private void InitProgram() { playerScene = new(this); camera = new(TypeOfView.Orthographic, playerScene.player, this); playerScene.Init(); camera.Init(); Input.Initialize(this); }
private void SetParameters() { if (FCamera == null || FParameters == null) { return; } foreach (var param in FParameters) { FCamera.SetParameter(param.Key, param.Value); } FParameterChange = false; }
void Awake() { S = this; camZ = this.transform.position.z; initialYHeight = transform.position.y; }