public void FinishedAnalysis(SourceInfo info, ExitType exit, string errorMessage) { if (exit != ExitType.OK) { if (exit == ExitType.ERROR) { LogItem oSourceLog = log.LogEvent("Source detection"); if (!string.IsNullOrEmpty(errorMessage)) { oSourceLog.LogValue("Source detection failed", errorMessage, ImageType.Warning); } else { oSourceLog.LogValue("Source detection failed", "An error occurred in source detection. Doing no processing", ImageType.Warning); } filters = new DeinterlaceFilter[] { new DeinterlaceFilter("Error", "#An error occurred in source detection. Doing no processing") }; } interlaced = false; } else { LogItem oSourceLog = log.LogValue("Source detection", info.analysisResult); if (info.sourceType == SourceType.NOT_ENOUGH_SECTIONS || info.sourceType == SourceType.UNKNOWN) { oSourceLog.LogEvent("Source detection failed: Could not find enough useful sections to determine source type for " + job.Input, ImageType.Warning); filters = new DeinterlaceFilter[] { new DeinterlaceFilter("Error", "#Not enough useful sections for source detection. Doing no processing") }; } else { this.filters = ScriptServer.GetDeinterlacers(info).ToArray(); } interlaced = (info.sourceType != SourceType.PROGRESSIVE); } finished = true; }
/// Exit the game after finishing a level (after crossing the /// finish line) /// Takes a 'disconnected' boolean, which should be true if we /// came from the disconnection dialog after losing connection /// with another player. public static void ExitGameOnFinish(Recording recording = null, bool disconnected = false) { ExitType exit = disconnected ? ExitType.DISCONNECT : ExitType.FINISH; SceneManager.outs = new GameOuts(opts, exit, recording); Load(Magic.Scenes.POSTGAME); }
public static void Exit(ExitType exitType) { if (IsWindows) { Windows.ExitInPlatform(exitType); } }
/// <summary> /// 删除 /// </summary> /// <param name="p_Entity">实体类</param> /// <returns>操作影响的记录行数</returns> public override int Delete(BaseEntity p_Entity) { try { ExitType MasterEntity = (ExitType)p_Entity; if (MasterEntity.ID == 0) { return(0); } //删除主表数据 string Sql = ""; Sql = "DELETE FROM Enum_ExitType WHERE " + "ID=" + SysString.ToDBString(MasterEntity.ID); //执行 int AffectedRows = 0; if (!this.sqlTransFlag) { AffectedRows = this.ExecuteNonQuery(Sql); } else { AffectedRows = sqlTrans.ExecuteNonQuery(Sql); } return(AffectedRows); } catch (BaseException E) { throw new BaseException(E.Message, E); } catch (Exception E) { throw new BaseException(FrameWorkMessage.GetAlertMessage((int)Message.CommonDBDelete), E); } }
public async Task StopAsync(ExitType exitType) { if (_logger.IsInfo) _logger.Info("Shutting down..."); _runnerCancellation.Cancel(); if (_logger.IsInfo) _logger.Info("Stopping rlpx peer..."); var rlpxPeerTask = _rlpxPeer?.Shutdown() ?? Task.CompletedTask; if (_logger.IsInfo) _logger.Info("Stopping peer manager..."); var peerManagerTask = _peerManager?.StopAsync(exitType) ?? Task.CompletedTask; if (_logger.IsInfo) _logger.Info("Stopping sync manager..."); var syncManagerTask = _syncManager?.StopAsync() ?? Task.CompletedTask; if (_logger.IsInfo) _logger.Info("Stopping block producer..."); var blockProducerTask = _blockProducer?.StopAsync() ?? Task.CompletedTask; if (_logger.IsInfo) _logger.Info("Stopping blockchain processor..."); var blockchainProcessorTask = (_blockchainProcessor?.StopAsync() ?? Task.CompletedTask); if (_logger.IsInfo) _logger.Info("Stopping discovery app..."); var discoveryStopTask = _discoveryApp?.StopAsync() ?? Task.CompletedTask; await Task.WhenAll(discoveryStopTask, rlpxPeerTask, peerManagerTask, syncManagerTask, blockchainProcessorTask, blockProducerTask); if (_logger.IsInfo) _logger.Info("Closing DBs..."); _dbProvider.Dispose(); if (_logger.IsInfo) _logger.Info("Ethereum shutdown complete... please wait for all components to close"); }
/// <summary> /// 新增(传入事务处理) /// </summary> /// <param name="p_BE">要新增的实体</param> /// <param name="sqlTrans">事务类</param> public void RAdd(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); ExitType entity = (ExitType)p_BE; string sql = "SELECT 1 FROM Enum_ExitType WHERE Code=" + SysString.ToDBString(entity.Code); sql += " AND ID <>" + entity.ID; DataTable dt = sqlTrans.Fill(sql); if (dt.Rows.Count != 0) { throw new Exception("此编码已存在,请重新生成"); } ExitTypeCtl control = new ExitTypeCtl(sqlTrans); //entity.ID=(int)EntityIDTable.GetID((long)SysEntity.Enum_ExitType,sqlTrans); control.AddNew(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 删除 /// </summary> public override void EntityDelete() { ExitTypeRule rule = new ExitTypeRule(); ExitType entity = EntityGet(); rule.RDelete(entity); }
/// <summary> /// 获得实体 /// </summary> /// <returns></returns> private ExitType EntityGet() { ExitType entity = new ExitType(); entity.ID = HTDataID; return(entity); }
/// <summary> /// 新增 /// </summary> public override int EntityAdd() { ExitTypeRule rule = new ExitTypeRule(); ExitType entity = EntityGet(); rule.RAdd(entity); return(entity.ID); }
public static ExitData Create(Room room, Direction direction, int exitRoom, int exitType, int p1, int p2, int p3, int p4) { ExitType type = (ExitType)exitType; if (type == ExitType.MapChange) { return(new MapChangeExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Hidden) { return(new HiddenExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Key) { return(new KeyExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Item) { return(new ItemExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Toll) { return(new TollExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Door) { return(new DoorExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Trap) { return(new TrapExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Text) { return(new TextExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Gate) { return(new GateExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.RemoteAction) { return(new RemoteActionExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Class) { return(new ClassExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Race) { return(new RaceExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } else if (type == ExitType.Level) { return(new LevelExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); } return(new ExitData(room, direction, exitRoom, type, p1, p2, p3, p4)); }
public GameOuts(GameOpts opts, ExitType type, Recording recording = null) { this.opts = opts; this.exit = type; this.name = MultiPlayerController.Instance.ourName; this.partner = MultiPlayerController.Instance.theirName; this.time = FinalizeLevel.time; this.recording = recording; }
public Virus(VirusType type, VirusShape shape, EnterType enterType, ExitType exitType, Vector3 pos, World world) { this.type = type; this.shape = shape; this.enterType = enterType; this.exitType = exitType; this.position = pos; this.model = (shape == VirusShape.Complex ? Main.main.comVirusModel : Main.main.icoVirusModel); world.viruses.Add(this); }
protected override async Task OnActivatedAsync(ActorActivationDetails details) { exitType = (ExitType)details.Params[0]; canBeFrozen = false; await RequestMetadataAsync("Object/SignEol"); SetAnimation("SignEol"); }
internal static void ExitInPlatform(ExitType exitType) { using (var processHandle = new Interop.Windows.SafeProcessHandle(Process.GetCurrentProcess())) { Interop.Windows.SafeTokenHandle tokenHandle; var success = Interop.Windows.OpenProcessToken( processHandle, Interop.Windows.TokenAccessRight.AdjustPrivileges | Interop.Windows.TokenAccessRight.Query, out tokenHandle ); if (!success) { Logger.GetInstance(typeof(Platform)).Error("Can not open process token, error code: " + Marshal.GetLastWin32Error()); return; } Interop.Windows.TokenPrivileges tokenPrivileges; tokenPrivileges.Count = 1; tokenPrivileges.Luid = 0; tokenPrivileges.Attr = Interop.Windows.SePrivilege.Enabled; success = Interop.Windows.LookupPrivilegeValueW( null, Interop.Windows.SeShutdownName, ref tokenPrivileges.Luid ); if (!success) { Logger.GetInstance(typeof(Platform)).Error("Can not lookup privilege value, error code: " + Marshal.GetLastWin32Error()); return; } success = Interop.Windows.AdjustTokenPrivileges( tokenHandle, false, ref tokenPrivileges, 0, IntPtr.Zero, IntPtr.Zero ); if (!success) { Logger.GetInstance(typeof(Platform)).Error("Can not adjust token privileges, error code: " + Marshal.GetLastWin32Error()); return; } success = Interop.Windows.ExitWindowsEx( ConvertWindowsExitTypeFrom(exitType), (uint)Interop.Windows.ShutdownReason.Unknown ); if (!success) { Logger.GetInstance(typeof(Platform)).Error("Can not exit Windows, error code: " + Marshal.GetLastWin32Error()); } } }
public ExitData(Room room, Direction direction, int exitRoom, ExitType exitType, int p1, int p2, int p3, int p4) { Room = room; Direction = direction; ExitRoom = exitRoom; ExitType = exitType; Parameter1 = p1; Parameter2 = p2; Parameter3 = p3; Parameter4 = p4; }
public override void OnAttach(ActorInstantiationDetails details) { base.OnAttach(details); exitType = (ExitType)details.Params[0]; canBeFrozen = false; RequestMetadata("Object/SignEol"); SetAnimation("SignEol"); }
public Button(string text, Position position, Position size, Rectangle container, string id, bool disable = false, ExitType exitType = ExitType.Center) { Text = text; this.Id = id; this.Position = position; this.Size = size; this.Disabled = disable; this.Selected = false; this.ExitType = exitType; ApplyContainer (container); }
/// <summary> /// 获得实体 /// </summary> /// <returns></returns> private ExitType EntityGet() { ExitType entity = new ExitType(); entity.ID = HTDataID; entity.SelectByID(); entity.Code = txtCode.Text.Trim(); entity.Name = txtName.Text.Trim(); entity.Remark = txtRemark.Text.Trim(); return(entity); }
/// Exit the game by quitting (e.g. pressing 'exit' in the pause /// menu or disconnect dialog) /// Takes a 'disconnected' boolean, which should be true if we /// came from the disconnection dialog after losing connection /// with another player. public static void ExitGameOnQuit(bool disconnected) { ExitType exit = disconnected ? ExitType.DISCONNECT : ExitType.QUIT; SceneManager.outs = new GameOuts(opts, exit); // if we're in a networked game, we should leave // the room MultiPlayerController.Instance.LeaveGame(); Load(Magic.Scenes.MAIN_MENU); }
/// <summary> /// 进入关卡 /// </summary> /// <param name="level">关卡序号.</param> /// <param name="exitType">出口类型.</param> public void EnterLevel(int level, ExitType exitType) { exploreSceneReady = false; MapWalkableEventsStopAction(); correctWordList.Clear(); wrongWordList.Clear(); IEnumerator enterLevelCoroutine = LatelyEnterLevel(level, exitType); StartCoroutine(enterLevelCoroutine); }
public void InitLevelChange(ExitType exitType, string nextLevel) { if (initState == InitState.Disposing) { return; } initState = InitState.Disposing; foreach (Player player in players) { player.OnLevelChanging(exitType); } if (nextLevel == null) { nextLevel = (exitType == ExitType.Bonus ? defaultSecretLevel : defaultNextLevel); } LevelInitialization data = default(LevelInitialization); if (nextLevel != null) { int i = nextLevel.IndexOf('/'); if (i == -1) { data.EpisodeName = episodeName; data.LevelName = nextLevel; } else { data.EpisodeName = nextLevel.Substring(0, i); data.LevelName = nextLevel.Substring(i + 1); } } data.Difficulty = difficulty; data.ExitType = exitType; data.PlayerCarryOvers = new PlayerCarryOver[players.Count]; for (int i = 0; i < players.Count; i++) { data.PlayerCarryOvers[i] = players[i].PrepareLevelCarryOver(); } data.LastEpisodeName = episodeName; currentCarryOver = data; levelChangeTimer = 50f; }
public void SetUpExitType(ExitType exitType) { this.exitType = exitType; switch (exitType) { case ExitType.ToLastLevel: sealAnimReturn.gameObject.SetActive(true); break; case ExitType.ToNextLevel: sealAnimReturn.gameObject.SetActive(false); break; } }
/// <summary> /// 新增 /// </summary> /// <param name="p_Entity">实体类</param> /// <returns>操作影响的记录行数</returns> public override int AddNew(BaseEntity p_Entity) { try { ExitType MasterEntity = (ExitType)p_Entity; if (MasterEntity.ID == 0) { return(0); } //新增主表数据 StringBuilder MasterField = new StringBuilder(); StringBuilder MasterValue = new StringBuilder(); MasterField.Append("INSERT INTO Enum_ExitType("); MasterValue.Append(" VALUES("); MasterField.Append("ID" + ","); MasterValue.Append(SysString.ToDBString(MasterEntity.ID) + ","); MasterField.Append("Code" + ","); MasterValue.Append(SysString.ToDBString(MasterEntity.Code) + ","); MasterField.Append("Name" + ","); MasterValue.Append(SysString.ToDBString(MasterEntity.Name) + ","); MasterField.Append("Remark" + ","); MasterValue.Append(SysString.ToDBString(MasterEntity.Remark) + ","); MasterField.Append("DelFlag" + ")"); MasterValue.Append(SysString.ToDBString(MasterEntity.DelFlag) + ")"); //执行 int AffectedRows = 0; if (!this.sqlTransFlag) { AffectedRows = this.ExecuteNonQuery(MasterField.Append(MasterValue.ToString()).ToString()); } else { AffectedRows = sqlTrans.ExecuteNonQuery(MasterField.Append(MasterValue.ToString()).ToString()); } return(AffectedRows); } catch (BaseException E) { throw new BaseException(E.Message, E); } catch (Exception E) { throw new BaseException(FrameWorkMessage.GetAlertMessage((int)Message.CommonDBInsert), E); } }
private static Interop.Windows.ExitType ConvertWindowsExitTypeFrom(ExitType exitType) { if (exitType == ExitType.Logoff) { return(Interop.Windows.ExitType.Force | Interop.Windows.ExitType.Logoff); } if (exitType == ExitType.Shutdown) { return(Interop.Windows.ExitType.Force | Interop.Windows.ExitType.Poweroff); } if (exitType == ExitType.Reboot) { return(Interop.Windows.ExitType.Force | Interop.Windows.ExitType.Reboot); } return(Interop.Windows.ExitType.Force | Interop.Windows.ExitType.Reboot); }
/// <summary> /// 设置 /// </summary> public override void EntitySet() { ExitType entity = new ExitType(); entity.ID = HTDataID; bool findFlag = entity.SelectByID(); txtCode.Text = entity.Code.ToString(); txtName.Text = entity.Name.ToString(); txtRemark.Text = entity.Remark.ToString(); if (!findFlag) { } }
void ReleaseControl(ExitType EExitType) { if (m_controlled) { m_bPhysicAnim = false; // keep release time if (EExitType != ExitType.ClimbExit) { m_releaseTime = Time.time; } // Leave control m_controlled.EventListeners.ForEach(e => e.OnEdgeGrabEnd(this)); m_controlled.IsControlled = false; // exit with small impulse if (EExitType == ExitType.Jump) { APCharacterMotor motor = m_controlled.GetMotor(); motor.m_velocity = m_jumpExitPower; float horAxis = m_controlled.m_inputs.m_axisX.GetValue(); motor.m_velocity.x *= horAxis; // make sure to exit in right side if ((motor.m_velocity.x > 0f && !motor.FaceRight) || (motor.m_velocity.x < 0f && motor.FaceRight)) { motor.Flip(); } } else if (EExitType == ExitType.ClimbExit) { float fClampedInput = GetClampedInput(); // inject exit character velocity float fGroundSpeed = m_controlled.ComputeMaxGroundSpeed(); m_controlled.GetMotor().m_velocity = Vector2.right * fClampedInput * fGroundSpeed; // limit exit input m_controlled.m_inputs.m_axisX.ResetValue(fClampedInput); } m_controlled = null; } }
public LevelInitialization(string episode, string level, GameDifficulty difficulty, PlayerType playerType) { LevelName = level; EpisodeName = episode; Difficulty = difficulty; ExitType = ExitType.None; PlayerCarryOvers = new[] { new PlayerCarryOver { Type = playerType, Lives = 3 } }; LastEpisodeName = null; }
private static bool ConsoleCtrlHandler(ExitType signal) { switch (signal) { case ExitType.CTRL_BREAK_EVENT: case ExitType.CTRL_C_EVENT: case ExitType.CTRL_LOGOFF_EVENT: case ExitType.CTRL_SHUTDOWN_EVENT: case ExitType.CTRL_CLOSE_EVENT: KillProcesses(); Environment.Exit(0); return(false); default: return(false); } }
/// <summary> /// 删除 /// </summary> /// <param name="p_BE">要删除的实体</param> /// <param name="sqlTrans">事务类</param> public void RDelete(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); ExitType entity = (ExitType)p_BE; ExitTypeCtl control = new ExitTypeCtl(sqlTrans); control.Delete(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 修改 /// </summary> /// <param name="p_Entity">实体类</param> /// <returns>操作影响的记录行数</returns> public override int Update(BaseEntity p_Entity) { try { ExitType MasterEntity = (ExitType)p_Entity; if (MasterEntity.ID == 0) { return(0); } //更新主表数据 StringBuilder UpdateBuilder = new StringBuilder(); UpdateBuilder.Append("UPDATE Enum_ExitType SET "); UpdateBuilder.Append(" ID=" + SysString.ToDBString(MasterEntity.ID) + ","); UpdateBuilder.Append(" Code=" + SysString.ToDBString(MasterEntity.Code) + ","); UpdateBuilder.Append(" Name=" + SysString.ToDBString(MasterEntity.Name) + ","); UpdateBuilder.Append(" Remark=" + SysString.ToDBString(MasterEntity.Remark) + ","); UpdateBuilder.Append(" DelFlag=" + SysString.ToDBString(MasterEntity.DelFlag)); UpdateBuilder.Append(" WHERE " + "ID=" + SysString.ToDBString(MasterEntity.ID)); //执行 int AffectedRows = 0; if (!this.sqlTransFlag) { AffectedRows = this.ExecuteNonQuery(UpdateBuilder.ToString()); } else { AffectedRows = sqlTrans.ExecuteNonQuery(UpdateBuilder.ToString()); } return(AffectedRows); } catch (BaseException E) { throw new BaseException(E.Message, E); } catch (Exception E) { throw new BaseException(FrameWorkMessage.GetAlertMessage((int)Message.CommonDBUpdate), E); } }
public void ToggleExit(ExitType exitType) { if (myManager.Connected) { //Increase index by 1 for the toggle event. This works better but seems incorrect since 0 is a valid exit index as well if (exitType == ExitType.Main) { myManager.TransmitEvent(EventsEnum.KEY_TOGGLE_AIRCRAFT_EXIT, mainExitIndex + 1); } else if (exitType == ExitType.Cargo) { myManager.TransmitEvent(EventsEnum.KEY_TOGGLE_AIRCRAFT_EXIT, cargoExitIndex + 1); } else if (exitType == ExitType.Emergency) { myManager.TransmitEvent(EventsEnum.KEY_TOGGLE_AIRCRAFT_EXIT, emergencyExitIndex + 1); } } }
public Space(Position position, Rectangle container, ExitType exitType, int length = 5) : base("space", position, new Position(length,1), container, "Space", false, exitType) { }
public Ok(Position position, Rectangle container, ExitType exitType, Position size) : base("Ok", position, size, container, "Ok", false, exitType) { }
public Shift(Position position, Rectangle container, ExitType exitType, bool small = true) : base("Shift", position, small ? new Position(3,1) : new Position(2,2), container, "Shift", false, exitType) { this.small = small; arrowRect = new Rectangle (new Point (outherBox.P1.X + 3 * characterEdge, outherBox.P1.Y + 2 * characterEdge), new Point (outherBox.P1.X + 14 * characterEdge, outherBox.P2.Y - 7 * characterEdge)); if (!small) { arrowRect = new Rectangle (new Point (arrowRect.P1.X, arrowRect.P1.Y), new Point (arrowRect.P2.X, arrowRect.P1.Y + (arrowRect.P2.Y - arrowRect.P1.Y)/2 - 2 * characterEdge)); arrowRect = arrowRect + new Point (7, 0); } lineStart = new Point(arrowRect.P1.X + ((arrowRect.P2.X - arrowRect.P1.X) / 2), arrowRect.P2.Y); lineLength = (innerBox.P2.Y - lineStart.Y) - 2 * characterEdge; if (small) { lineLength = (innerBox.P2.Y - lineStart.Y) - 2 * characterEdge; textDisplacement = new Point (10, 6); } else { lineLength = (innerBox.P2.Y - lineStart.Y)/3; textDisplacement = new Point (5, 14); } }
public ExitStatement(ExitType exitType) {}
public OpenExitConfirmation(ExitType type) { this.type = type; }
private void ShowGameWindow(GameWindow frame) { this.Hide(); frame.ShowDialog(this); //frame has exited exitChoice = frame.ReturnStatus(); if (exitChoice != ExitType.PLAY_MENU) { this.Dispose(); } else { this.Show(); this.BringToFront(); } }
public GameWindow(GameBoard board, NetworkInterface comm, bool canExitToGameSelect) { InitializeComponent(board); network = (comm != null); exitChoice = ExitType.DESKTOP; board.SetFrameComponents(turnIndicator, sessionStatus, moveIndicator, mnuForfeit, mnuAskTie, mnuRestart, new GameSpecificMenuEntries(mnuStrip)); if (network) { this.mnuOpen.Enabled = false; this.mnuSave.Enabled = false; } if (!canExitToGameSelect) this.mnuExitToChooseGame.Enabled = false; }
// TODO public void RemoveUser(SimpleUser usr, ExitType type) { if (usr == null) throw new ArgumentNullException("usr"); lock (this._users) { if (this._users.Contains(usr)) { this._users.Remove(usr); this._members.Remove(usr.UpLink); usr.UpLink.Channels.Remove(this.Name); /* TODO: nachrichten senden switch (type) { case ExitType.Quit: case ExitType.Kick: case ExitType.Part: /* * Server informieren <-- nicht notwendig, sieht Part() * }*/ } } if (this.HasMode('P')) // pre-defined channel return; if (this.MemberCount == 0) { this._server.RemoveChannel(this); this.Dispose(); } }
private void mnuExitToDesktop_Click(object sender, EventArgs e) { exitChoice = ExitType.DESKTOP; this.Close(); }
private void appSettingInit() { this.exitType = ExitType.None; lblUsername.Text = T8UserLoginInfo.Username; lblTanggal.Text = string.Format("{0:dd MMM yyyy}", DateTime.Now); lblJam.Text = string.Format("{0: HH}", DateTime.Now); lblJam.AutoSize = false; lblJam.TextAlignment = ContentAlignment.MiddleLeft; lblJam.Size = new System.Drawing.Size(25, 23); //lblJam.BorderVisible = true;// = Color.Red; lblJam.Padding = new System.Windows.Forms.Padding(0); lblJam.Margin = new System.Windows.Forms.Padding(0); lblDetik.Text = ":"; lblDetik.AutoSize = false; lblDetik.TextAlignment = ContentAlignment.MiddleCenter; lblDetik.Size = new System.Drawing.Size(13, 23); //lblDetik.BorderVisible = true;// = Color.Red; lblDetik.Padding = new System.Windows.Forms.Padding(0); lblDetik.Margin = new System.Windows.Forms.Padding(0); lblMenit.Text = string.Format("{0: mm}", DateTime.Now); lblMenit.AutoSize = false; lblMenit.TextAlignment = ContentAlignment.MiddleLeft; lblMenit.Size = new System.Drawing.Size(25, 23); //lblMenit.BorderVisible = true;// = Color.Red; lblMenit.Padding = new System.Windows.Forms.Padding(0); lblMenit.Margin = new System.Windows.Forms.Padding(0); timer1.Enabled = true; timer1.Interval = 500; timer1.Start(); }
private void ThisText(Int32 _val) { this.exitType = ExitType.Lock; this.Close(); }
private void radMenuItem5_Click(object sender, EventArgs e) { this.exitType = ExitType.Exit; this.Close(); }
private void FrmMain_FormClosing(object sender, FormClosingEventArgs e) { if (exitType == ExitType.Exit || exitType == ExitType.None) { if (MessageBox.Show(this, "Anda yakin akan menutup aplikasi?", "Konfirmasi", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2) == System.Windows.Forms.DialogResult.No) { e.Cancel = true; } UserBusiness.Logout(T8UserLoginInfo.IdLogin); UserBusiness.LastLogout(T8UserLoginInfo.Username); } else if (exitType == ExitType.Lock) { e.Cancel = true; FrmLock frmLogin = new FrmLock(this); frmLogin.ShowDialog(); RunTimerLock(); } else if (exitType == ExitType.Logout) { UserBusiness.Logout(T8UserLoginInfo.IdLogin); UserBusiness.LastLogout(T8UserLoginInfo.Username); } this.exitType = ExitType.None; }
public ExitStatement(ExitType exitType) { ExitType = exitType; }
private void mnuExitToChooseGame_Click(object sender, EventArgs e) { exitChoice = ExitType.GAME_MENU; this.Close(); }
private void mnuExitToChoosePlayMethod_Click(object sender, EventArgs e) { exitChoice = ExitType.PLAY_MENU; this.Close(); }
private void btnBack_Click(object sender, EventArgs e) { exitChoice = ExitType.GAME_MENU; this.Dispose(); }
private void FrmMain_KeyDown(object sender, KeyEventArgs e) { if(e.KeyCode==Keys.F5) { RefreshData(); } else if(e.KeyCode==Keys.Escape) { this.exitType = ExitType.Exit; this.Close(); } else if(e.KeyCode == Keys.F1) { if (!FillPassword()) return; InputSurat(); } else if(e.KeyCode==Keys.F11) { if (!FillPassword()) return; Pengaturan(); } }
private static ExitType OldOMBuildProject(ExitType exitType, string projectFile, string[] targets, string toolsVersion, Dictionary<string, string> globalProperties, ILogger[] loggers, LoggerVerbosity verbosity, bool needToValidateProject, string schemaFile, int cpuCount) { // Log something to avoid confusion caused by errant environment variable sending us down here Console.WriteLine(AssemblyResources.GetString("Using35Engine")); Microsoft.Build.BuildEngine.BuildPropertyGroup oldGlobalProps = new Microsoft.Build.BuildEngine.BuildPropertyGroup(); // Copy over the global properties to the old OM foreach (KeyValuePair<string, string> globalProp in globalProperties) { oldGlobalProps.SetProperty(globalProp.Key, globalProp.Value); } if (!BuildProjectWithOldOM(projectFile, targets, toolsVersion, oldGlobalProps, loggers, verbosity, null, needToValidateProject, schemaFile, cpuCount)) { exitType = ExitType.BuildError; } return exitType; }
public Enter(Position position, Rectangle container, ExitType exitType) : base("", position, new Position(2,1), container, "Enter", false, exitType) { arrowRect = new Rectangle (new Point (outherBox.P1.X + characterEdge, outherBox.P1.Y + 4 * characterEdge), new Point (outherBox.P2.X - ((outherBox.P2.X - outherBox.P1.X)/2) - 3* characterEdge, outherBox.P2.Y - 3 * characterEdge)); }
public ExitStatement(ExitType exitType) { this.exitType = exitType; }
public Ok(Position position, Rectangle container, ExitType exitType) : this(position, container, exitType, new Position(2,1)) { }
private static bool ConsoleExitHandler(ExitType exitType) { System.Console.WriteLine("Shutting down the job..."); TokenSource.Cancel(); return true; }
private void radMenuItem12_Click(object sender, EventArgs e) { this.exitType = ExitType.Logout; if (MessageBox.Show(this, "Anda yakin akan keluar aplikasi?", "Konfirmasi", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2) == System.Windows.Forms.DialogResult.No) return; else { Application.Restart(); } }