Exemplo n.º 1
0
 protected override void BgWorker_DoWork(object sender, DoWorkEventArgs e)
 {
     var(ok, filePath) = ExplorerFile.GetCurrentFilePath();
     if (ok && !(sender as BackgroundWorker).CancellationPending)
     {
         e.Result = filePath;
     }
     else
     {
         e.Cancel = true;
     }
 }
    void PopulateFiles(IEnumerable <MyFile> files)
    {
        foreach (var file in files)
        {
            if (!showHidden && file.hidden)
            {
                continue;
            }


            ExplorerFile newFile = null;

            switch (file)
            {
            case ImageFile f:
                newFile = Instantiate(filePrefabImage, filesContainer.transform);
                break;

            case VideoFile f:
                newFile = Instantiate(filePrefabVideo, filesContainer.transform);
                break;

            case ARFile f:
                newFile = Instantiate(filePrefabAR, filesContainer.transform);
                break;

            case TextFile f:
                newFile = Instantiate(filePrefabText, filesContainer.transform);
                break;

            case GameFile f:
                newFile = Instantiate(filePrefabGame, filesContainer.transform);
                break;
            }

            newFile.file            = file;
            newFile.onPointerClick += () => OpenFile(newFile.file);
        }

        if (selectedFile != null)
        {
            SelectItemInList(selectedFile, GetFilesInContainer());
        }
    }
Exemplo n.º 3
0
 private void LoopShowFile()
 {
     while (isLoop.getValue())
     {
         var(ok, filePath) = ExplorerFile.GetCurrentFilePath();
         if (filePath.Contains(desktopPath) && !isLastDesktop)
         {
             continue;
         }
         if (ok)
         {
             dispatcher.Invoke(() =>
             {
                 if (isLoop.getValue())
                 {
                     OnReceiveFile(filePath, false);
                 }
             });
         }
         Thread.Sleep(400);
     }
 }