Exemplo n.º 1
0
        internal void Update()
        {
            if (State != SoundState.Playing)
            {
                // Shh, we don't need you right now...
                return;
            }

            if (handle != IntPtr.Zero)
            {
                FAudio.FAudioVoiceState state;
                FAudio.FAudioSourceVoice_GetState(
                    handle,
                    out state,
                    FAudio.FAUDIO_VOICE_NOSAMPLESPLAYED
                    );
                while (PendingBufferCount > state.BuffersQueued)
                {
                    Marshal.FreeHGlobal(queuedBuffers[0]);
                    queuedBuffers.RemoveAt(0);
                }
            }

            // Do we need even moar buffers?
            for (
                int i = MINIMUM_BUFFER_CHECK - PendingBufferCount;
                (i > 0) && BufferNeeded != null;
                i -= 1
                )
            {
                BufferNeeded(this, null);
            }
        }