public ExplosionInfo(float _radius, ExplosionPropagationMethod _method, float _force, float _damage, InGameTag _tag) { Force = _force; Damage = _damage; Radius = _radius; PropagationMethod = _method; Tag = _tag; }
public void OnInitialize(ExplosionInfo info) { _radius = info.Radius; _damage = info.Damage; _force = info.Force; _method = info.PropagationMethod; _tag = info.Tag; }