, int pixelCount)
 {
     // 保存数据
     using (FByteStream stream = new FByteStream()) {
         Serialize(stream, colorCount, pixelCount);
         // 压缩数据
         byte[] data = null;
         if (compressCd == ERsCompress.NoneValue)
         {
             data = stream.ToArray();
         }
         else if (compressCd == ERsCompress.DeflateValue)
         {
             //using(FRsCompressFile compress = new FRsCompressFile(ERsCompress.Deflate, stream, RResourceManager.CompressBlockSplit)) {
             using (FCompressFile compress = new FCompressFile(stream)) {
                 data = compress.Compress();
             }
             if (data.Length > stream.Length)
             {
                 compressCd = ERsCompress.NoneValue;
                 data       = stream.ToArray();
             }
         }
         else if (compressCd == ERsCompress.LzmaValue)
         {
             using (FLzmaFile compress = new FLzmaFile(stream)) {
                 data = compress.CompressNative();
             }
             if (data.Length > stream.Length)
             {
                 compressCd = ERsCompress.NoneValue;
                 data       = stream.ToArray();
             }
         }
         output.WriteInt32(compressCd);
         output.WriteInt32(data.Length);
         output.WriteBytes(data, 0, data.Length);
     }
     return(true);
 }
Exemplo n.º 9
0
        //============================================================
        // <T>压缩字节数据。</T>
        //
        // @return 字节数据
        //============================================================
        public byte[] CompressBytes()
        {
            byte[] data = null;
            // Deflate压缩
            string compressCd = _compressCd;

            switch (compressCd)
            {
            case ERsCompress.Deflate:
                using (FCompressFile file = new FCompressFile()) {
                    file.Append(_memory, 0, _length);
                    if (_blockSize > 0)
                    {
                        data = file.BlockCompress(_blockSize);
                    }
                    else
                    {
                        data = file.Compress();
                    }
                }
                break;

            case ERsCompress.Lzma:
                using (FLzmaFile file = new FLzmaFile()) {
                    file.Append(_memory, 0, _length);
                    if (_blockSize > 0)
                    {
                        data = file.BlockCompress(_blockSize);
                    }
                    else
                    {
                        data = file.Compress();
                    }
                }
                break;

            case ERsCompress.LzmaAlchemy:
                using (FLzmaFile file = new FLzmaFile()) {
                    file.Append(_memory, 0, _length);
                    if (_blockSize > 0)
                    {
                        data = file.BlockCompressNative(_blockSize);
                    }
                    else
                    {
                        data = file.CompressNative();
                    }
                }
                break;
            }
            // 检查大小,如果压缩后更大,则不压缩数据
            if (data.Length > _length)
            {
                data       = ToArray();
                compressCd = ERsCompress.None;
            }
            // 计算效验码
            _vertifyCode = RByte.ComputeHash32(data, 0, data.Length);
            // 写入文件
            byte[] result = null;
            using (FByteStream stream = new FByteStream()) {
                // 写入信息
                stream.WriteUint8((byte)ERsCompress.Parse(compressCd));
                stream.WriteInt32(_length);
                stream.WriteInt32(_vertifyCode);
                stream.WriteInt32(_blockSize);
                // 写入数据
                if ((ERsCompress.None != compressCd) && (_blockSize > 0))
                {
                    stream.WriteBytes(data, 0, data.Length);
                }
                else
                {
                    stream.WriteInt32(1);
                    stream.WriteInt32(data.Length);
                    stream.WriteBytes(data, 0, data.Length);
                }
                result = stream.ToArray();
            }
            return(result);
        }