Exemplo n.º 1
0
        public Direction GetDirection(GameGrid grid)
        {
            const int depth      = 5;
            int       best       = 0;
            double    howGood    = double.NegativeInfinity;
            int       count      = (int)Math.Pow(4, depth);
            var       directions = Extentions.EnumDirections().ToArray();

            GameGrid[] gridsnow = new GameGrid[depth + 1];
            for (int i = 0; i < count; i++)
            {
                for (int x = gridsnow.Length - Getmod(i) - 1; x < gridsnow.Length; x++)
                {
                    gridsnow[x] = gridsnow[x - 1].Clone();
                    gridsnow[x].Swipe();
                }
            }
            // drunk, fix later
        }
Exemplo n.º 2
0
 public Direction GetDirection(GameGrid grid)
 {
     return(Extentions.EnumDirections().Where(_ => grid.CanSwipe(_))
            .OrderByDescending(_ => RateOpportunity(grid, _, 0)).First());
 }